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SuperDAVE(postal) Novice

Joined: Apr 23 2003 Posts: 53 Offline
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Posted: Fri Oct 10, 2003 4:06 am Post subject: Bot that regulates ship attaching |
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Is there a bot that will regulate ships attaching to other ships. I created an arena called battleship and need to stop planes from attaching to ships other than the aircraft carrier. |
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Dustpuppy Server Help Squatter

Age:40 Gender: Joined: Jan 23 2003 Posts: 215 Location: England Offline
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Posted: Fri Oct 10, 2003 8:46 am Post subject: |
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That's what settings are for |
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SuperDAVEpostal Guest
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Posted: Fri Oct 10, 2003 3:24 pm Post subject: settings cant help |
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Settings cant do it. There is no setting that forbids a Certain ship from attaching to another. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Fri Oct 10, 2003 4:02 pm Post subject: |
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could you set TurretLimit=0 for all the other ships? |
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Fri Oct 10, 2003 4:43 pm Post subject: |
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If done right, you can make it so that certain ships cant attach at all, and that certain ships can only be attached to. Do it right! _________________ There are no stupid question, but there are many inquisitive idiots.
Loot
Dr Brain> I hate clean air and clean water. I'm a member of Evil Conservitive Industries |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Oct 10, 2003 7:35 pm Post subject: |
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One word: ASSS modules.
That one word will solve all your problems, as you can deny attach requests. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Sat Oct 11, 2003 5:10 am Post subject: |
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I thought the client didn't support "denied attached requests" (so players will disappear for a few seconds and some may even lag out). |
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Sat Oct 11, 2003 1:36 pm Post subject: |
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It damn well better (or else, it will get added) |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sat Oct 11, 2003 1:59 pm Post subject: |
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It supports detach requests, and you simply send one right after you get the attach request. They will never change places. |
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Sat Oct 11, 2003 2:38 pm Post subject: |
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But thats dirty. Its better just to trick the client.
Say ship 7 cannot attach to 6 or 8, but everyone else can attach to everyone else. Send the players in ship 7 a slightly diferent settings packet.
Even better: Add in a deny-attach packet. The player thinks that target ship is not attachable. |
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Xogger Guest
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Posted: Sat Oct 11, 2003 4:03 pm Post subject: |
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Make the zone or arena Continuum Only so no bots can be in any ship |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sat Oct 11, 2003 9:50 pm Post subject: |
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He's not talking about keeping bot from attaching. He's talking about bot keeping players from attaching. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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SuperDAVEpostal Guest
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Posted: Sun Oct 12, 2003 12:53 pm Post subject: Reply to ExplodyThingy |
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Hey explodythingy you CANNOT do it within the settings. This is for an arena in TrenchWars called Battleship. I want ship 3 (plane) to be the only ship to be able to attach to the carrier (ship 8). There is 3 attachable ships, the frigate, battleship and carrier. I would like only the plane to be able to attach to the carrier only and I want only ship 1 & 2 (guns & cannons) to attach to frigate and battleship.
As for ASSS I would imagine that TrenchWars doesnt not run off it so that wouldnt help me.
Is there a bot out there already that handles ship attachments? |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Oct 12, 2003 4:37 pm Post subject: |
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As far as I know, there is no command that will detach a turret in subgame2. |
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Sun Oct 12, 2003 5:56 pm Post subject: Re: Reply to ExplodyThingy |
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SuperDAVEpostal wrote: | Hey explodythingy you CANNOT do it within the settings. |
Hey I wasnt talking to you, I was talking to dr brain about ASSS.
There is no way for a bot to control ship attachments. Only the server can control that, and since its so limited, despite the range the settings offer, it cannot be done under current conditions. To get such specific control, use ASSS. |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon Oct 13, 2003 1:21 pm Post subject: |
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Make frigate and battleship attach bounty high, and carrier low. Then make plane initial bounty low and ships 1 & 2 high.
You will probably have to switch to fixed kill points, remove kill bounty and/or remove prizes. Fixed kill points can still be "varied" by giving extra points depending on how many flags your team has. |
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