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Server Help | ASSS Wiki (0) | Shanky.com
File write error
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Cancer+
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PostPosted: Fri Mar 30, 2007 10:39 pm    Post subject: Reply to topic Reply with quote

Sorry MGB, anyway, the topic at hand?
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Hunch Hunch
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PostPosted: Fri Mar 30, 2007 10:51 pm    Post subject: Reply to topic Reply with quote

Upload the map you are having problems with, others can try and see if it is the LVL file or your setup.
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Cancer+
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PostPosted: Fri Mar 30, 2007 11:49 pm    Post subject: Reply to topic Reply with quote

Code: Show/Hide
[Custom]
ArenaMode=0

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
LockFreqs=0
PositionDataAccess=2
AlertCommand=cheater
AllowPubScorereset=0
AllowPvtScorereset=0
TimerDropFlagTerritoryRadius=8
ShipTypeSwitchResetPeriod=0
CheckWeapons=1
CheckFastBombing=0
FastBombingThreshold=30
ForceObsceneCheck=0
NoFlagRewardLimit=0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=mini.lvl
Port=6950
AllowVIEClients=1
StaffChat=
ForceContinuumOnly=0
ServerIP=71.61.178.128
AllowPrerelease=1

[CPU]
LoopDelay=0
ProcessMaxTime=16
SleepPerIteration=1
SlowIterationWarningLevel=100
SleepTime=15


[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=**
EnergyPassword=**
ModeratorPassword=**
SuperModeratorPassword=**
VIPPassword=0000

[Billing]
LogMessages=0
IP=***
Password=***
ServerName=SSM Mini Basers
Port=185
ServerId=6950
GroupId=*
ScoreId=6950
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=1
CheckSMod=1
CheckSysop=1
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=

[Directory]
IP=sscentral.sscuservers.net,ssdir.playsubspace.com,zones.sscentral.com
Description=(Under Construction)
NamePassword=****
Port=4991






The pink is the tile 242

I think the "thor blocker." Also warps ships.


P.S. I use .png and MSPaint.




mini.PNG - 123.53 KB
File downloaded or viewed 10 time(s)
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Hunch Hunch
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Hunch Hunch<br>What What


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PostPosted: Sat Mar 31, 2007 12:15 am    Post subject: Reply to topic Reply with quote

Cancer+ wrote:
The pink is the tile 242

Well, without actually seeing the LVL file I suggested putting up, I'm going to go on a hunch here and say your LVL file is probably 2MB or something. Seriously, you don't need that many tiles. LVL files store 3 bytes per tile. You flooded that map. Try deleting every bit of pink, you don't need it if ships are boxed in.
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Cancer+
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PostPosted: Sat Mar 31, 2007 12:28 am    Post subject: Reply to topic Reply with quote

Well it is not my lvl. I am just trying to host it. It is like 3MB.

I will try that.


Oh, BTW, it wouldn't let me put the file up.
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Hunch Hunch
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PostPosted: Sat Mar 31, 2007 6:45 am    Post subject: Reply to topic Reply with quote

LVL files zip up pretty good. Give that a shot. Tell whomever made the map to edit it. Any map over 200k has something seriously wrong with it.
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Samapico
No, these DO NOT look like penises, ok?


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PostPosted: Sat Mar 31, 2007 1:21 pm    Post subject: Reply to topic Reply with quote

a map that big won't work... it's 4 byte per tile... 1024 x 1024 x 4 = 4MB + the tileset, which is probably 140k if it is 24bit...
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Cancer+
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PostPosted: Sat Mar 31, 2007 1:27 pm    Post subject: Reply to topic Reply with quote

well, he re-did the map but whenever I start subgame I get this error...



The size is 110 KB (113,007 bytes)

I used the regular _bzw.lvl and it worked fine. It just seems to be the map.

Also, here is the map.




mini8.zip - 39.77 KB
File downloaded or viewed 11 time(s)

error.PNG - 10.34 KB
File downloaded or viewed 11 time(s)
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Samapico
No, these DO NOT look like penises, ok?


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PostPosted: Sat Mar 31, 2007 1:35 pm    Post subject: Reply to topic Reply with quote

hmm... he might have used an old version of DCME to make that map...
Try opening it with DCME (3.1.3), and saving it back (you can retile top-left of the base if some anti-thor tiles are missing, which will probably happen)
Then save it back


And tell him to use Check for Updates...
see, it had corrupt elvl data
Copy of mini8.lvl @ eLVL.GetELVLData, eLVL header info:
--- magic: 1òV
--- size: 1475482929
--- reserved: 1492260145
That's a bug that happened in earlier DCME versions...
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Cancer+
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PostPosted: Sat Mar 31, 2007 1:47 pm    Post subject: Reply to topic Reply with quote

Hey, that surprisingly worked. I didn't think it was going to be fixed. Thanks.

How does that have to do with subgame not working though?
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Samapico
No, these DO NOT look like penises, ok?


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PostPosted: Sat Mar 31, 2007 4:01 pm    Post subject: Reply to topic Reply with quote

subgame probably crashed when reading the level file... or does it even read it at all? That bug could screw up tileset data... Dunno if subgame even attempts to read any of that though...
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