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Server Help Community forums for Subgame, ASSS, and bots
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KrynetiX Seasoned Helper
Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Mon Dec 21, 2009 12:29 am Post subject: |
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Dr Brain wrote: | Did you enter the affects_sets and resend_sets on the gun item?
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I certainly did.
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Dec 21, 2009 7:30 am Post subject: |
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Oh I know what's wrong. The module doesn't prize you a L1 gun, since it assumes that all ships start with a worthless L1 for shrapnel reasons. If you set the level to 2 or 3, you should get what you expect. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me
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KrynetiX Seasoned Helper
Gender: Joined: Jan 06 2003 Posts: 137 Location: Poconos Offline
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Posted: Mon Dec 21, 2009 2:16 pm Post subject: |
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Everything is working.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Hakaku Server Help Squatter
Joined: Apr 07 2006 Posts: 299 Location: Canada Offline
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Posted: Sat Feb 06, 2010 8:36 pm Post subject: |
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Your error message is telling you that it cannot find your Mysqlclient library at the specified location. You'll probably have to install it.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sat Feb 06, 2010 8:58 pm Post subject: |
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hmmm that's wierd becuase when i go to synaptic manager, mysql-server and mysql-client are both installed. Do i need to install mysql another way?
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sat Feb 06, 2010 9:12 pm Post subject: |
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Try "locate mysqlclient" and alter the ASSS system.mk makefile to reflect that path for mysql libs.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sat Feb 06, 2010 9:20 pm Post subject: |
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/opt/lampp/lib/mysql/libmysqlclient.so
/opt/lampp/lib/mysql/libmysqlclient.so.16
/opt/lampp/lib/mysql/libmysqlclient.so.16.0.0
/opt/lampp/lib/mysql/libmysqlclient_r.so
/opt/lampp/lib/mysql/libmysqlclient_r.so.16
/opt/lampp/lib/mysql/libmysqlclient_r.so.16.0.0
/usr/lib/libmysqlclient.so.16
/usr/lib/libmysqlclient.so.16.0.0
/usr/lib/libmysqlclient_r.so.16
/usr/lib/libmysqlclient_r.so.16.0.0
/usr/share/doc/libmysqlclient16
/usr/share/doc/libmysqlclient16/EXCEPTIONS-CLIENT.gz
/usr/share/doc/libmysqlclient16/changelog.Debian.gz
/usr/share/doc/libmysqlclient16/changelog.gz
/usr/share/doc/libmysqlclient16/copyright
/var/lib/dpkg/info/libmysqlclient16.list
/var/lib/dpkg/info/libmysqlclient16.md5sums
/var/lib/dpkg/info/libmysqlclient16.postinst
/var/lib/dpkg/info/libmysqlclient16.postrm
/var/lib/dpkg/info/libmysqlclient16.shlibs
It doesn't look like it is properly installed. Maybe the lampp server I installed is messing with the system to make it think it is installed?
EDIT:also, "locate "lmysqlclient_r"" returns nothing.
EDIT:I shouldn't have disregarded lampp...that was the right folder. I got that part to compile. Now I am getting:
D_GNU_SOURCE -fPIC -g -Wall -c -o ../build/formula.o hs_util/formula.c
bison -d -o ../build/parser.c hs_util/parser.y
make: bison: Command not found
make: *** [../build/parser.c] Error 127
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EDIT2:I fixed that error by finding your old post that you did for hs_util. From there I decided to install the bison and flex packages. I am now getting this error:
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I realized they were all python errors so I set have_python in system.mk to no.
It all compiled! Yay!
But when i run bin/asss/ i get this:
I <cmod> loading C module 'selfpos ' from 'hs_util'
E <cmod> error in dlsym: /home/scott/asss-1.5.0/bin/hs_util.so: undefined symbol: MM_selfpos
Unrecoverable error (5): Error in loading module 'hs_util:selfpos '
scott@scott-laptop:~/asss-1.5.0$
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My modules.conf:
hs_util:selfpos
hs_util:kill
hs_util:menu
hs_util:formula
hscore:hscore_mysql
hscore:hscore_database
hscore:hscore_money
hscore:hscore_items
hscore:hscore_wepevents
hscore:hscore_buysell
hscore:hscore_commands
hscore:hscore_storeman
hscore:hscore_enforcer
hscore:hscore_rewards
hscore:hscore_spawner
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if i comment out 'hs_util:selfpos', the next module gives the same error all the way through each hs_util module and the first hscore (i assumed all were going to do the same so I stopped there).
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Arnk Kilo Dylie Seasoned Helper
Age:36 Gender: Joined: Jul 14 2006 Posts: 108 Offline
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Posted: Sat Feb 06, 2010 10:22 pm Post subject: |
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Look closely, you have spaces on all of your modules.conf entries, it even shows you that in the error message (quotes there for a reason.)
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sat Feb 06, 2010 10:39 pm Post subject: |
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Thank you very much. I fixed that the first time I copied them in, but then I copied an updated list later on the thread and forgot to do it that time. ASSS ran.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sat Feb 06, 2010 10:52 pm Post subject: |
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I don't seem to have my mysql information set up right
<hscore_mysql> connect failed: Can't connect to MySQL server on '74.220.215.233' (110) |
[mysql]
hostname=localhost
user=asss
password=asss
database=asss
hyperspace:hostname=74.220.215.233
hyperspace:user=surfaceh_hscore
hyperspace:password=i_almost_forgot_to_change_this
hyperspace:database=surfaceh_hscore
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This may be because my host doesn't allow for outside connections. I will check.
EDIT:I had to add my "Class C" to the white list.
Database was created (showed a bunch of jiberish and made my computer slow), and now I'm attempting to enter my local zone. I keep getting specced for spike and can't enter. Is this because of the connection I have to my Mysql host?
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Feb 07, 2010 9:26 am Post subject: |
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I don't know what could cause that. Try unloading modules one by one until it goes away?
If it is the MySQL connection, you can try installing mysql on your local computer for testing.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sun Feb 07, 2010 9:56 am Post subject: |
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Well that is very odd.
I commented out the last half of the hscore modules. I was able to enter.
I commented out only the last quarther of hscore modules. I was able to enter.
I continued to half, until all were uncommented. I was still able to enter?
I guess it decided to work. Now to get down to creating items and such. Is there an explanation on this thread for that?
EDIT:Also, is it normal that 1097 hs_players records?
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sun Feb 07, 2010 10:45 am Post subject: |
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Dr. Brain could you please elaborate a little further on the database structures?
I'm trying to make a gun to buy.
I understand hs_categories. I have a "guns" and "bombs" category in there, and they print properly on ?buy
id name description arena order hidden
1 Guns Buy guns for your ship main 0 0
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hs_item_properties is straight forward as well. I just select a property from this list:
bomblevel
gunlevel
repel
burst
thor
portal
decoy
brick
rocket
xradar
cloak
steath
antiwarp
thrust
speed
energy
recharge
rotation
bounce
prox
shrapnel
multifire
transwarp
seemines
seebomblevel
bulletenergy
multienergy
bombenergy
bombenergyup
mineenergy
mineenergyup
cloakenergy
stealthenergy
antienergy
xradarenergy
maxthrust
maxspeed
afterburner
bombthrust
bulletdelay
multidelay
bombdelay
minedelay
rockettime
initialbounty
damagefactor
attachbounty
soccertime
soccerprox
maxmines
gravspeed
grav
attach
summon
energyviewing
dontbrick
bulletdamage
bulletdamageup
bombdamage
ebombtime
ebombdamage
bbombdamage
burstdamage
decoyalive
warppointdelay
rocketthrust
rocketspeed
inactshrapdamage
shrapdamage
mapzoom
flaggunup
flagbombup
soccerallowbombs
soccerallowguns
socceruseflag
soccerseeball
nofastshoot
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item_id name value absolute ignore_count id
2 gunlevel 0 2 0 2
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for hs_category_items, that is the connection between an item and a category?
item_id category_id order
1 1 0
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and lastly, the hs_item. Where do i add properties to an item?
id name short_description long_description buy_price sell_price exp_required ships_allowed max delay_write ammo needs_ammo min_ammo affects_sets resend_sets
1 Blaster A balanced gun. This gun is considered a good all around gun. The ... 1000 800 0 128 1 0 0 0 0 1 1 |
What am I missing?
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sun Feb 07, 2010 11:21 am Post subject: |
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Also, hscore_spawner is giving the problems that I were talking about earlier. I get kicked for spike. It crashes continuum.
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Feb 07, 2010 12:22 pm Post subject: |
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tcsoccerman wrote: | EDIT:Also, is it normal that 1097 hs_players records? |
You mean there are 1097 rows in hs_players? No, that's not normal, unless you've had 1097 unique player names enter your zone.
tcsoccerman wrote: |
for hs_category_items, that is the connection between an item and a category? |
Yes. An item only exists in the arena if it's connected to a category in the arena. It's not the most intuitive thing, I'm afraid.
tcsoccerman wrote: |
and lastly, the hs_item. Where do i add properties to an item?
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You use hs_item_properties. Each row should have an item id and a property name. For L2, you want id = 1 (from hs_items), property = gun, value = 2
tcsoccerman wrote: | Also, hscore_spawner is giving the problems that I were talking about earlier. I get kicked for spike. It crashes continuum. |
I've never seen spawner do that kind of thing before. Check to make sure that your Initial, Max, Upgrade settings for Thrust, Recharge, Energy, Rotation, and Speed are all set. The Initial + N*Upgrade should be equal to Max, for some number N. In hyperspace N is typically 10.
Also, initial gun should be 1 on all ships, since spawner assumes this for shrapnel reasons.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sun Feb 07, 2010 3:25 pm Post subject: |
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Hmm that didn't seem to help. all those values are set and > 1 and initial guns on every ship is 1.
Even SVS Settings didn't help.
Here is the output for asss
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_categories` ( `id` int(10) unsigned NOT NULL auto_increment, `name` varchar(32) NOT NULL default '', `description` varchar(64) NOT NULL default '', `arena` varchar(32) NOT NULL default '', `order` tinyint(4) NOT NULL default '0', `hidden` tinyint(4) NOT NULL default '0', PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_category_items` ( `item_id` int(10) unsigned NOT NULL default '0', `category_id` int(10) unsigned NOT NULL default '0', `order` tinyint(4) NOT NULL default '0')
D <mapnewsdl> news file 'news.txt' reread
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_item_events` ( `item_id` int(10) unsigned NOT NULL default '0', `event` varchar(16) NOT NULL default '', `action` mediumint(9) NOT NULL default '0', `data` int(11) NOT NULL default '0', `message` varchar(200) NOT NULL default '', `id` int(10) unsigned NOT NULL auto_increment, PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_item_properties` ( `item_id` int(10) unsigned NOT NULL default '0', `name` varchar(32) NOT NULL default '', `value` int(11) NOT NULL default '0', `absolute` tinyint(4) NOT NULL default '0', `ignore_count` tinyint(4) NOT NULL default '0', `id` int(10) unsigned NOT NULL auto_increment, PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_item_types` ( `id` int(10) unsigned NOT NULL auto_increment, `name` varchar(32) NOT NULL default '', `max` int(11) NOT NULL default '0', PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_items` ( `id` int(10) unsigned NOT NULL auto_increment, `name` varchar(16) NOT NULL default '', `short_description` varchar(32) NOT NULL default '', `long_description` varchar(200) NOT NULL default '', `buy_price` int(11) NOT NULL default '0', `sell_price` int(11) NOT NULL default '0', `exp_required` int(11) NOT NULL default '0', `ships_allowed` int(11) NOT NULL default '0', `max` int(11) NOT NULL default '0', `delay_write` tinyint(4) NOT NULL default '0', `ammo` int(10) unsigned NOT NULL default '0', `needs_ammo` tinyint(4) NOT NULL default '0', `min_ammo` int(11) NOT NULL default '0', `affects_sets` tinyint(4) NOT NULL default '0', `resend_sets` tinyint(4) NOT NULL default '0', PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_player_ship_items` ( `ship_id` int(10) unsigned NOT NULL default '0', `item_id` int(10) unsigned NOT NULL default '0', `count` int(11) NOT NULL default '0', `data` int(11) NOT NULL default '0', PRIMARY KEY (`ship_id`,`item_id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_player_ships` ( `id` int(10) unsigned NOT NULL auto_increment, `player_id` int(10) unsigned NOT NULL default '0', `ship` tinyint(4) NOT NULL default '0', `arena` varchar(32) NOT NULL default '', PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_players` ( `id` int(10) unsigned NOT NULL auto_increment, `name` varchar(32) NOT NULL default '', `money` int(11) NOT NULL default '0', `exp` int(11) NOT NULL default '0', `money_give` int(11) NOT NULL default '0', `money_grant` int(11) NOT NULL default '0', `money_buysell` int(11) NOT NULL default '0', `money_kill` int(11) NOT NULL default '0', `money_flag` int(11) NOT NULL default '0', `money_ball` int(11) NOT NULL default '0', `money_event` int(11) NOT NULL default '0', PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_store_items` ( `item_id` int(10) unsigned NOT NULL default '0', `store_id` int(10) unsigned NOT NULL default '0', `order` tinyint(4) NOT NULL default '0')
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_stores` ( `id` int(10) unsigned NOT NULL auto_increment, `name` varchar(32) NOT NULL default '', `description` varchar(200) NOT NULL default '', `region` varchar(16) NOT NULL default '', `arena` varchar(32) NOT NULL default '', `order` tinyint(4) NOT NULL default '0', PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_transactions` ( `id` int(10) NOT NULL auto_increment, `srcplayer` int(11) NOT NULL default '0', `tgtplayer` int(11) NOT NULL default '0', `action` tinyint(4) NOT NULL default '0', `amount` int(11) NOT NULL default '0', `timestamp` timestamp NOT NULL default CURRENT_TIMESTAMP on update CURRENT_TIMESTAMP, PRIMARY KEY (`id`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_player_points` ( `player_id` int(10) unsigned NOT NULL default '0', `arena` varchar(32) NOT NULL, `points_global` int(11) default '0', `points_1` int(11) default NULL, `points_2` int(11) default NULL, `points_3` int(11) default NULL, `points_4` int(11) default NULL, `points_5` int(11) default NULL, `points_6` int(11) default NULL, `points_7` int(11) default NULL, `points_8` int(11) default NULL, UNIQUE KEY `index` (`player_id`,`arena`))
D <hscore_mysql> query: CREATE TABLE IF NOT EXISTS `hs_item_type_assoc` ( `item_id` int(10) unsigned NOT NULL, `type_id` int(10) unsigned NOT NULL, `qty` int(10) NOT NULL default '1', PRIMARY KEY (`item_id`,`type_id`))
D <hscore_mysql> query: SELECT id, name, max FROM hs_item_types
W <hscore_database> No item types returned from MySQL query.
D <hscore_database> 0 item types were loaded from MySQL.
D <hscore_mysql> query: SELECT id, name, short_description, long_description, buy_price, sell_price, exp_required, ships_allowed, max, delay_write, ammo, needs_ammo, min_ammo, affects_sets, resend_sets FROM hs_items
W <hscore_database> No items returned from MySQL query.
D <hscore_database> 0 items were loaded from MySQL.
D <hscore_mysql> query: SELECT item_id, type_id, qty FROM hs_item_type_assoc ORDER BY item_id ASC
W <hscore_database> No items returned from MySQL query.
D <hscore_database> 0 item types were assigned from MySQL.
D <hscore_mysql> query: SELECT item_id, name, value, absolute, ignore_count FROM hs_item_properties
W <hscore_database> No properties returned from MySQL query.
D <hscore_database> 0 properties were loaded from MySQL.
D <hscore_mysql> query: SELECT item_id, event, action, data, message FROM hs_item_events
W <hscore_database> No events returned from MySQL query.
D <hscore_database> 0 events were loaded from MySQL.
D <directory> sending information to directory servers
D <net> [pid=0] new connection from 127.0.0.1:38509
D <core> [pid=0] login request: 'tcsoccerman24'
D <core> authenticating with 'auth-ban'
D <capman> [tcsoccerman24] assigned to group 'sysop' (global)
D <hscore_mysql> query: SELECT id, money, exp, money_give, money_grant, money_buysell, money_kill, money_flag, money_ball, money_event FROM hs_players WHERE name = 'tcsoccerman24'
D <hscore_mysql> query: INSERT INTO hs_players VALUES (NULL, 'tcsoccerman24', 1000, 0, 0, 0, 0, 0, 0, 0, 0)
I <core> [tcsoccerman24] [pid=0] player logged in
D <hscore_mysql> query: SELECT id, money, exp, money_give, money_grant, money_buysell, money_kill, money_flag, money_ball, money_event FROM hs_players WHERE name = 'tcsoccerman24'
D <hscore_database> [tcsoccerman24] loaded globals from MySQL.
I <arenaman> {0} created arena
I <mapdata> {0} successfully processed map file 'arenas/(default)/cpublic.lvl'
D <balls> {0} ball 0 is at (7852, 9610)
D <balls> {0} 1 balls spawned
D <hscore_mysql> query: SELECT id, name, description, region FROM hs_stores WHERE arena = 'main' ORDER BY hs_stores.order ASC
D <objects> {0} reading object: arenas/(default)/cpub_1.lvz
D <objects> {0} reading object: arenas/(default)/cpub_5.lvz
W <mapnewsdl> compressed map/lvz is bigger than 256k: arenas/(default)/cpub_1.lvz
D <hscore_mysql> query: SELECT id, name, description, hidden FROM hs_categories WHERE arena = 'main' ORDER BY hs_categories.order ASC
D <capman> {0} [tcsoccerman24] assigned to group 'sysop' (global)
I <arenaman> {0} [tcsoccerman24] entering arena
D <hscore_mysql> query: SELECT id, ship FROM hs_player_ships WHERE player_id = 1 AND arena = 'main'
D <hscore_database> {0} [tcsoccerman24] 0 ships were loaded from MySQL.
D <hscore_mysql> query: SELECT item_id, count, data, ship FROM hs_player_ship_items, hs_player_ships WHERE player_id = 1 AND arena = 'main' AND ship_id = id
D <hscore_database> {0} [tcsoccerman24] 0 ship items were loaded from MySQL.
I <game> {0} [tcsoccerman24] changed ship/freq to ship 8, freq 8025
I <lagaction> {0} [tcsoccerman24] specced for: spike
M <security> {0} [tcsoccerman24] security packet not returned
I <net> [tcsoccerman24] [pid=0] player kicked for no data
I <arenaman> {0} [tcsoccerman24] leaving arena
D <hscore_database> {0} [tcsoccerman24] Freed ship data.
D <hscore_database> [tcsoccerman24] Freed global data.
D <hscore_mysql> query: UPDATE hs_players SET money = 1000, exp = 0, money_give = 0, money_grant = 0, money_buysell = 0, money_kill = 0, money_flag = 0, money_ball = 0, money_event = 0 WHERE id = 1
I <net> [tcsoccerman24] [pid=0] disconnected
D <arenaman> {0} arena being destroyed
D <hscore_database> {0} Freed 0 stores.
D <hscore_database> {0} Freed 0 categories.
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Feb 07, 2010 8:12 pm Post subject: |
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I can't think of anything in hscore that could cause the server to act like that. Unless you're running this on a very, very slow computer, that is.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Sun Feb 07, 2010 10:09 pm Post subject: |
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core 2 duo with 4gb ram... i don't believe so.
i will try a fresh asss installation later and see what results i get.
EDIT: Ok, I made a fresh installation and compiled just hscore and h_util and ran the zone. It ran! But... I realized I hadn't attached any of the modules to the arena. I opened up arena.conf and copied in the attach modules and ran the zone... same problem as before . But we now know that it's the attached modules that are causing the problem.
I figured I'd take out hscore_spawner from the attach modules to see what happens. Of course, the zone ran fine.
Attaching hscore_spawner to the arena is what is crashing the zone. Here is my arena.conf:
; drop in all of svs settings here
#include conf/svs/svs.conf
; but override these particular ones
[Warbird]
XRadarStatus=0
[Javelin]
AntiWarpStatus=0
[Leviathan]
StealthStatus=0
[Bomb]
BombDamageLevel=7500
[ General ]
Map = smallmap.lvl
; LevelFiles = b1.lvz, b2.lvz
[ Misc ]
SeeEnergy = $SEE_TEAM
SpecSeeEnergy = $SEE_ALL
[ Modules ]
; this key holds the names of the modules that will take effect in this
; arena. typical things to put here are modules for scoring, special
; game types, flag guards, etc.
AttachModules = \
freqman \
points_kill \
points_flag \
points_goal \
hscore_teamnames \
hscore_buysell \
hscore_storeman \
hscore_commands \
hscore_rewards \
; separate out settings for flags and balls into separate files
#include flags.conf
#include balls.conf
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I hope this helps!
EDIT 2:hmmm, so I tried to enter again, and I believe that since I am running a fresh, quick zone, I was able to see something I couldn't see before. It is very evident now that the zone is crashing as the player is spawned (of course). Could it be that it is because I don't have initial items set? If that is the case, what should I do since I don't have any items yet? Here is the screenshot:
EDIT 3:Also, the problem only occurs when the ship data is loaded. I though i fixed it when i added buyprice,sellprice,exprequired, and InitItems to arena.conf, but really all that happened is my ship data wasn't loaded. I restarted asss and the error happened again when my shipdata was loaded.
continuum_spawner.png - 62.04 KB
File downloaded or viewed 84 time(s)
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Hakaku Server Help Squatter
Joined: Apr 07 2006 Posts: 299 Location: Canada Offline
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Posted: Mon Feb 08, 2010 5:13 pm Post subject: |
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Wait, what version of asss and hscore are you using? If the zone is crashing right as you enter a ship (aka spawn), then it suggests there's a problem with the frequency change and/or ship change callbacks which may be caused by a mismatch between the two. The one provided at the beginning of this thread is designed for asss 1.4.4, while the one in the repository is 1.5.0.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Mon Feb 08, 2010 5:22 pm Post subject: |
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I am using asss 1.5.0rc1 and the hscore from the repository. Good idea though.
EDIT: Well, I found a temporary solution. If i attach the module through command in game, it works fine. I should have tried this earlier because I made a module that had the same problem.
Now if I could just figure out the database system...
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Feb 08, 2010 6:59 pm Post subject: |
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Try getting some items into the database. It's about the only thing I can think of, since spawner always works fine for me, regardless of the machine I run it on.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Mon Feb 08, 2010 7:05 pm Post subject: |
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ya, it's working now.
I can get in ships I haven't bought. Why?
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Feb 08, 2010 7:06 pm Post subject: |
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Use the 1.5.0 freqman and attach hscore_enforcer to the arena.
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tcsoccerman Server Help Squatter
Age:32 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
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Posted: Mon Feb 08, 2010 7:08 pm Post subject: |
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Good good . Thank you very much. Time to get down to business.
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