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Several things do not work

 
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PostPosted: Wed Aug 01, 2007 12:27 am    Post subject: Several things do not work Reply to topic Reply with quote

1) Cannot get any kind of moderator or sysop status to work.

playercmd and admincmd are both uncommented in modules.conf

in staff.conf

[GroupPasswords]
mod = themodpassword

[(global)]
MyName = sysop


2) flags will not appear, no matter what i do...
it is configred in the /arenas/(default)/flags.conf
and uncommented in the modules.conf


3) bomb proximity will not function

4) cannot increase afterburner thrust/speed


I have looked and looked and still cannot get any settings to work for the proximity and afterburner thrust/speed. Perhaps the options are missing?
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TheDoc
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PostPosted: Wed Aug 01, 2007 4:57 am    Post subject: Re: Several things do not work Reply to topic Reply with quote

Anonymous wrote:
1) Cannot get any kind of moderator or sysop status to work.

playercmd and admincmd are both uncommented in modules.conf

in staff.conf

[GroupPasswords]
mod = themodpassword

[(global)]
MyName = sysop



You need to set a ?passwd for your sysop name for security reasons, then it will work (u have to exit and re-enter however)

Anonymous wrote:


2) flags will not appear, no matter what i do...
it is configred in the /arenas/(default)/flags.conf
and uncommented in the modules.conf



u need to probably enable the turf + scores in pub in global.conf if u are making a turf zone

3&4 i cant help with as i dont know much about setttings, hoperfully someone else will
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BDwinsAlt
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PostPosted: Wed Aug 01, 2007 6:42 am    Post subject: Reply to topic Reply with quote

Unless you configured something wrong, it should work. I know halo was able to do this. Do you have a subgame configuration? We had a server.cfg included in our arena files. It should work with normal asss setts though.

If you don't have a biller running, you won't be logged into staff (without a password) each time you enter unless you use ?passwd like doc said.
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Smong
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PostPosted: Wed Aug 01, 2007 3:17 pm    Post subject: Re: Several things do not work Reply to topic Reply with quote

Although you said you enabled stuff in modules.conf you didn't say what, I'll just go over what is required:
pymod:pymod
<py> fg_wz
<py> fg_turf

You also need to attach either fg_wz or fg_turf to the arena depending on which game you want. This is probably the bit you are missing. In arena.conf there will be a Modules:AttachModules setting, append it to that. Take care if using a multiline setting, each line must end with a backslash "\" except for the last line.

Also fg_wz requires a Flag:FlagCount setting to be present, if you're using the sample files it's already setup in flags.conf.


For prox to work make sure PrizeWeight:Proximity is more than 0 and ships can get some bounty somehow (either initial bounty or through prizes). You might also want to check BombExplodeDelay is more than 0 and ProximityDistance may need to be more than 0 too, although I haven't checked that.

Afterburners only work if you aren't already upgraded to max speed. Usually this means when you type ?status speed won't read as 100%. Note if you set UpgradeSpeed to 0 then it will always read as 100% (that's how it's done in TW).
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PostPosted: Thu Aug 02, 2007 3:15 am    Post subject: Reply to topic Reply with quote

Thanks for the help all, it has been quite useful.

I'm a pretty good FreeBSD admin, and I have done probably 5 subgame servers in the past.

This was my first attempt with ASSS -not quite the same-

Thanks again.
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