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Posted: Fri Nov 12, 2010 7:06 pm Post subject: Turf Settings |
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Does anyone happen to have a list of all the settings needed for turf?
Also, I am missing a module called fm_normal; do I need it for turf?
Also, I am running the latest version of ASSS-1.5.0rc1
Please any help would really be appreciated. Thanks |
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Arnk Kilo Dylie Seasoned Helper
Age:36 Gender: Joined: Jul 14 2006 Posts: 108 Offline
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Posted: Sat Nov 13, 2010 2:27 am Post subject: |
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fm_normal is no longer a module in 1.5.0--it can be taken out of your attachmodules settings. Make sure flagcore is loaded and fg_turf, and attach fg_turf. Someone else who has actually worked with these modules will know more. |
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Posted: Sat Nov 13, 2010 2:17 pm Post subject: |
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Well, I figured out, that you can't ?attmod fg_turf and have it work, you MUST have it set in AttachModules.
Not sure why this is.. So I'm thinking there is no way to change from a Turf style game to a Flagging game without recycle.
Not that I wanted to, but just saying. |
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Cheese Wow Cheese is so helpful!
Joined: Mar 18 2007 Posts: 1017 Offline
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Posted: Sat Nov 13, 2010 8:13 pm Post subject: |
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have you tried using my flag module yet? _________________ SSC Distension Owner
SSCU Trench Wars Developer |
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Posted: Sun Nov 14, 2010 9:24 pm Post subject: |
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No, and I am thinking it wont work because you compile everything for Windows.
If its python I would be interested to see it.
Whats changed from original fg_turf and what else can it do? |
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Cheese Wow Cheese is so helpful!
Joined: Mar 18 2007 Posts: 1017 Offline
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Posted: Mon Nov 15, 2010 2:33 pm Post subject: |
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pretty sure this is a cross platform project |
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