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Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
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Posted: Mon Jun 11, 2007 12:35 pm Post subject: *objon / *objset |
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I'm making this plugin... and part of it is a class that handles displaying numbers as LVZ on screen, privately or publicly.
I just figured out *objset doesn't work when sent privately? Why is that?
So for private stuff I have to use objon/objoff I guess...
But I'm testing stuff in my local zone, and the bot is spamming objon and objoff commands like hell, and I get kicked after a while (not the bot?)
Is it like... too many commands coming from the same IP or something? And because the bot is VIP he doesn't get kicked?
I don't really 'need' it to send that many commands, I was just testing it.. Was just wondering why I get kicked  _________________ (Insert a bunch of dead links here) |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Mon Jun 11, 2007 6:17 pm Post subject: |
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I think objset should work as a priv.
I prefer a different method, though. What bot core are you using? I would send an array of changes to the IMAGE# of the objects. That way you can just juggle the 10 images over x digit places.
10 images + x objects is better than than 10 images * x objects, if you are doing every image for each place. |
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Cerium Server Help Squatter

Age:42 Gender: Joined: Mar 05 2005 Posts: 807 Location: I will stab you. Offline
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Posted: Mon Jun 11, 2007 6:36 pm Post subject: |
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All of the major cores support the object toggle and object modify packets. You should be using those instead of the commands. _________________ There are 7 user(s) ignoring me right now. |
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Samapico No, these DO NOT look like penises, ok?

Joined: May 08 2003 Posts: 1252 Offline
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Posted: Mon Jun 11, 2007 6:46 pm Post subject: |
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mmmmmm right didnt really notice those functions... I'll try 'em out
I'm using Merv by the way
thanks  |
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