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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Sep 07, 2003 2:17 pm Post subject: Shipset Rotation, please |
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Hey I hate to ask you guys to do this, but I don't have any kind of serious image editing software (except MS Photo Editor which doesn't do degree rotations).
If you could rotate all these ships (and the turret however that's rotated) that would be great.
If someone has PhotoShop, I think this is possible: with ship 7 could a be not-rotated and b be rotated all in one, to make a spinning turret effect (like MG CTF).
Also: Is wa2 the only type of sound possibly used by SS? Can't use mp3, etc, huh? I really want this 1minute victory file but it's 10mb lol.
Edit: Oops, here're the files  _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
Ships 1-8, and turret
TAShips.zip - 24.26 KB
File downloaded or viewed 23 time(s)
Last edited by Cyan~Fire on Sun Sep 07, 2003 3:07 pm, edited 1 time in total |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Sep 07, 2003 2:46 pm Post subject: Re: Shipset Rotation, please |
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Cyan~Fire wrote: | Hey I hate to ask you guys to do this, but I don't have any kind of serious image editing software (except MS Photo Editor which doesn't do degree rotations).
If you could rotate all these ships (and the turret however that's rotated) that would be great.
If someone has PhotoShop, I think this is possible: with ship 7 could a be not-rotated and b be rotated all in one, to make a spinning turret effect (like MG CTF). |
I might do it, if you attach the images
Cyan~Fire wrote: | Also: Is wa2 the only type of sound possibly used by SS? |
yes, but use ".wav", not ".wa2"
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Sep 07, 2003 3:34 pm Post subject: |
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U can find a MP3->wav convertor, but even then it's huge.. then you may want to decrease the quality of the wav after you've converted it that'll cut the size down..
There was a 1.5/6 meg wav file for flag win, but i got it down to 900 kb, then w/ lvz it was 750kb soo it is possible to size it down some...
- cyp
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Sep 07, 2003 4:40 pm Post subject: |
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Yeah by cutting down the actual loop, i got it down to 2mb and I just said wth and put it in optional.
I also put files on above post.
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Sep 07, 2003 4:45 pm Post subject: |
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I'll get to it later if nobody else does
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 6:28 pm Post subject: |
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You can drastically down sample your sound files in windows sound recorder also. Load your sound file and then do a file->properties ->Format Conversion ->Playback and press "convert Now" then save it. As an example it turned a 208kb wav file to 38kb.
And is your background going to be white? Just wondering because your ship backgrounds are white.
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Sep 07, 2003 7:17 pm Post subject: |
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Image editor:
http://www.gimp.org/
Every bit as powerful as photoshop, for ~1/billionth the price. Only hitch is you have to figure out how to use the thing, but thats what online tutorials are for. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 7:31 pm Post subject: |
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Heres ship 1 ( made a few small changes including the shadow on the right side. the turret looked lop sides after rotation ) and also the ship is now 50x50, only to make your unit rotate properly. Someone else may post better ones
ship1.png - 30.99 KB
File downloaded or viewed 35 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 7:40 pm Post subject: |
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Ship 2 - Im going to post these seperatley incase someone else is going to work on them.. maybe they will start with 8
ship2.png - 26.51 KB
File downloaded or viewed 31 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 7:49 pm Post subject: |
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Ship 3
ship3.png - 30.79 KB
File downloaded or viewed 32 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 7:57 pm Post subject: |
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Ship 4
ship4.png - 36.98 KB
File downloaded or viewed 33 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 8:05 pm Post subject: |
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ship 5
ship5.png - 26.36 KB
File downloaded or viewed 39 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 8:24 pm Post subject: |
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Ship 6 - 2 variations to this ship. Not sure if that is an antenna or a barrel. If its a barrel it wont look as if the bullets are coming from it in the game unless its centered.
ship6b.png - 17.88 KB
File downloaded or viewed 37 time(s)
ship6a.png - 18.6 KB
File downloaded or viewed 38 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 8:35 pm Post subject: |
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Ship 8
ship8.png - 40.23 KB
File downloaded or viewed 34 time(s)
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Sun Sep 07, 2003 8:37 pm Post subject: |
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Gonna work on ship 7, no guarantees on this one but Ill give it a shot. Akai may have better luck at this one than me, all of them for that matter!
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Sep 07, 2003 9:35 pm Post subject: |
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Wowee thanks for all your help WarFan!
Especially fixing Ship6.
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Mon Sep 08, 2003 2:40 am Post subject: |
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Finally, heres ship 7 - the stationary unit with moving turret. This one was kinda tough but turned out pretty cool
ship7.png - 23.97 KB
File downloaded or viewed 35 time(s)
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Mon Sep 08, 2003 5:16 pm Post subject: |
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Thanks!
I got GIMP, so I guess I'll take care of my own graphics needs from now on. Thanks Dr. Brain for recommending it.
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Sep 08, 2003 5:20 pm Post subject: |
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Anytime.
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Mon Sep 08, 2003 6:25 pm Post subject: |
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Wait can you do degree rotations in it?
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WarFan Seasoned Helper

Age:53 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Sep 08, 2003 8:39 pm Post subject: |
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Cyan~Fire wrote: | Wait can you do degree rotations in it? |
Yea, just use the rotation tool.
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