Server Help Forum Index Server Help
Community forums for Subgame, ASSS, and bots
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   StatisticsStatistics   RegisterRegister 
 ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin (SSL) 

Server Help | ASSS Wiki (-1) | Shanky.com
gradient.bm2

 
Post new topic   Reply to topic Printable version
 View previous topic  Stop Backward Motion Post :: Post Timer synchronization error  View next topic  
Author Message
RMJ
Newbie


Joined: May 30 2003
Posts: 6
Offline

PostPosted: Fri May 30, 2003 5:57 pm    Post subject: gradient.bm2 Reply to topic Reply with quote

What does that file do? I know (or guess) it effects some colors (or atleast should do) like colors.bm2. But what excatly? I haven't found explanation anywhere...
Back to top
View users profile Send private message Add User to Ignore List
SuSE
Me measures good


Joined: Dec 02 2002
Posts: 2307
Offline

PostPosted: Sat May 31, 2003 12:56 am    Post subject: Reply to topic Reply with quote

it specifies the colors for the energy bar animation (pulsating blue, then yellow, then red when you get real low on nrg)

it also specifies the colors of bullet trails

I think that's about it, but it's always been sort of a mysterious image, play around with it and you're sure to figure it all out.
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
Guest



Offline

PostPosted: Sat May 31, 2003 8:07 pm    Post subject: Reply to topic Reply with quote

Yea, kinda noticed that energy bar. Changed all colors to black and while I was playing noticed that I didn't got energy bar anymore. tongue.gif


But it would be nice to know excatly what pixel does what... Like it is documented for colors.bm2.
Back to top
RMJ
Newbie


Joined: May 30 2003
Posts: 6
Offline

PostPosted: Sat May 31, 2003 8:08 pm    Post subject: Reply to topic Reply with quote

The Guest above this is me. Forgot to login...
Back to top
View users profile Send private message Add User to Ignore List
Dr Brain
Flip-flopping like a wind surfer


Age:39
Gender:Gender:Male
Joined: Dec 01 2002
Posts: 3502
Location: Hyperspace
Offline

PostPosted: Sat May 31, 2003 8:30 pm    Post subject: Reply to topic Reply with quote

Anonymous wrote:
But it would be nice to know excatly what pixel does what... Like it is documented for colors.bm2.


Ya, tell us when you figure it out.
_________________
Hyperspace Owner

Smong> so long as 99% deaths feel lame it will always be hyperspace to me
Back to top
View users profile Send private message Add User to Ignore List AIM Address Yahoo Messenger MSN Messenger
SuSE
Me measures good


Joined: Dec 02 2002
Posts: 2307
Offline

PostPosted: Sat May 31, 2003 11:29 pm    Post subject: Reply to topic Reply with quote

sort of obvious I think

each pixel acts as a frame of the animation for the energy bar or part of the bullet trail
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
RMJ
Newbie


Joined: May 30 2003
Posts: 6
Offline

PostPosted: Sun Jun 01, 2003 2:28 am    Post subject: Reply to topic Reply with quote

Figured out most of it...

Line 1: high energy bar 'animation'. Every pixel is 10ms or so...
Line 2: less than half energy
Line 3: low energy

Line 4: lvl1 bullet trail anim. (the left most pixel is nearers to bullet, and right most furthest away from bullet)
Line 5: lvl2 bullet trail anim
Line 6: lvl3 bullet trail anim

Line 7: ??? I have no idea what this is... Couldn't figure it out.. Anyone knows?

Line 8: Hmm.. Not used? As it is black... Doesn't seem to effect anything.

Also noticed that top left (0,0) pixel controls the color of narrow 'bar' just above energy bar (separated by transparent/black gap between it them).
Back to top
View users profile Send private message Add User to Ignore List
Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:42
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3616
Location: Las Vegas
Offline

PostPosted: Sun Jun 01, 2003 2:32 am    Post subject: Reply to topic Reply with quote

Line 7 sounds like L4 bullet trails to me. Line 8 sounds like future-proofing it, so if a new line needed to be added, can just add colors without much else changing. Thank you for your work.
Back to top
View users profile Send private message Add User to Ignore List Send email
RMJ
Newbie


Joined: May 30 2003
Posts: 6
Offline

PostPosted: Mon Jun 02, 2003 2:24 pm    Post subject: Reply to topic Reply with quote

Yeah, I was thinking of that too.. It's prolly Lvl4 bullets trail. But I just can't remember how do I get L4 bullets. icon_wink.gif Even *super gives only lvl3 bullets.

I also thought it might have been trails for bouncing bullets or shrapnels but nope. icon_sad.gif Sharpens always uses L3 weapon trails, no matter what level the shrapnel itself is. And boucing bullets uses same as normal weapon.


But can anyone tell how I can get those L4 weapons? If there really is way to get them.
Back to top
View users profile Send private message Add User to Ignore List
Katie
Required materials: Hulk


Gender:Gender:Female
Joined: Dec 02 2002
Posts: 586
Location: Wherever the fuck I choose.
Offline

PostPosted: Mon Jun 02, 2003 4:44 pm    Post subject: Reply to topic Reply with quote

Get level 3 equipment and then pick up a flag or two...
Back to top
View users profile Send private message Add User to Ignore List Send email
SuSE
Me measures good


Joined: Dec 02 2002
Posts: 2307
Offline

PostPosted: Mon Jun 02, 2003 7:39 pm    Post subject: Reply to topic Reply with quote

burst
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
ExplodyThingy
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: Dec 15 2002
Posts: 528
Location: Washington DC
Offline

PostPosted: Tue Jun 03, 2003 12:48 am    Post subject: Reply to topic Reply with quote

burts != L4

Maybe the last line is the "padding" around the enrgy bar. Wehn it lowers, something may have to go in the dark spots. Or just something similar like that.
_________________
There are no stupid question, but there are many inquisitive idiots.
Loot

Dr Brain> I hate clean air and clean water. I'm a member of Evil Conservitive Industries
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
SuSE
Me measures good


Joined: Dec 02 2002
Posts: 2307
Offline

PostPosted: Tue Jun 03, 2003 2:11 pm    Post subject: Reply to topic Reply with quote

man, if you guys want to figure something mysterious out, find out why there are two frames for the healthbar image
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:42
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3616
Location: Las Vegas
Offline

PostPosted: Tue Jun 03, 2003 5:48 pm    Post subject: Reply to topic Reply with quote

The health bar flashes between the two images when your low. I found that out when i made my pacman game about 2 years ago. I don't know if continuum does it anymore, but it did with VIE.
Back to top
View users profile Send private message Add User to Ignore List Send email
SuSE
Me measures good


Joined: Dec 02 2002
Posts: 2307
Offline

PostPosted: Tue Jun 03, 2003 8:36 pm    Post subject: Reply to topic Reply with quote

maybe priit left it out
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
Katie
Required materials: Hulk


Gender:Gender:Female
Joined: Dec 02 2002
Posts: 586
Location: Wherever the fuck I choose.
Offline

PostPosted: Wed Jun 04, 2003 3:07 pm    Post subject: Reply to topic Reply with quote

It must have been left out, because Akai and I both found the second frame to be useless. Bummer.
Back to top
View users profile Send private message Add User to Ignore List Send email
Smong
Server Help Squatter


Joined: 1043048991
Posts: 0x91E
Offline

PostPosted: Thu Jun 05, 2003 3:16 pm    Post subject: Reply to topic Reply with quote

Using the subtle energy bar can give you a 20fps boost anyway.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website MSN Messenger
SuSE
Me measures good


Joined: Dec 02 2002
Posts: 2307
Offline

PostPosted: Thu Jun 05, 2003 6:55 pm    Post subject: Reply to topic Reply with quote

ya, and the subtle one doesn't look totally lame sa_tongue.gif
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
RMJ
Newbie


Joined: May 30 2003
Posts: 6
Offline

PostPosted: Fri Jun 06, 2003 9:32 pm    Post subject: Reply to topic Reply with quote

Thanks for help.

The seventh line was L4 bullets as thought. That only leaves the 8th line without explanation... Prolly it was left there for future use. But most likely it will never be used as in future gradient.bm2 will be gone, as it going to move into colors.bm2 as far as I know).


And yeah, the energy bar animation does not work. I think it was mentioned when CTM .35 came out.


I attached my gradient image if anyone wants to see.. Nothing special on it tho.




gradient.png - 0.37 KB
File downloaded or viewed 31 time(s)
Back to top
View users profile Send private message Add User to Ignore List
Display posts from previous:   
Post new topic   Reply to topic    Server Help Forum Index -> General Questions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum
View online users | View Statistics | View Ignored List


Software by php BB © php BB Group
Server Load: 127 page(s) served in previous 5 minutes.

phpBB Created this page in 0.220993 seconds : 45 queries executed (82.5%): GZIP compression disabled