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Kick out delay exceeded: name

 
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nub
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PostPosted: Tue Nov 29, 2005 11:29 pm    Post subject: Kick out delay exceeded: name Reply to topic Reply with quote

I got this error for my bots in log right after they died. what does this mean? ("Kick out Delay exceeded: name")
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Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


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PostPosted: Wed Nov 30, 2005 12:54 am    Post subject: Reply to topic Reply with quote

It means they didn't send a single packet for a while, so the zone assumes that they lagged out.
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PostPosted: Wed Nov 30, 2005 9:24 am    Post subject: Reply to topic Reply with quote

but the bots don't reconnect so what is that prob?
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Mr Ekted
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PostPosted: Wed Nov 30, 2005 9:30 am    Post subject: Reply to topic Reply with quote

Maybe the bots don't recognize that they are not receiving packets from the server. They should be timing themselves out as well. What core?
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PostPosted: Wed Nov 30, 2005 12:12 pm    Post subject: Reply to topic Reply with quote

They are merv bots, latest core.
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Mr Ekted
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PostPosted: Wed Nov 30, 2005 12:35 pm    Post subject: Reply to topic Reply with quote

Somehwre in the Merv core, there should be some code that, after recv() fails, checks to see how long it's been since any packet was received. There probably should also be a check of how long it's been since the oldest reliable packet has been waiting for an acknowledgement.
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Cyan~Fire
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PostPosted: Wed Nov 30, 2005 3:37 pm    Post subject: Reply to topic Reply with quote

Is the bot in spec?

And Ekted, nothing in MERV is that simple.
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