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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Tue Sep 02, 2003 10:56 pm Post maybe stupid Post subject: PNG - Better for images than bmp, gif, jpeg, etc |
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Why is PNG better? Simple, smaller file size, and is lossless (ie: doesn't lose image information like jpeg). Here, read some about it, and maybe even download some png crushing programs (which save the png file even smaller than most image editors can do, sometimes):
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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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Posted: Wed Sep 03, 2003 3:50 pm Post maybe stupid Post subject: |
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Are there any hacks to make MSPaint (win98) save to .png? Or will the XP version work on win98? (But I have a feeling the XP version doesn't have the transparency area in "attributes", win some lose some). |
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FudLe Pucker Seasoned Helper
Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Wed Sep 03, 2003 3:52 pm Post maybe stupid Post subject: |
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except png's only purpose in subspace is screen objects (like a picture that u would put over a safe) that kinda sux |
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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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Posted: Wed Sep 03, 2003 3:58 pm Post maybe stupid Post subject: |
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Actually you can convert all the bm2's in your graphics folder to png to save a load of space. |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Sep 03, 2003 4:20 pm Post maybe stupid Post subject: |
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Sweet! _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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ShortyMatt Seasoned Inquisitor
Age:34 Gender: Joined: Aug 05 2003 Posts: 383 Location: Manassas, VA, USA Offline
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Posted: Wed Sep 03, 2003 10:53 pm Post maybe stupid Post subject: |
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ya...so that way it will not take new players tht are just now downloadng your zone a long time..that way...with png...it loads fast _________________ User Status = Offline! ..
^^ thats garbage |
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Gravitron VIE Vet
Age:41 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Thu Sep 04, 2003 11:43 am Post maybe stupid Post subject: |
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Late wakeup. |
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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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Posted: Thu Sep 04, 2003 2:39 pm Post maybe stupid Post subject: |
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Since lvz's are compressed I would still use bmp's because that's what my version of MSPaint can handle (also I think that's how they are stored in memory when the game is running). |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Sep 04, 2003 5:01 pm Post maybe stupid Post subject: |
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Shorty: If you read more closely, you'll see he said in your continuum directory, so you can actually modify the stuff there, that's cool. |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Thu Sep 04, 2003 5:25 pm Post maybe stupid Post subject: |
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Smong wrote: | I think that's how they are stored in memory when the game is running |
You havn't done much programming, have you? If you are thinking that they are stored like that when on screen, its a different memory. System RAM stores it how the file is, png/bmp/etc. Video RAM stores it how it is shown on screen in great detail, which is why video cards are usually 8meg+ RAM on them, and 128/256 is the good size now. That is so you can store perfect quality images that are not on screen in the video card's RAM. But to save the files as .png in the lvz is MUCH better for system RAM.
How does it make a differance? Continuum first loads and decompresses the .lvz file into your system's RAM. If its a .bmp, the harddrive space is saved because the .lvz is small, but the RAM is larger, since Continuum is storing a larger decompressed image. If it is a .png, the harddrive space is about the same space saved, since its hard to compress a compressed file, but the RAM usage is a LOT smaller, since it only stores the png decompressed information. CPU usage is a bit more, because as it loads the png in system RAM to the video card, it has to "expand" the image out to be perfect detail. But that CPU usage is very small, and hell, SS runs fine on even a 200mhz machine. The differance in RAM is great, as when you are playing games, you are sharing the RAM with every other process. And for those with still only 128/256 RAM, and have WinXP installed (which sucks up a great deal of RAM), that differance in SS's RAM usage is great. The little more CPU usage for expanding the png is hard/impossible to notice.
So in theory, CPU usage doesn't mean too much with how computers are going. RAM/disk space is the key factors, as even when you are not running, you are still wasting that space, which isn't cheap. |
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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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Posted: Thu Sep 04, 2003 5:34 pm Post maybe stupid Post subject: |
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Mine GO BOOM wrote: | You havn't done much programming, have you? | No, but I have to start somewhere.
Mine GO BOOM wrote: | the RAM usage is a LOT smaller, since it only stores the png decompressed information. | But isn't that the same as a bitmap, or do you mean decompressed from the lvz?
Anyway, I'll take up your advice and convert the remaining images in my graphics folder to png. |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Sep 04, 2003 5:50 pm Post maybe stupid Post subject: |
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Smong wrote: | But isn't that the same as a bitmap, or do you mean decompressed from the lvz? |
Nope, he meant decompressed from lvz.
Lol wow Mine looooong explanation. |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Thu Sep 04, 2003 8:30 pm Post maybe stupid Post subject: |
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I know too much about nothing. |
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ShortyMatt Seasoned Inquisitor
Age:34 Gender: Joined: Aug 05 2003 Posts: 383 Location: Manassas, VA, USA Offline
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Posted: Thu Sep 04, 2003 10:15 pm Post maybe stupid Post subject: |
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so....i can edit the graphics in the continuum folder that the main grpahics are stored in? BUT! would the graphics (that i edited) be the grpahics in any zone i play in? (not just mine) |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Sep 04, 2003 10:34 pm Post maybe stupid Post subject: |
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Well, that's not actually what he was saying, but yes!
People do that all the time (having airplane shipsets, etc) |
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ShortyMatt Seasoned Inquisitor
Age:34 Gender: Joined: Aug 05 2003 Posts: 383 Location: Manassas, VA, USA Offline
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Posted: Thu Sep 04, 2003 10:57 pm Post maybe stupid Post subject: |
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so that you would not have to settle for someone's lame zone graphics...cool |
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WarFan Seasoned Helper
Age:52 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Thu Sep 04, 2003 11:01 pm Post maybe stupid Post subject: |
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ShortyMatt wrote: | so that you would not have to settle for someone's lame zone graphics...cool |
This would only be true for zones that are using default graphics. Any graphic that has been altered or replaced will be downloaded and used when you enter that zone. |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Fri Sep 05, 2003 12:03 am Post maybe stupid Post subject: |
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WarFan wrote: | This would only be true for zones that are using default graphics. Any graphic that has been altered or replaced will be downloaded and used when you enter that zone. |
UNLESS you put it into that zone's folder, extracted out. Ships.bm2 will override ships.bm2 inside a .lvz if in the same folder. |
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WarFan Seasoned Helper
Age:52 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Fri Sep 05, 2003 12:07 am Post maybe stupid Post subject: |
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Mine GO BOOM wrote: | [..]
UNLESS you put it into that zone's folder, extracted out. Ships.bm2 will override ships.bm2 inside a .lvz if in the same folder. |
Is this true for just ships or everything? |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Fri Sep 05, 2003 11:46 am Post maybe stupid Post subject: |
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Everything. I was just giving an example there. You can do it for .png/etc also. |
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FudLe Pucker Seasoned Helper
Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Fri Sep 05, 2003 8:32 pm Post maybe stupid Post subject: |
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OK GUYS YOU CANT MAKE PNG LVZS (like ships and stuff) BECAUSE CONTINUUM BY DEFAULT SEARCHES FOR BM2 FILES, NOT PNG THUS IT WONT WORK KTHX |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Fri Sep 05, 2003 8:47 pm Post maybe stupid Post subject: |
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OK FUDLE LETS NOT TALK IN CAPS
Actually, it does work. |
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WarFan Seasoned Helper
Age:52 Gender: Joined: Aug 08 2003 Posts: 141 Location: Clinton, Iowa Offline
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Posted: Fri Sep 05, 2003 9:25 pm Post maybe stupid Post subject: |
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FudLe Pucker wrote: | OK GUYS YOU CANT MAKE PNG LVZS (like ships and stuff) BECAUSE CONTINUUM BY DEFAULT SEARCHES FOR BM2 FILES, NOT PNG THUS IT WONT WORK KTHX |
PNG's work just fine in my lvz's instead of bm2's. Bullets, bombs..anything |
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FudLe Pucker Seasoned Helper
Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Fri Sep 05, 2003 9:46 pm Post maybe stupid Post subject: |
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last time i tried it, it didnt work |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Fri Sep 05, 2003 10:55 pm Post maybe stupid Post subject: |
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Try 0.39 prerelease? |
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