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es.xxi Guest
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Posted: Tue Jul 15, 2003 4:10 pm Post subject: Need Aid.. :) |
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I need to know the following, if possible...
? What to edit in config or ini file to fix the powerball's spawn point at 512*512
? Is there anything the powerball does not move through?
I appreciate any help. |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Jul 15, 2003 4:21 pm Post subject: Re: Need Aid.. :) |
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es.xxi wrote: | I need to know the following, if possible...
? What to edit in config or ini file to fix the powerball's spawn point at 512*512 |
can't be fixed exactly at 512, 512 (...well, I think ASSS can do this easily) - but to get it very near 512, 512, you'd want to alter the setting "Prize:MinimumVirtual=" ...probably set it to 1 or 0, just know that this will affect the location of your prizes (greens) and flags as well
es.xxi wrote: | ? Is there anything the powerball does not move through? |
by default the powerball should not move through walls, look to the setting "Soccer:BallBounce="
es.xxi wrote: | I appreciate any help. |
np |
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es.xxi Guest
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Posted: Tue Jul 15, 2003 4:56 pm Post subject: |
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Thanks alot. Is there a way to set where players spawn? |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Tue Jul 15, 2003 5:09 pm Post subject: |
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Add a section lik this to your server.cfg.
Quote: | [Spawn]
Team0-X=508
Team0-Y=1006
Team0-Radius=1
Team1-X=522
Team1-Y=1006
Team1-Radius=1
Team2-X=508
Team2-Y=1020
Team2-Radius=1
Team3-X=522
Team3-Y=1020
Team3-Radius=1 |
Where "Team" means frequency, the coords are X&Y, and the radius is how many tiles out from the X,Y coordinate you want the players to be able to spawn from. (E.G., Radius=3 would allow ships to spawn at 3,2, & 1.) |
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Guest
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Posted: Tue Jul 15, 2003 5:29 pm Post subject: |
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Thanks!! |
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es.xxi Guest
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Posted: Tue Jul 15, 2003 5:45 pm Post subject: |
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I've tried and it won't work, it keeps spawning players all over the map. Here is what I put in server.cfg;
Quote: | [Spawn]
Team0-X=432
Team0-Y=512
Team0-Radius=3
Team1-X=492
Team1-Y=512
Team1-Radius=3
Team2-X=512
Team2-Y=512
Team2-Radius=3
Team3-X=512
Team3-Y=512
Team3-Radius=3 |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Jul 15, 2003 6:06 pm Post subject: |
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if the [Spawn] section was not already in your server.cfg, it wasn't there for a reason
make sure you are using the latest server.zip files for your server |
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es.xxi Guest
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Posted: Tue Jul 15, 2003 7:39 pm Post subject: |
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Is there anyway I can tell what version I use? (That zip doesn't have a server.cfg file in either.. :/) |
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Jul 15, 2003 7:47 pm Post subject: |
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the server.cfg is automatically created when you run the zone (or enter it...I forget) |
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Guest
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Posted: Tue Jul 15, 2003 9:12 pm Post subject: |
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Ohhh! Thanks, I'll try that now! ^_^ |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Tue Jul 22, 2003 2:35 pm Post subject: |
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No matter what "latest version" of the .cfg I've used, i've never had any problem with adding the [Spawn] section to it. Even when I still used... the biller before last (I think). |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Tue Jul 22, 2003 5:20 pm Post subject: |
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Just do an ESC+C in game, and all the new stuff are in there. |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Tue Jul 22, 2003 10:03 pm Post subject: |
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You mean it would update your server.cfg for you?
*looks around, rather confused* |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Wed Jul 23, 2003 12:34 am Post subject: |
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If you would do a ?setsettings with the newly created server.set (assuming main arena), then yes, it would create the blank lines into the server.cfg for you. |
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