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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri May 02, 2008 12:21 am Post subject: HSCore Suggestions? |
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I'm in the process of rewriting the hscore modules from the ground up to fix some fundamental design flaws that have been causing crashes and also to add various new features. I don't think anyone out there is seriously using the modules, but I figured I'd post this topic and give people the option to suggest features.
So, what is it that you would like to see added to the hscore that would make it more useful to you and your zone?
This is co-posted on http://www.ssforum.net/index.php?showtopic=20157 _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Bak ?ls -s 0 in
Age:25 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Cheese Wow Cheese is so helpful!
Joined: Mar 18 2007 Posts: 1017 Offline
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Posted: Fri May 02, 2008 4:06 am Post subject: |
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awesome, a noncrashing hs would be excellent! _________________ SSC Distension Owner
SSCU Trench Wars Developer |
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Aquarius/KrynetiX Guest
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Jun 01, 2008 10:14 am Post subject: |
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I've added a global hull where players can move items around. Not quite the same thing as switching between entire setups, but it allows the same end result. |
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