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Bjorn Novice
Joined: Apr 27 2004 Posts: 45 Offline
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Posted: Wed Aug 09, 2006 11:29 am Post subject: Subspace Offline (AI) |
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New subspacelike game:
Project Subspace
I combined parts of my AI bot and a old client project to
make a small game and figured i'd slap it on here to see
what people think. Its a preprerelease now so if it runs,
great. If it doesnt I dont really care :)
The objective in the game right now is just to kill and for every
kill one opponent is added.
Its pretty much like subspace offline right now and I dont
really have any plans for the game.
I do have some ideas though and it would be nice to see
what ideas you guys can come up with.
One is to take advantage of the AI as much as possible
and turn it into somewhat of a strategy game. You
could have your own ship and then ontop of that have
teams of maybe 3 ships that you can give orders in combat.
For example, "Follow me" or "Swing right".
This could make for some pretty massive fights.
I have a couple other small ideas aswell but Im mostly
interested in gameplay ideas right now so I'll leave it
at that.
Known bugs at the moment:
ship bouncing glitch.
drawing glitch that creates an empty line around middle on some machines.
(If youre having problems starting the game try the different resolutions before whining here ;))
/Bjorny
ProjectSubspace.zip - 768.27 KB
File downloaded or viewed 203 time(s)
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Purge Episode I > Eposide III Jar-Jar is kool
Age:34 Gender: Joined: Sep 08 2004 Posts: 2018 Offline
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Posted: Wed Aug 09, 2006 2:36 pm Post subject: |
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When you die, you can still shoot.
Nice idea, though.
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Chambahs Power attack
Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Wed Aug 09, 2006 2:55 pm Post subject: |
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Bjorn, you own too much, time for you to go back to DSB and make things there :-p
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Bjorn Novice
Joined: Apr 27 2004 Posts: 45 Offline
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Posted: Wed Aug 09, 2006 3:14 pm Post subject: |
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Purge wrote: | When you die, you can still shoot. |
Can't believe I managed to miss something that obvious, thanks
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Wed Aug 09, 2006 3:46 pm Post subject: |
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Uploaded a copy of the current release to your post. It is a non-installer version of the game, for those that want to try and play with in under Wine or anything else.
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Doc Flabby Server Help Squatter
Joined: Feb 26 2006 Posts: 636 Offline
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Posted: Thu Aug 10, 2006 5:27 am Post subject: |
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I get owned on level 1, damn i suck _________________ Rediscover online gaming. Get Subspace | STF The future...prehaps
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k0zy Server Help Squatter
Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Thu Aug 10, 2006 10:50 am Post subject: |
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I hate it when programs come with an installer and fails to place a link to the uninstaller in its startmenu group.
The game itself seems cool for an alpha version.
The AI bot doesn't even fly around walls, which makes it easy to hide from them. ^^
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... _________________ It's a shark! Oh my god! Unbelievable!
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Bjorn Novice
Joined: Apr 27 2004 Posts: 45 Offline
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Posted: Thu Aug 10, 2006 4:43 pm Post subject: |
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think the readme mentions that I havnt ported all the ai bot code yet, thats one part of it right there.
mostly havnt added that part yet because I dont like the way it was written in the bot so figured I should rewrite it.
about the installer I might just scrap it for the next version.
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Maverick
Age:39 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Thu Aug 24, 2006 10:14 am Post subject: |
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I just seen it and I must say, great work! It looks nice and you can even compete with a few AI opponents.
I was wondering; is it possible to use this as a starting base for a new Continuum client? (if...)
Are you also going to release its source one day? I'd really like to learn how you got those BMP's loaded and displayed.
Keep up the great work! _________________
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Guest
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Posted: Fri Aug 25, 2006 11:53 am Post subject: |
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Maverick wrote: | I just seen it and I must say, great work! It looks nice and you can even compete with a few AI opponents.
I was wondering; is it possible to use this as a starting base for a new Continuum client? (if...)
Are you also going to release its source one day? I'd really like to learn how you got those BMP's loaded and displayed.
Keep up the great work! |
www.libsdl.org
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Bjorn Novice
Joined: Apr 27 2004 Posts: 45 Offline
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Maverick
Age:39 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Wed Oct 10, 2007 2:00 pm Post subject: |
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Unfortunately you never uploaded the new version to this topic and dsbleague.com died, Bjorn
Does someone have the newest version and can you upload it here?
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Bjorn Novice
Joined: Apr 27 2004 Posts: 45 Offline
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Posted: Thu Oct 11, 2007 5:54 am Post subject: |
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here it is.
Project Subspace 0.2
ps02.zip - 1304.48 KB
File downloaded or viewed 140 time(s)
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Maverick
Age:39 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Thu Oct 11, 2007 3:32 pm Post subject: |
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Thanks Bjorn
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