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Map Object Help

 
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PostPosted: Wed Oct 22, 2003 10:19 pm    Post subject: Map Object Help Reply to topic Reply with quote

I want to put a .lvz of arena rules in top left corner, and its not working. I'm probably just missing something from my .ini but if anyone could help it would be appreciated. Heres the file:


Outfile=STRATEGY.LVZ

File=strategy.bm2

[objectimages]
IMAGE0=strategy.bm2,1,1,100

[mapobjects]
1,1,IMAGE0,AfterTiles,ShowAlways,0,0


P.S. Could someone explain to me the meanings of: BelowAll, AfterBackground, AfterTiles, AfterWeapons, AfterShips, AfterGauges, AfterChat, and TopMost
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PostPosted: Wed Oct 22, 2003 10:24 pm    Post subject: Reply to topic Reply with quote

It needs to go in section 'screenobjects' not 'mapobjects'.
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PostPosted: Thu Oct 23, 2003 12:30 am    Post subject: Reply to topic Reply with quote

Cyan~Fire wrote:
It needs to go in section 'screenobjects' not 'mapobjects'.


if you want it on the screen...but I'm guessing you want it on the map at A1 (coord) [which means your .ini file is fine]

so...

make sure you're using the latest buildlevel.exe from the latest lvztoolkit.zip

make sure you have misc:levelfiles=STRATEGY.LVZ in your .cfg (settings file)

finally - attach your .lvz to your next post if you still haven't gotten it to work
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Cyan~Fire
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Age:37
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PostPosted: Thu Oct 23, 2003 5:48 pm    Post subject: Reply to topic Reply with quote

Oops, should've read better. Saw 'After Gauges' and started thinking screenobjects.
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PostPosted: Thu Oct 23, 2003 5:53 pm    Post subject: Reply to topic Reply with quote

could go either way, really
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