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hellzlaker Registered Cap Buster Popping men in the ass since Oct 2005
Gender: NEVER ENOUGH! Joined: Oct 27 2005 Posts: 34 Offline
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Posted: Mon Feb 06, 2006 8:03 pm Post subject: lvz ini |
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I got a ship set that has 8 ships and has
lvl 1 bullet.wav
lvl 2 bullet.wav
lvl 3 bullet.wav
lvl 1 bomb.wav
lvl 2 bomb.wav
lvl 3 bomb.wav
well i know how to make a lvz for ships but can u tell me wut to put for the bullet souns and bomb sounds (shortly wut u put in ini)?
OutFile=
File=
[objectimages]
[mapobjects]
---------------------------------------------------------------------------------
After you tell me how to make an ini for bullet and bomb souns I have a question is there a shorter way of doin it? I dont really want to do 14 ini files and outcome will be 14 lvz files but if there is no shortcut then still beter then nothin just tell me the regular way
also when u post how to do that please make it simple way of explainiing because im not good at comps
OutFile=
File=
[objectimages]
[mapobjects]
Last edited by hellzlaker on Mon Feb 06, 2006 8:17 pm, edited 1 time in total |
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wEaViL Don't make me turn this forum around!

Age:45 Gender: Joined: Feb 17 2003 Posts: 829 Location: nc usa Offline
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hellzlaker Registered Cap Buster Popping men in the ass since Oct 2005
Gender: NEVER ENOUGH! Joined: Oct 27 2005 Posts: 34 Offline
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Posted: Mon Feb 06, 2006 8:14 pm Post subject: |
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lmao blowjob acesible.
thx
can i add
file=shp1
file=ship2? |
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wEaViL Don't make me turn this forum around!

Age:45 Gender: Joined: Feb 17 2003 Posts: 829 Location: nc usa Offline
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Posted: Mon Feb 06, 2006 8:17 pm Post subject: |
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Your welcome... just a note but sounds and graphics are the same... if you want to replace an exsisting one just name it the same as what your replacing.. IE bg1.bm2 with bg1.bmp bm2 or whatever. |
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Yzen Newbie

Gender: Joined: Feb 11 2006 Posts: 2 Location: Los Angeles, CA Offline
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Posted: Sat Feb 11, 2006 7:23 pm Post subject: |
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question . . .
how is it possible to make a particular file=sound.bm2 servercontrolled like how an image is with *objon and *objoff?
it just doesnt make sense to even try to name a sound file as image0=sound.bm2.
(if this is indeed the correct procedure to use, please let me know as i havent tried to experiment with this yet.) |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sat Feb 11, 2006 7:40 pm Post subject: |
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You can't have sound files server-controlled. Only images. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Feb 12, 2006 12:38 am Post subject: |
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You can do custom bongs. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Yzen Newbie

Gender: Joined: Feb 11 2006 Posts: 2 Location: Los Angeles, CA Offline
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Posted: Sun Feb 12, 2006 4:07 pm Post subject: |
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thx for the responses .... youve been a big help |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Fri Feb 17, 2006 5:18 am Post subject: |
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/me murders .wa2 & .bm2 |
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OutlawGene Cya guys, I'm gone Hey guys, I'm still here cat /dev/random
Joined: Jan 04 2004 Posts: 141 Offline
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Posted: Tue Feb 21, 2006 7:44 pm Post subject: |
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!!! It's Suse !!! Wow... Long time no see I know you from.... Metal Gear... _________________ SOMEONE ATE MY PASSWORD |
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