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TM_Mer Creds problemos...

 
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cypherjf
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PostPosted: Sun Jul 27, 2003 4:46 pm    Post subject: TM_Mer Creds problemos... Reply to topic Reply with quote

Does anyone else have reported problems of users (servers with TM_MER plugin) having -10000000 credits or having 100000000 very large/negative numbers? Any ideas how to fix this?

I first thought it was a C++'s largest values for Integers but Im not sure, and it's starting to bug me. Any ideas/suggestions let me know please!

You can e-mail me

cypherjf AT yahoo DOT com
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nintendo64
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PostPosted: Mon Jul 28, 2003 1:40 am    Post subject: Reply to topic Reply with quote

How about using a Double Word [0..4294967295 unsigned 32-bit], or do you need negative credits?

Then use a Longint [?2147483648..2147483647 signed 32-bit]


IMO, i don't know why the people has so many credits, maybe you should consider making prizes higher and credits won lower.

-nintendo64
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cypherjf
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PostPosted: Mon Jul 28, 2003 4:36 am    Post subject: Reply Reply to topic Reply with quote

Sorry nintendo, I should have been more specific in the situation. I was in a rush to post the note.

I just installed the tm_mer.dll on mervbot, so all the users's are new. Most of us use the credit system just fine, each value is very slow, for like credits for a kill or for a goal; but for some reason, a few people are starting to get these very large or very negative numbers.

But it's nothing specific where I can say its every 3rd person who enters the zone. I'm not really sure what is going on, and was wondering if anyone else had this problem?
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PostPosted: Mon Dec 05, 2005 10:14 pm    Post subject: Reply to topic Reply with quote

Yes, I am having this problem also (sorry about old post). It seems it might be with the flag game end i cannot find any error's tho any one have some input?
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blue monday
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PostPosted: Mon Dec 05, 2005 10:16 pm    Post subject: Reply to topic Reply with quote

Anonymous wrote:
Yes, I am having this problem also (sorry about old post). It seems it might be with the flag game end i cannot find any error's tho any one have some input?


-blue
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Agurus
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PostPosted: Mon Dec 05, 2005 10:45 pm    Post subject: Reply to topic Reply with quote

I am having this problem too, did anyone fix?
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PostPosted: Tue Dec 06, 2005 6:24 am    Post subject: Reply to topic Reply with quote

I´ll have a look at it and test it. I will let you know cypherjf.
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Contempt+
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PostPosted: Tue Dec 06, 2005 5:12 pm    Post subject: Reply to topic Reply with quote

Heh, take a look at the date from CypherJF. It was from 2003, this topic has been bumped!
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Agurus
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PostPosted: Tue Dec 06, 2005 5:13 pm    Post subject: Reply to topic Reply with quote

I know that, still having this problem though tongue.gif
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blue monday
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PostPosted: Tue Dec 06, 2005 5:18 pm    Post subject: Reply to topic Reply with quote

Same and i said sorry about the old post. Agurus, You do you deal with that in you zone? Iit happends quite often for me.
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Agurus
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PostPosted: Tue Dec 06, 2005 7:18 pm    Post subject: Reply to topic Reply with quote

yeah we have the same problem, I assume probably a bad plugins is casuing it, but not sure. I just uploaded it to a bot with no plugs attached but seems it works fine, but not sure.
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blue monday
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PostPosted: Tue Dec 06, 2005 8:57 pm    Post subject: Reply to topic Reply with quote

Ahh i see, you put this on a bot by itself and it works?
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Contempt+
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PostPosted: Tue Dec 06, 2005 9:56 pm    Post subject: Reply to topic Reply with quote

Agurus, how many plugins are on the bot that the TM_MER does NOT work?
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Donkano
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PostPosted: Tue Dec 06, 2005 10:10 pm    Post subject: Reply to topic Reply with quote

Contempt+ wrote:
Agurus, how many plugins are on the bot that the TM_MER does NOT work?


That would have nothing to do with it. It is a programming issue.
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PostPosted: Tue Dec 06, 2005 11:06 pm    Post subject: Reply to topic Reply with quote

If negative credits are the issue, I think there's a field where you can input "false" for negative creds in the INI.
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Agurus
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PostPosted: Wed Dec 07, 2005 9:27 am    Post subject: Reply to topic Reply with quote

Our creds don't go negetive for players it seems like the bot will just randomly give out like: 154154751 to anyone any time :/
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PostPosted: Sun Dec 11, 2005 4:19 pm    Post subject: Reply to topic Reply with quote

Anyone look into this yet?
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Witchie NL
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PostPosted: Fri Jan 05, 2007 3:52 am    Post subject: Reply to topic Reply with quote

well ima bump this coz this still seems to be a major bug.
DS has this aswell and its starting to get realy irritating.. it has nothing to do with a flaggame coz that doesnt provide any creds in DS.
It seems to happen randomly to players who use their creds pretty often in any way. (Balling/greening/donating/buying/gambling).

Anyone found a solution yet?
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Witchie NL
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PostPosted: Sun Jan 07, 2007 5:58 am    Post subject: Reply to topic Reply with quote

Ok i have found a way to fix this... completely delete all mervbot related files (not the other plugins) and reput them there from a new download from catid's page..
this is mostly coused by people editing the plugin.
(Might be the compiler or w/e but i downloaded creds-mer.dll and modified the source a little bit. compiled it and didnt have the bug for over 1 day now.. (normaly atleast every hour) so it should be fixed.
So reloading all files should do the trick...
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CypherJF
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PostPosted: Sun Jan 07, 2007 11:25 am    Post subject: Reply to topic Reply with quote

So you're saying the build on catid's site is possibly bad?
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Witchie NL
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PostPosted: Sun Jan 07, 2007 12:34 pm    Post subject: Reply to topic Reply with quote

well forget what i said... 1 hour after i posted this 1 bug came up.. i thought it might have been an old 1 stored in the database.. but then half an hour later 5 people had the bug after the bot worked propperly for more then a day.
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