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Ticker.hlp

 
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Katie
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PostPosted: Tue Jul 22, 2003 2:43 pm    Post subject: Ticker.hlp Reply to topic Reply with quote

Is it possible to use this to display my periodic messages instead of using the part in the cfg file (that I can never get to work correctly)?

I could just edit it to my needs, and then upload it in my lvz, right?
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SuSE
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PostPosted: Tue Jul 22, 2003 2:59 pm    Post subject: Reply to topic Reply with quote

ya...that should work

the only problem is most people have it off - because when they first download the game the msgs annoy the hell out of them
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Katie
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PostPosted: Tue Jul 22, 2003 3:23 pm    Post subject: Reply to topic Reply with quote

Yeah, because everyone knows how to turn on multifire... "Enough already!" I'll just ask them to turn it on with the greet message. Should work though.
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Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


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PostPosted: Tue Jul 22, 2003 5:36 pm    Post subject: Reply to topic Reply with quote

You realise then, if they do turn it on, they'd be pretty annoyed when they enter another zone, so this is just a bad idea. Get a bot, or use the perodic messaging system.
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Katie
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PostPosted: Tue Jul 22, 2003 7:35 pm    Post subject: Reply to topic Reply with quote

Good way to spread the word though. sa_tongue.gif

Then someone explain that stupid periodic message system to me please.
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SuSE
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PostPosted: Tue Jul 22, 2003 10:47 pm    Post subject: Reply to topic Reply with quote

template.sss wrote:
Misc:PeriodicMessage0:::Info about this will be in explained through all 0-4 of these. Read next one down... To set it blank, set it to: 0
Misc:PeriodicMessage1:::Must be set to this format: (Time for repeating) (Delay after arena is created) (Text) *Read Next!
Misc:PeriodicMessage2:::Time for repeating will be after every X mins (60=1hour, 1440=1day), will display this message. *READ NEXT!
Misc:PeriodicMessage3:::Delay will be after first person enters arena, it will then start this many mins after they enter. Good so they don't get one instantly for no reason. *READ NEXT!
Misc:PeriodicMessage4:::Text will be the text. If text starts with a * (ie: *Hello), will act as a *zone message. If no * (ie: Hello), will act as a *arena command.


eg "5 7 check out astral chaos' website!"

means it would be displayed 7 minutes after the first person enters the arena, and then every 5 minutes after that

add a "*" before text to make it a *zone instead of just *arena msg
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