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Max Bullets? (not what you think)

 
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Katie
Required materials: Hulk


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PostPosted: Tue Apr 22, 2003 11:04 pm    Post subject: Max Bullets? (not what you think) Reply to topic Reply with quote

I have a question regarding the maximum bullets on screen. If you set your bulletfiredelay=1, and then set your bulletalivetime=enough, eventually the ship will stop firing bullets. There must be a setting to control the maximum number of bullets on the screen from one ship at any given time. My question is, is there any way to set this amount or was it written into the game?

TIA

-----Katie-----
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Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


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PostPosted: Tue Apr 22, 2003 11:32 pm    Post subject: Reply to topic Reply with quote

Priitk set a failsafe limit in continuum for max weapons to be stored internally so Continuum would work safely even in old 16meg RAM systems. Though now-a-days, it isn't really needed, since most systems can easily handle insane number of items being calculated at once, but to keep it like subspaces, he keep it in.
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Katie
Required materials: Hulk


Gender:Gender:Female
Joined: Dec 02 2002
Posts: 586
Location: Wherever the fuck I choose.
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PostPosted: Wed Apr 23, 2003 7:09 pm    Post subject: Reply to topic Reply with quote

So in other words.... no... icon_sad.gif

-----Katie-----
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