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Question awarp.dll source

 
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CypherJF
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PostPosted: Thu Aug 14, 2003 9:59 am    Post subject: Question awarp.dll source Reply to topic Reply with quote

I was wondering if anyone has the Awarp.dll source code?

Thanks,
CypherJF
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PostPosted: Thu Aug 14, 2003 10:42 am    Post subject: Reply to topic Reply with quote

what do you want to use awarp.dll for?

why do you want source?

where did you get awarp.dll? (what bot is it for?)
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ShortyMatt
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PostPosted: Thu Aug 14, 2003 12:17 pm    Post subject: Reply to topic Reply with quote

gees akai....u should be an interrogator (spelled wrong icon_smile.gif)


u want the sorce Cypher...well I am sry man....but u can just download it from my reply lol
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^^ thats garbage




this is the entire awarp.zip when i downloaded it..it is sort of like flagmover and safeminer where you have to use ms paint to fill in the white tiles to take away anti

awarp.zip - 173.15 KB
File downloaded or viewed 19 time(s)
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PostPosted: Thu Aug 14, 2003 12:53 pm    Post subject: Reply to topic Reply with quote

.38 has built in antiwarp you know...

Toggle:AntiWarpPixels=1500
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CypherJF
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PostPosted: Thu Aug 14, 2003 1:43 pm    Post subject: Reply to topic Reply with quote

I need awarp.dll so when it detects that a user went and violated the area w/ antiwarp, the bot will turn on a object on that user's screen....

I wanna code that extra part in... thats all

Thanks a ton everyone
cypherjf
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ShortyMatt
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PostPosted: Thu Aug 14, 2003 1:46 pm    Post subject: Reply to topic Reply with quote

MSWDJAFASRKJF...u use facts (i tink u have already) do it just the safeminer or flagmover...then...in awarp.ini changed it to the bmp....it is exactly like safemienr
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CypherJF
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PostPosted: Thu Aug 14, 2003 1:47 pm    Post subject: Reply to topic Reply with quote

Akai

Where do u get awarp.dll - its for MervBot, made by Kozy... (i believe)

Listed on explodything (sorry if that's wrong i cant think correctly right now)'s website...


Thanks,
cypherjf
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PostPosted: Thu Aug 14, 2003 1:51 pm    Post subject: Reply to topic Reply with quote

oooooooOOOOOO dang akai....that must've hurt (prolly not)
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ShortyMatt
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PostPosted: Thu Aug 14, 2003 1:52 pm    Post subject: Reply to topic Reply with quote

What do peeps mean by sorce code..to me it is the ini , dll, and the readme icon_smile.gif <-------retarded
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CypherJF
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PostPosted: Thu Aug 14, 2003 2:14 pm    Post subject: Reply to topic Reply with quote

Shorty:

Source code allows someone to re-compile the DLL file icon_smile.gif to make changes to the plugin ... harhar..

-cypherjf
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ShortyMatt
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PostPosted: Thu Aug 14, 2003 2:22 pm    Post subject: Reply to topic Reply with quote

well...i do not know how to make changes...so...how do u...lol....cause i still don' know what a sorce code is...lol...and why would peeps want to make changes...lol...they want changes...they can make their own DLL Plugin!!! Hmph!
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k0zy
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PostPosted: Thu Aug 14, 2003 3:20 pm    Post subject: Reply to topic Reply with quote

enjoy



Kopie von default.zip - 12.41 KB
File downloaded or viewed 22 time(s)
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CypherJF
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PostPosted: Thu Aug 14, 2003 3:31 pm    Post subject: Reply to topic Reply with quote

Thanks a ton Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....!!!

CypherJF
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k0zy
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PostPosted: Thu Aug 14, 2003 3:46 pm    Post subject: Reply to topic Reply with quote

np
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ShortyMatt
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PostPosted: Thu Aug 14, 2003 4:31 pm    Post subject: Reply to topic Reply with quote

...can someone answer my question...? how would i know if it was the "scorce code" and how would i make "changes"
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CypherJF
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PostPosted: Thu Aug 14, 2003 6:32 pm    Post subject: Reply to topic Reply with quote

Matty:

Source code would have included file's with programming language in it. Most bot code ends with either .h or .cpp file extensions. You'll need a C++ compiler to edit the sourcecode and compile it into a DLL for the bot to use...

icon_smile.gif

- cypherjf
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