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Tileset Generator

 
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KrynetiX
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PostPosted: Mon Oct 09, 2006 1:35 am    Post subject: Tileset Generator Reply to topic Reply with quote

I know how to make a program that takes 1 virtical tile and generates horisontal, diagnals, 4 corners, & intersection. It could also generate tiles at other angles.

These tiles could be 1 tile thick or 5 (that wouldn't even fit on a tileset). It's all mathematics & routine.

Now I know every one of you will say that this will not work for sexy textured tiles, but, i guarantee this little program will get alot of downloads icon_lol.gif

THE PROBLEM IS that I don't know any coders.
So I need one. All you have to do is know how to re-arrange pixels in a routine fashion. So that user can click a Generate button & the program will look at the tile inputted by user and follow a step by step pixel arrangement based on the inputted tile & the preset schematic known by the program itself.

Any takers? icon_razz.gif I'll give you like 20 bucks.. When I can scrape it up..
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Mine GO BOOM
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PostPosted: Mon Oct 09, 2006 4:54 am    Post subject: Reply to topic Reply with quote

Mean the rotation matrix combined with some smoothing function?





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KrynetiX
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PostPosted: Mon Oct 09, 2006 1:10 pm    Post subject: Reply to topic Reply with quote

Yes biggrin.gif I'm pretty sure this would work. But if I understood this matrix I would make the program myself. I don't. icon_lol.gif

But it says on wiki that it can realign vector images.
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KrynetiX
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PostPosted: Tue Oct 10, 2006 8:45 am    Post subject: Reply to topic Reply with quote

Well, the program would take the virtical tile, or set of tiles (for double or tripple walls), and flip it horisontally, creating the horisontal tile
then it would cut the bottom right half off of the horisontal tile in a diagnal fashion and overlay it onto the virtical tile, creating the top right corner piece.
it would then take the horisontal tile again and cut off the top right half in a diagnal fashion, & overlay it above the virtical tile and viola, bottom-right corner piece
for the diagnal walls the program will take a virtical or horisontal tile and 'spread it' like a deck of cards, ..imagine a virtical tile zoomed in, select all but the top row of pixels, and drag it to the left one pixel, next you select all but the top two rows, and drag it left one pixel (for another angle drag each two pixels left) thats how the program will make diagnals


get the idea better? wow, this is kinda a tileset tutorial for some IM EXPOSING MY SECRETS lol have fun with this
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Smong
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PostPosted: Tue Oct 10, 2006 4:22 pm    Post subject: Reply to topic Reply with quote

Can't you make a photoshop macro like the one that rotates ships and adds lighting?
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KrynetiX
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PostPosted: Tue Oct 10, 2006 7:20 pm    Post subject: Reply to topic Reply with quote

No.
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KrynetiX
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PostPosted: Fri Oct 13, 2006 6:47 pm    Post subject: Reply to topic Reply with quote

So nobody want's to do this? Darn..
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