Author |
Message |
Agile Guest
Offline
|
Posted: Sun Mar 09, 2008 12:27 pm Post subject: Is it possible to make thors NOT go through walls... |
 |
|
|
|
using a standard module via interfaces (not modifying the core)?
I'm thinking with what we have this can only be done by editing the server and recompiling it, but I'm not totally knowledgeable on ASSS.
Thanks in advance. |
|
Back to top |
|
 |
Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
|
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Sun Mar 09, 2008 11:17 pm Post subject: |
 |
|
|
|
Easiest way is to make them bombs, which isn't especially easy, even with modifying the core. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
|
Back to top |
|
 |
Agile Guest
Offline
|
Posted: Mon Mar 10, 2008 5:01 pm Post subject: |
 |
|
|
|
Sorry, I should've clarified, when I say walls I meant bricks. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Mon Mar 10, 2008 7:27 pm Post subject: |
 |
|
|
|
Not easy at all. Your only hope of doing it is putting a fake player in the thor's path, which means you have to *know* the thor's path. If you're looking to have it disappear without exploding, then it's not possible at all. |
|
Back to top |
|
 |
tcsoccerman Server Help Squatter
Age:33 Gender: Joined: Jan 15 2007 Posts: 694 Location: Atlantis Offline
|
Posted: Mon Mar 10, 2008 8:02 pm Post subject: |
 |
|
|
|
is there a tile that warps weapons?
edit:oh bricks. what can you do with bricks? |
|
Back to top |
|
 |
Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
|
Posted: Tue Mar 11, 2008 9:08 am Post subject: |
 |
|
|
|
Dr Brain wrote: | Not easy at all. Your only hope of doing it is putting a fake player in the thor's path, which means you have to *know* the thor's path. If you're looking to have it disappear without exploding, then it's not possible at all. |
Well, knowing a thor's location is easier than most weapons
It doesn't bounce.. there's just the possibility that it has exploded already _________________ (Insert a bunch of dead links here) |
|
Back to top |
|
 |
Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
|
Posted: Tue Mar 11, 2008 2:20 pm Post subject: |
 |
|
|
|
You have to handle the prox though, and there's a few special cases with prox. |
|
Back to top |
|
 |
Agile Guest
Offline
|
Posted: Tue Mar 11, 2008 5:59 pm Post subject: |
 |
|
|
|
I guess I'll assume weapon packets don't come with a handy id number to compare packets with then =( |
|
Back to top |
|
 |
Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
|
Posted: Wed Mar 12, 2008 3:07 am Post subject: |
 |
|
|
|
id or not, you only get a packet when the weapon is fired. The clients themselves check when a weapon hits... so you could know where the weapon "should" be if it didn't hit anyone, but accurately checking if it was hit by anyone yet would be ridiculously hard. |
|
Back to top |
|
 |
Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
|
Posted: Thu Mar 13, 2008 9:07 am Post subject: |
 |
|
|
|
If it didn't hit anyone you'd spawn the bot to block it right? In which case you could just position the bot for a split second whether the prox still exists or not. Then you still have the problem of the thor changing path due to repels, but that could be used as a legitimate tactic. |
|
Back to top |
|
 |
MadSkizzles Newbie
Joined: Mar 31 2008 Posts: 5 Offline
|
Posted: Mon Mar 31, 2008 8:52 pm Post subject: |
 |
|
|
|
I just repel them if I see they are a threat. |
|
Back to top |
|
 |
MadSkizzles Newbie
Joined: Mar 31 2008 Posts: 5 Offline
|
Posted: Mon Mar 31, 2008 8:59 pm Post subject: |
 |
|
|
|
<--- lol I dont know if there are repels in ASSS |
|
Back to top |
|
 |
Animate Dreams Gotta buy them all! (Consumer whore)

Age:37 Gender: Joined: May 01 2004 Posts: 821 Location: Middle Tennessee Offline
|
Posted: Wed Apr 02, 2008 1:02 pm Post subject: |
 |
|
|
|
MadSkizzles wrote: | <--- lol I dont know if there are repels in ASSS |
wat
this is why people are afraid to use asss |
|
Back to top |
|
 |
|