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Ships.lvz...
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Assassin2684
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PostPosted: Wed Dec 22, 2004 6:39 pm    Post subject: Ships.lvz... Reply to topic Reply with quote

Well im looking for soem person lvz, its for a map called town where each person gets to make thier own house. I thought instead of making us fly around in ships why not have us be humans. But i dont kno how to make ships. Does anyone kno a good shipmaker for me to use? Or if someone can help me make them that would eb good as well. Thanks.
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Blindmonkey21
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PostPosted: Wed Dec 22, 2004 7:06 pm    Post subject: Reply to topic Reply with quote

Well from what I know you have to make 40 rotations by hand if you don't want them just spiraling counterclockwise. Then you just name the Wb Ship1.bm2, Javelin Ship2.bm2 and so on and in the .lvz you type

Outfile=Ships.lvz
File=Ship1.bm2
File=Ship2.bm2
File=Ship3.bm2
File=Ship4.bm2
File=Ship5.bm2
File=Ship6.bm2
File=Ship7.bm2
File=Ship8.bm2

Then you just Build it.
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Assassin2684
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PostPosted: Wed Dec 22, 2004 7:23 pm    Post subject: Reply to topic Reply with quote

Ya but i dont kno how to build it sa_tongue.gif Is there some kind of program i use?
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D1st0rt
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PostPosted: Wed Dec 22, 2004 7:35 pm    Post subject: Reply to topic Reply with quote

BuildLevel.exe

or is it MakeLevel (what's the difference?)
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Blindmonkey21
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PostPosted: Wed Dec 22, 2004 7:37 pm    Post subject: Reply to topic Reply with quote

Buildlevel.exe You get it in the Lvz Toolkit do a search for it on SSDL or just ask MGB it is his after all.
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SuSE
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PostPosted: Wed Dec 22, 2004 7:56 pm    Post subject: Reply to topic Reply with quote

http://www.shanky.com/cgi-bin/ryan/download.cgi?lvztoolkit.zip

makelevel is old, it used to have a nice function that buildlevel didn't have, but now buildlevel has it sa_tongue.gif

do not use .bm2, use .bmp or .png or .gif or .jpg, but do not use .bm2

use .bm2 and I kill you (unless you're using it specifically just to fuck with people's minds, then it's okay [like using all .png's renamed .bm2])
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PostPosted: Wed Dec 22, 2004 9:04 pm    Post subject: Reply to topic Reply with quote

You don't really need a shipmaker to make ships. You can just use Adobe Photoshop, or any other Graphics Design program.
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Blindmonkey21
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PostPosted: Wed Dec 22, 2004 11:25 pm    Post subject: Reply to topic Reply with quote

What is wrong with .bm2?
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PostPosted: Wed Dec 22, 2004 11:28 pm    Post subject: Reply to topic Reply with quote

A .bm2 is an unfinished version of a .bmp, so you are safer to use that and a .png sa_tongue.gif
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Oer The Dragon
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PostPosted: Tue Feb 08, 2005 8:04 am    Post subject: Reply to topic Reply with quote

How should you make each ship? like 40 small pictures besides each other??... and if so... what pixels?
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Bak
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PostPosted: Tue Feb 08, 2005 12:11 pm    Post subject: Reply to topic Reply with quote

make one ship facing up any size you want, then rotate it using EZ Image Rotater. Finally create your .ini file as told by people above and turn it into an LVZ using CreateLvz.
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SuSE
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PostPosted: Tue Feb 08, 2005 7:12 pm    Post subject: Reply to topic Reply with quote

...or any other lvz building software you wish to use
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Oer The Dragon
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PostPosted: Tue Feb 08, 2005 11:05 pm    Post subject: Reply to topic Reply with quote

Thanks. I asked someone and they said just that tongue.gif (after i posted)
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Oer The Dragon
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PostPosted: Tue Feb 08, 2005 11:49 pm    Post subject: Reply to topic Reply with quote

btw i meant like a picture turning, not rotating. but i guess i have to just edit it raw in bmp file
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PostPosted: Sun Feb 13, 2005 4:59 pm    Post subject: bahh.... Reply to topic Reply with quote

to rotate just go to subspacedownloads.com, and search the archives for "SOS", is will give you a ship rotating program, very easy to use icon_cool.gif
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SuSE
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PostPosted: Sun Feb 13, 2005 5:22 pm    Post subject: Reply to topic Reply with quote

should also be in the misc user apps forum
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Bak
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PostPosted: Sun Feb 13, 2005 8:27 pm    Post subject: Reply to topic Reply with quote

or read the rest of the topic before posting

Bak wrote:
rotate it using EZ Image Rotater..
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RAYfighter
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PostPosted: Wed Feb 16, 2005 9:53 am    Post subject: Reply to topic Reply with quote

SuSE wrote:

use .bm2 and I kill you (unless you're using it specifically just to fuck with people's minds, then it's okay [like using all .png's renamed .bm2])


ROFL Suse


And btw, rotating vs "turning"... this reminds me that eventhough I have the 3dsmax scene template for shiprolls, I am not sure if I'm gonna use it for my next shipset, simply because of the fact, that althought your own ship is banking, opponents flying around are just turning here and there like a pinned bug. That's why I guess that shiprolls in LVZ will be just a waste of a bandwidth....
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SuSE
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PostPosted: Wed Feb 16, 2005 10:51 am    Post subject: Reply to topic Reply with quote

Ya, but I cannot stand looking at _my_ ship without rolling images; not unless it's little army dudes or something.

Plus, really, at this point downloading the rolling images is not going to take very long at all.

If you have a template for 3ds then why not make it publically available. Then we'll have one for Bryce and 3DS.
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RAYfighter
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PostPosted: Wed Feb 16, 2005 10:58 am    Post subject: Reply to topic Reply with quote

SuSE wrote:
If you have a template for 3ds then why not make it publically available. Then we'll have one for Bryce and 3DS.


Didn't guess that anybody could use such template - I can't hit anyone good in 3ds max on SS (well specifically dsb). And if there were some 3ds max veteran, he would probably comment it like "pfft, i can do such thing within 5 seconds, not worthy downloading...".

But if your asking for it SuSE, I will clean it up and post somewhere. icon_wink.gif


Last edited by RAYfighter on Sun Feb 20, 2005 5:25 am, edited 1 time in total
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Phyran
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PostPosted: Wed Feb 16, 2005 11:51 am    Post subject: Reply to topic Reply with quote

SuSE wrote:
Ya, but I cannot stand looking at _my_ ship without rolling images; not unless it's little army dudes or something.

Plus, really, at this point downloading the rolling images is not going to take very long at all.

If you have a template for 3ds then why not make it publically available. Then we'll have one for Bryce and 3DS.


;_;
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Oer The Dragon
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PostPosted: Sun Feb 20, 2005 2:49 am    Post subject: Reply to topic Reply with quote

AH ffs i meant like in mystic kingdom or like in groud warfare/samurai like seen from the side/above...... i made a ship like that using paint, it's kinda crappy but it's working at least.
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RAYfighter
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PostPosted: Sun Feb 20, 2005 5:24 am    Post subject: Reply to topic Reply with quote

http://forums.minegoboom.com/viewtopic.php?t=4052

here ya go. enjoy.
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Assassin2684
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PostPosted: Sun Feb 20, 2005 9:36 am    Post subject: Reply to topic Reply with quote

Dont bring this post up lol. This was one of my many stupid posts.
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Oer The Dragon
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PostPosted: Thu Mar 10, 2005 5:13 pm    Post subject: Reply to topic Reply with quote

eh... ok here's a stupid question : i got the .max file... now what do i do with it icon_razz.gif open it with version 6 or 5 of what?!? im going in circles of redirects
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