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Debugging Tips with MSVC++6.0

 
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tikiman
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Joined: Jan 25 2003
Posts: 14
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PostPosted: Wed May 14, 2003 1:23 am    Post subject: Debugging Tips with MSVC++6.0 Reply to topic Reply with quote

Does anyone have tips on how to debug a bot that crashes and points to the dissassembly rather than an actual line of C++ code?

I've tried a few things like if you go to the Debug menu and look at the modules you can often tell which .dll specifically crashed. And looking at the Call Stack in the View->Debug Windows menu can be helpful.

Any other tips that people know?
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