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Posted: Thu Mar 02, 2006 12:18 am Post subject: max colors for ss |
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when making gfx whats the highest gfx color depth you can use? 8-64? or 256+? I know in cnt. options you can adjust your color depth butwill it display only up to 32 colors, leaving no point for me to make a image with 64+ colors???????? |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Thu Mar 02, 2006 12:58 am Post subject: |
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no, the bitdepth is how many bits are used to store a single color. So if you have 8 bits you can have 2^8=256 different colors, or 16 bits would be 2^16=65536 colors ect. |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Thu Mar 02, 2006 7:32 am Post subject: |
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The real issue is what the clients are using. If you have all your images in 32-bit color and all the people playing your zone use 8-bit color, it will look like shit. There are ways to take a 32-bit image, apply the 8-bit SS palette and dither it up so it looks reasonable. _________________ 4,691 irradiated haggis! |
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Posted: Thu Mar 02, 2006 9:11 am Post subject: |
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would it keep its orignal colors though; or looseem? |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Thu Mar 02, 2006 10:48 am Post subject: |
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It would map all colors into colors in the SS palette using dithering to approximate shades in between. A good photo app (like Photoshop) can do this with very good visual results. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Mar 02, 2006 6:21 pm Post subject: |
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But you can use your own palette with a non-BMP image type like PNG, right? _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Thu Mar 02, 2006 7:45 pm Post subject: |
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Image format is meaningless. All images are BMP's in memory.
All colors for all images (tileset + LVZ) are mapped into whatever colorset is active. If Cont is in 8-bit mode, that means specifically the SS palette. Complex full-color images will look like crap. It 16-bit mode, very subtle color transitions in the original image become obvious steps. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Fri Mar 03, 2006 3:40 pm Post subject: |
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Oh yeah, I was getting confused with the color modes in Continuum. And I knew all images are BMP in memory, but I was thinking Cont loaded them differently. |
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