Server Help Forum Index Server Help
Community forums for Subgame, ASSS, and bots
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   StatisticsStatistics   RegisterRegister 
 ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin (SSL) 

Server Help | ASSS Wiki (0) | Shanky.com
Kick out delay exceeded Error

 
Post new topic   Reply to topic Printable version
 View previous topic  .gold Post :: Post Making a DLL with multiple classes?  View next topic  
Author Message
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sat Dec 03, 2005 1:49 pm    Post subject: Kick out delay exceeded Error Reply to topic Reply with quote

Bot Core: Mervbot (latest version)

On VIP and sysOP.txt

For some reason my bot’s keep dying after 2-4 days, and right after they die this message shows up on logs:

Code: Show/Hide
Kick out delay exceeded: Halobot
Kick out delay exceeded: Halo2bot
Kick out delay exceeded: Hevent
Kick out delay exceeded: Guilty.Spark


Does anyone know why this is happening?

Someone recommended me to change the [Latency] settings so I did to these:

Code: Show/Hide
[Latency]
NegativeClientSlowPacketTime=0
SendRoutePercent=500
ClientSlowPacketSampleSize=100
ClientSlowPacketTime=40
S2CNoDataKickoutDelay=10000
KickOutDelay=1000000
NoFlagDelay=300
NoFlagPenalty=1000
SlowPacketKickoutPercent=200
ClientSlowPacketKickoutPercent=200
SlowPacketTime=50
SlowPacketSampleSize=300
MaxLatencyForWeapons=45
MaxLatencyForPrizes=80
MaxLatencyForKickOut=120
LatencyKickOutTime=2200
CutbackWatermark=2400


But the bot still died out, and they did not restart after they were kicked. I am not sure why this keeps on happening maybe a plugin? Or is this something else that is causing this error?
_________________
X-SSCI Halo CTF Administrator

"I used to do drugs. I still do, but I used to, too."
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
D1st0rt
Miss Directed Wannabe


Age:37
Gender:Gender:Male
Joined: Aug 31 2003
Posts: 2247
Location: Blacksburg, VA
Offline

PostPosted: Sat Dec 03, 2005 4:04 pm    Post subject: Reply to topic Reply with quote

Correct me somebody if I'm wrong, but that means your bot didn't send any packets to the server for longer than the kickout delay
_________________

Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sat Dec 03, 2005 5:25 pm    Post subject: Reply to topic Reply with quote

Why is that? Or like what is causing it?
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
BDwinsAlt
Agurus's Posse


Age:34
Gender:Gender:Male
Joined: Jun 16 2003
Posts: 1145
Location: Alabama
Offline

PostPosted: Sat Dec 03, 2005 8:00 pm    Post subject: Reply to topic Reply with quote

If you have more than 1 spawn i think it will send packets slower than usual. Make your kickout delay in the latency settings double or triple what they are. Increase what is considered a slow packet. Basically just higher the numbers in [Latency] and you should be fine. I have that same problem in my zone. Especially when were hosting on Home PCs.
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
BDwinsAlt
Agurus's Posse


Age:34
Gender:Gender:Male
Joined: Jun 16 2003
Posts: 1145
Location: Alabama
Offline

PostPosted: Sat Dec 03, 2005 8:03 pm    Post subject: Reply to topic Reply with quote

Hmm i'd make the kickout delay 15000 (15 seconds)
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sat Dec 03, 2005 10:15 pm    Post subject: Reply to topic Reply with quote

Anonymous wrote:
Hmm i'd make the kickout delay 15000 (15 seconds)
If you would read it says:
KickOutDelay=1000000

That is alot more than 15000
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
BDwinsAlt
Agurus's Posse


Age:34
Gender:Gender:Male
Joined: Jun 16 2003
Posts: 1145
Location: Alabama
Offline

PostPosted: Sat Dec 03, 2005 10:24 pm    Post subject: Reply to topic Reply with quote

The number is too high...
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sat Dec 03, 2005 11:11 pm    Post subject: Reply to topic Reply with quote

The bots still kick out though, so I think it is some other problem?
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:41
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3615
Location: Las Vegas
Offline

PostPosted: Sat Dec 03, 2005 11:19 pm    Post subject: Reply to topic Reply with quote

Your bots are probably spinning (running inside an infinite loop doing nothing, like while(1);), which causes them to not do anything packet related at all.

Try looking over your code and adding debug statements. If possible, run the bot through a debugger to find where it breaks.
Back to top
View users profile Send private message Add User to Ignore List Send email
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sun Dec 04, 2005 12:53 am    Post subject: Reply to topic Reply with quote

Well MGB there arn't really custom codes except for one, but where can I find a debugger for merv?
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Purge
Episode I > Eposide III
Jar-Jar is kool


Age:35
Gender:Gender:Male
Joined: Sep 08 2004
Posts: 2019
Offline

PostPosted: Sun Dec 04, 2005 1:28 am    Post subject: Reply to topic Reply with quote

Your compiler has a debugger...
Back to top
View users profile Send private message Add User to Ignore List
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sun Dec 04, 2005 8:03 pm    Post subject: Reply to topic Reply with quote

Purge+ wrote:
Your compiler has a debugger...
OK I ran the debugger, and the MS-DOS window popped up and did it's thing then after a while it went like Bye Bye! and closed. What does this mean?
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Purge
Episode I > Eposide III
Jar-Jar is kool


Age:35
Gender:Gender:Male
Joined: Sep 08 2004
Posts: 2019
Offline

PostPosted: Sun Dec 04, 2005 8:06 pm    Post subject: Reply to topic Reply with quote

What compiler are you using? Also, make sure that you're specifying a correct debug executable file (not in Release mode, etc.).
Back to top
View users profile Send private message Add User to Ignore List
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Sun Dec 04, 2005 8:50 pm    Post subject: Reply to topic Reply with quote

I am using "MERVBot_debug", this was in my bot folder.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Thu Dec 08, 2005 9:45 am    Post subject: Reply to topic Reply with quote

Anyone have any ideas? It just stops responding after a few days.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Bak
?ls -s
0 in


Age:26
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Thu Dec 08, 2005 10:15 am    Post subject: Reply to topic Reply with quote

attach the source of your custom plugins and i'll take a look
Back to top
View users profile Send private message Add User to Ignore List AIM Address
Chambahs
Power attack
Power attack


Joined: Jun 19 2005
Posts: 820
Offline

PostPosted: Fri Dec 09, 2005 7:00 pm    Post subject: Reply to topic Reply with quote

yea right, AG wont attach the source
Back to top
View users profile Send private message Add User to Ignore List
Agurus
Server Help Squatter


Age:39
Gender:Gender:Male
Joined: May 05 2004
Posts: 353
Location: SSCI Halo
Offline

PostPosted: Fri Dec 09, 2005 11:20 pm    Post subject: Reply to topic Reply with quote

There is no custom code besides the bountrabbit which has been edited (the name of it), other wise it is the stuff found at CatID site: cred-gamble,ranbot,bounty,flag,alias,lagbot,playerlog,monitor,rampage,awarp,flagmover,jp ,dodge,generalbot,doors.dll

Thats what we have spread out between 2 spawns.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Contempt+
Server Help Squatter


Age:36
Gender:Gender:Male
Joined: May 15 2005
Posts: 682
Location: Home
Offline

PostPosted: Sat Dec 10, 2005 12:48 pm    Post subject: Reply to topic Reply with quote

Isn't there a limit to how many plugins a core can hold?
_________________
SSE Network Administrator
Back to top
View users profile Send private message Add User to Ignore List Visit posters website AIM Address
D1st0rt
Miss Directed Wannabe


Age:37
Gender:Gender:Male
Joined: Aug 31 2003
Posts: 2247
Location: Blacksburg, VA
Offline

PostPosted: Sat Dec 10, 2005 4:10 pm    Post subject: Reply to topic Reply with quote

There was some discussion on this a while ago, there is no hard limit. It's all pretty much performance based, so if your bot still functions with a zillion plugins its ok.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Gre3n Lantern
Newbie


Age:34
Gender:Gender:Male
Joined: Nov 22 2005
Posts: 23
Location: Missouri
Offline

PostPosted: Tue Dec 13, 2005 12:02 am    Post subject: Reply to topic Reply with quote

I had the same problem what I did was made the SecurityKickOff=600 higher and the .dll plugins make two bots and put half of the plugins in the bot u have in the other bot it should work then.....By the way Agurus I still dont like you since you called me a nigger
Back to top
View users profile Send private message Add User to Ignore List AIM Address Yahoo Messenger MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Server Help Forum Index -> Bot Questions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum
View online users | View Statistics | View Ignored List


Software by php BB © php BB Group
Server Load: 65 page(s) served in previous 5 minutes.

phpBB Created this page in 0.516510 seconds : 45 queries executed (92.4%): GZIP compression disabled