Author |
Message |
BlueGoku Novice
Age:38 Gender: Joined: Jul 05 2005 Posts: 87 Location: Toronto Offline
|
Posted: Sun Mar 05, 2006 4:22 am Post subject: shrapnel |
 |
|
|
|
Is there a different setting for mine shrapnel and bomb shrapnel in ASSS? _________________ Owner of SSCE Hockey Zone.
SSC Billing Operator |
|
Back to top |
|
 |
-Smong- Guest
Offline
|
Posted: Sun Mar 05, 2006 8:33 am Post subject: |
 |
|
|
|
No yet, but you can hack it in. The owner of the weapon will always see the same amount of shrapnel for bombs and mines. But when you forward the weapon packets to other players you can modify the amount of shrapnel a bomb has depending on what type of bomb it is. |
|
Back to top |
|
 |
BlueGoku Novice
Age:38 Gender: Joined: Jul 05 2005 Posts: 87 Location: Toronto Offline
|
Posted: Sun Mar 05, 2006 4:00 pm Post subject: |
 |
|
|
|
Hmm, that sounds like what's happening now. We set up PB as a subarena in HZ until they figure things out, and mines seem to have about 25 shrap, whereas bombs have the normal 5. When your mine gets blown up, you only see the 5 shrap though.
Is this a known bug? |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Sun Mar 05, 2006 4:05 pm Post subject: |
 |
|
|
|
No, it's not a known bug.
What do you mean that it seems to have 25 but you can only see 5? As far as I know, there's no way to fool cont into having invisible shrapnel. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
|
Back to top |
|
 |
BlueGoku Novice
Age:38 Gender: Joined: Jul 05 2005 Posts: 87 Location: Toronto Offline
|
Posted: Sun Mar 05, 2006 4:07 pm Post subject: |
 |
|
|
|
If you can log on right now I'll show ya. It sounds kinda weird when explaining it. |
|
Back to top |
|
 |
D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
|
Posted: Sun Mar 05, 2006 4:11 pm Post subject: |
 |
|
|
|
it might be that when you hit it you absorbed a couple of them before they could bounce around? _________________
 |
|
Back to top |
|
 |
BlueGoku Novice
Age:38 Gender: Joined: Jul 05 2005 Posts: 87 Location: Toronto Offline
|
Posted: Sun Mar 05, 2006 4:16 pm Post subject: |
 |
|
|
|
What I'm saying, though, is that bombs always shoot off 5 shrapnel, as intended, but mines shoot off like 25, and your own mine seems to only shoot off 5 normally on your screen, when in reality it shoots off 25 on everyone elses. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Sun Mar 05, 2006 5:17 pm Post subject: |
 |
|
|
|
This problem was resolved. HZ was developing a module to have different level mines and bombs. Apparently they forgot about it and never fully debugged it. |
|
Back to top |
|
 |
BlueGoku Novice
Age:38 Gender: Joined: Jul 05 2005 Posts: 87 Location: Toronto Offline
|
Posted: Sun Mar 05, 2006 5:36 pm Post subject: |
 |
|
|
|
For the record, though, I never knew about it in the first place =p. |
|
Back to top |
|
 |
|