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Server Help | ASSS Wiki (0) | Shanky.com
The Next 5 Zone Ideas

 
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OutlawGene
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PostPosted: Sat Nov 12, 2005 1:39 am   Post maybe stupid    Post subject: The Next 5 Zone Ideas Reply to topic Reply with quote

1. Land Attack
a. Gravity Based Zone. b. Players start at bottom of map or tiled map.
c. ( jump key ) and or ( thrusters to move upwards with gravity )
d. Bot to automatically prize every player engine shutdown every certain
amount of time. e. Shipset can have low energy or high energy.
f.Once a player has full energy the player jumps up and or uses thrusters
to move up and attacks the opponent closest to him. Once the bot prizes
each player engine shutdown the playership falls to where he started on the bottom along with every other player. Shipsets will need fast recharge to
jump or thrust shift up again to defeat the enemy in the air.

2. Bounce Bomber ( sequal to Mine Bomber idea on 1st 5 Zone Idea list )
a. Tiny little guys jumping with a ( jump key ) and or a gravity based zone
either for moving upward with thrust shift to different ledges or for the
weapon graphics ( attack ). b. Bouncing bombs/bullets going at a extremely slow pace ( movement ) almost to the point or to the point where it seems like it's standing still but moving slowly when you fire.
Each player ship has to avoid the bullets/bombs so they do not die.

3. A zone with the 2 following Weapon Graphics. Technically it is a
zone idea: 1. A bombs.bm2 starting with 1 bomb on the first frame then 2 bombs on the second frame and 3 bombs on the third frame and so on you get the point. 2nd. The exact same thing but with bullets!.

4. Option for a zone/arena: Graveyard! Earn enough points to buy a
grave for a friend/family member/cousin or uncle. You could sign up
for it on a website/or just ask a sysop to subtract your points to
add your graveyard with a name on it or under it in letters!. Bring
flowers while your at it!

5. Use all the animated smilies on the whole internet except minegoboom
because you don't have permission while your reading this right now,
then download a gif animator program and get each frame by screenshot
etc. Copy Paste parts out etc. whatever you need to do and use them
for continuum graphics - ships.weapon graphics.etc.
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newb
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PostPosted: Sat Nov 12, 2005 12:31 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

Wtf? Isn't the first idea in one of the Trench Wars sub-arenas?
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Donkano
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PostPosted: Sat Nov 12, 2005 7:03 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

newb wrote:
Wtf? Isn't the first idea in one of the Trench Wars sub-arenas?


Ya.
?go PocketArmy
Just different rules for his idea though based on a bot operator.
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OutlawGene
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PostPosted: Sat Nov 12, 2005 10:40 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

aww and that was my favorite...

heh I didn't check every arena in trenchwars. I thought of it on my own
thinking of the 1st zone i made it had gravity and the ships fell to the bottom at the start.
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XDOOM
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PostPosted: Mon Nov 14, 2005 10:07 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

Or just play in my zone, Devastation, there are already enough zones that dont get any people ... why bother making more biggrin.gif

Devastation gets 5-9 people during peak hours
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Spyed
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PostPosted: Tue Nov 15, 2005 9:05 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

It appears OutlawGene's Ideas aren't as original as first thought.
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OutlawGene
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PostPosted: Wed Nov 16, 2005 9:12 am   Post maybe stupid    Post subject: Reply to topic Reply with quote

It's not like I looked into every single zone's arenas or past zones arenas.
I don't even keep zone folders which I should. Anyways I wouldn't even
make any of these ideas nor would half even be good most likely. I like
to think of ideas for zones and etc. because it excites me for some reason.
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Spyed
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PostPosted: Wed Nov 16, 2005 12:03 pm   Post maybe stupid    Post subject: Reply to topic Reply with quote

Well who knows :/
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