I was having a bot getting kicked for "Player kicked off by billing server, reason #0" too.
It was because it was sending ?chat too many times, and getting kicked by biller for command flooding. Try it yourself - spam "?chat" and you'll get kicked for flooding. Checker server log to see "Player kicked off by billing server, reason #0".
So "reason #0" can be for a bunch of reasons: macid, timezone, registration packet, and command flooding apparently.
Age:40 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
Posted: Wed Jun 27, 2007 5:55 am Post subject:
reason #0 is probably used as an unknown, undefined, common reason.
Maybe it's even part of an unfinished piece of the biller where it can specify a number of reasons why it takes action against a player. _________________
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