Author |
Message |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Sun Nov 06, 2005 3:12 am Post subject: CLIT help. |
 |
|
|
|
Ok. Ive got a problem here.
Picture one shows CLIT and how im setting it up. I used the option AfterTiles and Show Always in the "Add Options" Tab.
Ok. Now I have put a Lvz tile onto my map and it went over the tiles even though I have "After Tiles" Selected.
This Last picture shows the "Map Options" tab.
Layer = AfterTiles
Mode = ShowAlways.
I really cant see why it isnt working.
Last edited by Gus. on Sun Nov 06, 2005 2:46 pm, edited 1 time in total |
|
Back to top |
|
 |
Default Server Help Squatter

Age:44 Gender: Joined: Aug 25 2005 Posts: 286 Offline
|
Posted: Sun Nov 06, 2005 3:54 am Post subject: |
 |
|
|
|
Dont see any problems there, also the pictures are too small to read
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Sun Nov 06, 2005 1:34 pm Post subject: |
 |
|
|
|
well. The main problem was it puts the lvz on top of the wall. You can see that well enough. I will host the images on a "Larger" site.
http://www.freewebs.com/yscross/CLIT.html
|
|
Back to top |
|
 |
Maverick

Age:40 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
|
Posted: Sun Nov 06, 2005 2:39 pm Post subject: |
 |
|
|
|
JEZUS CHRIST
MAKE THEM PNG PLEASE _________________
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Sun Nov 06, 2005 2:41 pm Post subject: |
 |
|
|
|
lol k
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Sun Nov 06, 2005 11:55 pm Post subject: |
 |
|
|
|
Well. we figured it out.
|
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
Posted: Wed Nov 09, 2005 8:39 am Post subject: |
 |
|
|
|
for anyone else experiencing the same problem, after tiles implies the image is drawn after the tiles are (and therefore goes on top of them). If you want it drawn below the tiles give it a lower layer (like after background). Also http://sourceforge.net/projects/continuumlt has a slightly newer version. I'm working on getting it linked up with the regular website.
|
|
Back to top |
|
 |
D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
|
Posted: Wed Nov 09, 2005 4:13 pm Post subject: |
 |
|
|
|
Is this the one you're doing for class?
EDIT: the zip file is corrupted _________________
|
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
Posted: Thu Nov 10, 2005 3:16 pm Post subject: |
 |
|
|
|
yeah for class. I'll fix it
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Fri Nov 11, 2005 9:45 am Post subject: |
 |
|
|
|
yea. so I discovered, the sysop i was working with explained that but i didnt believe him. (foolish me). But there was a problem with the Background that we did discover so it worked out well. Thanks for the help and good luck with the newer version
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Sun Nov 13, 2005 8:25 pm Post subject: |
 |
|
|
|
Now im trying to figure out how the animation works. X frames, Y frames, and animation time. i understand the animation time well enough but X and y makes little sense.
|
|
Back to top |
|
 |
Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
|
Posted: Sun Nov 13, 2005 9:00 pm Post subject: |
 |
|
|
|
SS/Continuum doesn't use any kind of animated file format for its images. Instead, it just has a single 2d image that has frames in rows and cloumns. Just check out some of the bm2 files (rename to bmp to open) in your Continuum\graphics directory and you'll see. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Mon Nov 14, 2005 12:24 am Post subject: |
 |
|
|
|
thanks for the help. i figured it out.
|
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Mon Nov 14, 2005 12:30 am Post subject: |
 |
|
|
|
Gus. wrote: | Now im trying to figure out how the animation works. X frames, Y frames, and animation time. |
In the following image, you can see it has 6 frames wide (X value) and 6 frames tall (Y value), so for the X you put 6, and for the Y you put 6.
explode1.png - 16.73 KB
File downloaded or viewed 12 time(s)
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Mon Nov 14, 2005 12:33 am Post subject: |
 |
|
|
|
Ah. i figured it out by guessing but that makes it much easier to understand. Thanks MGB.
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Thu Nov 24, 2005 11:37 pm Post subject: |
 |
|
|
|
Ok next question.
I have a lvz file that was working fine. I saved the program and then when I tried to start up the lvz in CLIT again it gave me this error.
And all my images turned into this.
Any ideas why im getting this error? I tried changing the file type in the .ini but it just erased the ini when I rebuild the .lvz.
|
|
Back to top |
|
 |
Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
|
Posted: Fri Nov 25, 2005 10:46 am Post subject: |
 |
|
|
|
Try opening the image in an image editor (or even paint). If that works, save it over again with that editor.
|
|
Back to top |
|
 |
Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
|
Posted: Sat Nov 26, 2005 2:29 pm Post subject: |
 |
|
|
|
does the .png file exist? can you open it in an editor such as paint?
|
|
Back to top |
|
 |
Gus. Seasoned Helper

Age:37 Gender: Joined: Mar 25 2005 Posts: 166 Location: Colorado Offline
|
Posted: Sat Nov 26, 2005 3:41 pm Post subject: |
 |
|
|
|
Yep. I just restarted from scratch (same image though) and got it to work but if you think this may be a bug i can tell you more about it. Possibly get it to happen again.
|
|
Back to top |
|
 |
|