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laww
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PostPosted: Sat Mar 24, 2007 6:12 am    Post subject: Image random changing Reply to topic Reply with quote

Hi, I was wondering how set the lvz to random pick image if i had about 20 image listed?

laww
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Cyan~Fire
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PostPosted: Sat Mar 24, 2007 10:37 am    Post subject: Reply to topic Reply with quote

You'd probably have to use a bot/ASSS to randomly select an image ID.
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laww
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PostPosted: Sat Mar 24, 2007 5:34 pm    Post subject: Reply to topic Reply with quote

which bot you prefer i should use?

thx
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k0zy
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PostPosted: Sat Mar 24, 2007 8:37 pm    Post subject: Reply to topic Reply with quote

If you have ASSS, there's no need for a bot, you could write a module.

MervBot is written in C++.
Otherwise, if you know Java, best choice is probably TWCore.

You decide.
Personally, I'd use MervBot, but that's only because I haven't tried AS3 and dislike Java.
+ there are already plenty of plugins for merv.
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Cyan~Fire
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PostPosted: Sun Mar 25, 2007 1:54 pm    Post subject: Reply to topic Reply with quote

I highly recommend using the ASSS server.
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Maverick
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PostPosted: Sun Mar 25, 2007 4:01 pm    Post subject: Reply to topic Reply with quote

Pretty much depends in which langauge you can code or which language you prefer to learn how to code. As Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... said, Mervbot for C++, TWCore for Java and ASSS for C++/Python (not sure about the latter).


EDIT: WTF, I said "as k0z y said,"
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laww
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PostPosted: Sun Mar 25, 2007 4:25 pm    Post subject: Reply to topic Reply with quote

to be honesty i dont know how to code.. so can i ask someone to code me one?

all i need is a bot random pick *objon # when a player die or kill.

thanks
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BDwinsAlt
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PostPosted: Sun Mar 25, 2007 5:56 pm    Post subject: Reply to topic Reply with quote

All you need is for someone to make a bot that pms a person with *objon (random number of your choosing) when they die. I don't have the tools to do this and I don't know how, but when I think of it then it seems fairly easy.

Can someone please make him a customizable by ini objon. So he can choose a range of images. Like this:

objonbot.ini
[Images]
ImageRangeMin=200
ImageRangeMax=300

where a random number is decided between 200 and 300 or something.

Best wishes.
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Chambahs
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PostPosted: Sun Mar 25, 2007 8:40 pm    Post subject: Reply to topic Reply with quote

"Mervbot for C++, TWCore for Java and ASSS for C++/Python (not sure about the latter). "

C/python not C++ tongue.gif
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BDwinsAlt
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PostPosted: Sun Mar 25, 2007 11:54 pm    Post subject: Reply to topic Reply with quote

I thought there was a small amount of C++ in there somewhere. I know it's mostly C with a little python splashed with it.
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PostPosted: Mon Mar 26, 2007 12:35 am    Post subject: Reply to topic Reply with quote

Well, I think people have had success in running both C++ and C# modules in AS3, but only minimal.
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Maverick
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PostPosted: Mon Mar 26, 2007 3:52 am    Post subject: Reply to topic Reply with quote

hm ok. Thanks for clearing that up icon_smile.gif
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Cyan~Fire
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PostPosted: Mon Mar 26, 2007 1:20 pm    Post subject: Reply to topic Reply with quote

Yeah, you should be able to write a module in C++ for ASSS; seems to me that C# wouldn't work.
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PostPosted: Mon Mar 26, 2007 2:55 pm    Post subject: Reply to topic Reply with quote

I was referring to this: http://forums.minegoboom.com/viewtopic.php?t=6611 , but since you posted in the topic, I guess it doesn't really mean what I thought it did. But when I said "minimal" success, I didn't mean a whole interface, just that someone got some C# code to run.
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Cyan~Fire
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PostPosted: Tue Mar 27, 2007 3:57 pm    Post subject: Reply to topic Reply with quote

Ahh, I remember that now.

That's not loading a C# module into ASSS, it's loading a C module into ASSS that in turn uses Mono to run some C#. It's a hack. icon_razz.gif
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Smong
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PostPosted: Wed Mar 28, 2007 6:12 am    Post subject: Reply to topic Reply with quote

Here it is in python for asss:
http://forums.minegoboom.com/viewtopic.php?t=7361
Only took 10min to make and test.
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laww
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PostPosted: Wed Mar 28, 2007 8:58 am    Post subject: Reply to topic Reply with quote

im using subgame2 not asss.. thanks for help tho

Last edited by laww on Wed Mar 28, 2007 3:50 pm, edited 1 time in total
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Chambahs
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PostPosted: Wed Mar 28, 2007 2:46 pm    Post subject: Reply to topic Reply with quote

Ok, so what kind of bots are you using? TwCore?
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laww
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PostPosted: Wed Mar 28, 2007 3:50 pm    Post subject: Reply to topic Reply with quote

im using mervbot sorry for the confuse
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