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Bomb / Bullet graphics and trails

 
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dreamweaver
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PostPosted: Thu Aug 07, 2003 11:45 pm    Post subject: Bomb / Bullet graphics and trails Reply to topic Reply with quote

I have the image files for the bombs/bullets graphics and trails, but im not sure how to put them so that everyone who enters zone can see them, as i only see them when i delibrately place the files into my continuum/graphics folder

anyone? Im LVZ clueless - (as you will see by the barrage of questions coming from me tonight)

Thanks again!
~DW~
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PostPosted: Thu Aug 07, 2003 11:59 pm    Post subject: Reply to topic Reply with quote

if you just want to replace graphics and sounds that the game already uses... (instead of adding extra ones)

it's not so hard

basically, the game uses all the images (graphics) from your Continuum\graphics folder (eg C:\program files\continuum\graphics) and all the audio (sounds) from your Continuum\sound folder (eg C:\program files\continuum\sound)

so those are the files that you can replace

[with the exception of radarh.bm2 and radarv.bm2 which are no longer used]

ie - the files in those two folders are, essentially, your list of files you can replace

-------

you need lvztoolkit.zip

you need to unzip it (I know sa_tongue.gif duh) - a convenient place is Continuum\lvztoolkit (heh)

then what you want to do is pop open notepad or wordpad

now, for any of the files in either of the aforementioned folders, you just type into notepad/wordpad something like this...

Quote:
outfile=nameofyourchoice.lvz

file=nameofyourchoice.xxx


after you type this in, save it as nameofyourchoice.ini

that is it sa_tongue.gif

you can add just about as many "file=" entries as you like
for example...

Quote:
outfile=nameofyourchoice.lvz

file=prizes.gif
file=bong26.wav
file=bombs.gif


now, obviously you need to be aware of some other things

first off, you can change "nameofyourchoice" to whatever you want - it is a good idea to use what you put for outfile= as the name of the .ini, though, for organization's sake

you can replace "nameofyourchoice.xxx" with the name and extension of any file found in the two aforementioned folders (examples -> prizes.bm2, bong26.wa2)

now...everything says .bm2 instead of just .bmp and .wa2 instead of just .wav (.bmp being the image format 'bitmap' and .wav being the sound format 'wave') BUT...the "2" is entirely unnecessary, trust me sa_tongue.gif

just use .wav for the sound files and .bmp for the image files OR you can save space and use .jpg, .gif or .png for image files - it makes no difference

fyi - you cannot just change a .bmp (or .bm2) to .jpg, .gif or .png, you must open it in an appropriate imaging editor (adobe photoshop, mspaint, photo suite) and SAVE the image in the format

[if you do not see file extensions (ie you just see "prizes" instead of "prizes.bm2") then post again and it will be explained how you can)]

important - all your files (.bmp's, .wav's, .gif's, .jpg's, .png's) need to end up in the same directory as the .ini file you created

-------

to change the files of course you just open them up in an imaging editor, change them and save them to the directory of the .ini file

-------

once all that's done, run buildlevel.exe - when it opens up a browse dialog, find and select your .ini

this should create a .lvz file of the name specified in outfile= in the same directory [if it doesn't, something is amiss - post about it]

-------

so, now you have a .lvz file, but you still need to get it up in your zone

you first need to upload it - use one of the following methods:

[1] you have access to the server (either by ftp or the server itself is on a computer you have access to) - just put the .lvz file into the "server" folder (the folder with the subgame2.exe and subbill.exe)

[2] you are a sysop, but do not have access to the server directory - you can either:

(a) use "*getfile name.cfg" - open .cfg in notepad/wordpad - alter (or add) the setting "misc:levelfiles=" (that's "levelfiles=" in the [misc] section) so that it says "misc:levelfiles=whatever.lvz" (with your name in place of "whatever", of course) - save your changes and then use "*putfile name.cfg" to get the .cfg back up on the server

** note ** "server.cfg" is used for public arenas - often subarenas use .cfg's named after them (ie - the arena "shwing" would use the .cfg "shwing.cfg") - but this is not always the case - change "arenamode=" to "arenamode=5" in your server.ini (section [Custom] to ensure this (some arenas may still be using odd filenames, though, always check)

(b) you are sysop - go into the arena you'd like the new images/audio to be used in, hit "ESC", then "C" - the settings will open - find "misc:levelfiles=" and add the name as instructed in option (a) - if you cannot find it, you MUST use option (a)

[3] you are not a sysop - get a sysop to do it for you using options [2](a) or [2](b)

-------

that's it - once you enter (or re-enter) the arena whose .cfg file (settings) you've been messing with, you should download and then see/hear your file replacements

-------

with the lvztoolkit.zip, you can also ADD custom images/audio (that is, audio and images with filenames that the game does not already have/use/recognize) in different ways - post again if you would like to learn the specifics on how to do this
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DreamWeaver
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PostPosted: Fri Aug 08, 2003 12:10 am    Post subject: Reply to topic Reply with quote

Im greatly indebted to you akai, as is everyone here. Youre a god.

~DW~
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PostPosted: Fri Aug 08, 2003 12:12 am    Post subject: Reply to topic Reply with quote

np just been around
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