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AIBot packet flood Guest
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Posted: Tue Feb 12, 2008 8:30 am Post subject: How do you prevent this? |
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I get this warning when I make it !start or leave it idling for couple of seconds: WARNING: Security checksum not returned {st=100456309,et=100462325} (Devil)(915446279)(67.71.155.185)(sec=116)
I put it on the vip.txt and gave vip pw, and put BotsIP=(myip) in server.ini
it says Added Owner-level operator: qwerty <>
MERVBot Debug Mode <Build 46> <DLL 6.7> by cat02e@fsu.edu
Press esc to close this window when done.
reading filefound BMP
-1050541288
*then after on it says Error: tick. after it gets packet flood*
I'll post my .txts afterschool because I'm gonna miss the bus! Sorry! |
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Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
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Posted: Tue Feb 12, 2008 10:04 am Post subject: |
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did you give it Sysop?
personnaly I never use a password for VIP... you have to put them on the .txt anyway, I'd just give it sysop password _________________ (Insert a bunch of dead links here) |
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AIBot packet flood Guest
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Posted: Tue Feb 12, 2008 4:51 pm Post subject: the .txts |
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Here's the .txt I said I would post:
//AI Bot by Bjorn
//Help is available at the bottom of the file
AISpawns.txt
Quote: |
[AIspawn1]
X=893
Y=126
Radius=220
RandomSpawn=1
RandomSpawnRadius=50
Ship=1
Freq=-1
Brick=0
Burst=0
Decoy=0
Repel=0
Health=7000
GunLVL=-1
BombLVL=-1
Thrust=-1
Speed=-1
Recharge=-1
BombFireDelay=-1
BulletFireDelay=-1 |
AI.txt
Quote: | //AI Bot by Bjorn
//Help is available at the bottom of the file
Map=#pub.lvl
Active=1
Shooting=1
EnergyPW=energy1
[Ship1]
SpreadMost=50
SpreadLeast=20
BulletRateDist=350
BulletRateSlowdown=40
DodgeHit=5
DodgePredHit=5
OpDist1=50
OpDist2=100
OpDist3=150
OpDist4=250
RechargeDist=600
[Ship2]
SpreadMost=50
SpreadLeast=20
BulletRateDist=450
BulletRateSlowdown=30
DodgeHit=5
DodgePredHit=5
OpDist1=25
OpDist2=50
OpDist3=150
OpDist4=250
RechargeDist=550
[Ship3]
SpreadMost=40
SpreadLeast=20
BulletRateDist=450
BulletRateSlowdown=30
DodgeHit=1
DodgePredHit=1
OpDist1=50
OpDist2=450
OpDist3=500
OpDist4=550
RechargeDist=650
[Ship4]
SpreadMost=40
SpreadLeast=20
BulletRateDist=450
BulletRateSlowdown=30
DodgeHit=5
DodgePredHit=5
OpDist1=50
OpDist2=350
OpDist3=400
OpDist4=550
RechargeDist=600
[Ship5]
SpreadMost=40
SpreadLeast=20
BulletRateDist=450
BulletRateSlowdown=30
DodgeHit=1
DodgePredHit=1
OpDist1=25
OpDist2=50
OpDist3=250
OpDist4=350
RechargeDist=550
[Ship6]
SpreadMost=800
SpreadLeast=400
BulletRateDist=450
BulletRateSlowdown=30
DodgeHit=1
DodgePredHit=1
OpDist1=50
OpDist2=450
OpDist3=500
OpDist4=550
RechargeDist=650
[Ship7]
SpreadMost=40
SpreadLeast=20
BulletRateDist=450
BulletRateSlowdown=30
DodgeHit=1
DodgePredHit=1
OpDist1=50
OpDist2=150
OpDist3=250
OpDist4=350
RechargeDist=550
[Ship8]
SpreadMost=0
SpreadLeast=0
BulletRateDist=50
BulletRateSlowdown=2
DodgeHit=1
DodgePredHit=1
OpDist1=50
OpDist2=65
OpDist3=75
OpDist4=100
RechargeDist=800 |
Spawns.txt
Quote: | Devil:ez:0:AI:sysop1 |
^Read first post for the problem I'm having
Also, I made it as sysop and it doesnt disconnect so far but now it wont even shoot or move lol |
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AI packet flood Guest
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Posted: Wed Feb 13, 2008 7:32 am Post subject: |
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nevermind I got it working now! Is there a way to make it shoot bombs and add more different items to it like portal rocket under the AISpawns?
Thanks |
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