Server Help Forum Index Server Help
Community forums for Subgame, ASSS, and bots
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   StatisticsStatistics   RegisterRegister 
 ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin (SSL) 

Server Help | ASSS Wiki (0) | Shanky.com
Is there a way to kill a player with a command?

 
Post new topic   Reply to topic Printable version
 View previous topic  Detailed depth Post :: Post 1v1 Dueling (mav's)  View next topic  
Author Message
Quan Chi2
Member of "Sexy Teenagers that Code" Group
Member of


Age:34
Gender:Gender:Male
Joined: Mar 25 2005
Posts: 860
Location: NYC
Offline

PostPosted: Sun Oct 09, 2005 9:21 am    Post subject: Is there a way to kill a player with a command? Reply to topic Reply with quote

I dont mean literally killing a player with *kill... I mean actually destroying someones ship. Is there a way to make Merv actually deplete someones energy and destroy them without actually getting into a ship? I need to know because Im making special attacks for my zone and this would really come in handy. If Im not specific to your liking then feel free to ask...

Is there a way to kill a player with a command?
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Maverick
broken record


Age:40
Gender:Gender:Male
Joined: Feb 26 2005
Posts: 1521
Location: The Netherlands
Offline

PostPosted: Sun Oct 09, 2005 10:37 am    Post subject: Reply to topic Reply with quote

No that is not possible, since in essence Mervbot is only a client (just like Continuum).
_________________
Nickname: Maverick (I changed my name!)
TWCore developer | Subspace statistics
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Dr Brain
Flip-flopping like a wind surfer


Age:39
Gender:Gender:Male
Joined: Dec 01 2002
Posts: 3502
Location: Hyperspace
Offline

PostPosted: Sun Oct 09, 2005 10:59 am    Post subject: Reply to topic Reply with quote

Yes, but only if you run merv in an asss zone.
_________________
Hyperspace Owner

Smong> so long as 99% deaths feel lame it will always be hyperspace to me
Back to top
View users profile Send private message Add User to Ignore List AIM Address Yahoo Messenger MSN Messenger
Quan Chi2
Member of "Sexy Teenagers that Code" Group
Member of


Age:34
Gender:Gender:Male
Joined: Mar 25 2005
Posts: 860
Location: NYC
Offline

PostPosted: Sun Oct 09, 2005 12:09 pm    Post subject: Reply to topic Reply with quote

k thanks.. but merv can deplete players energy in a certain radius is the radius of tiles is specified right?
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Bak
?ls -s
0 in


Age:26
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Sun Oct 09, 2005 1:40 pm    Post subject: Reply to topic Reply with quote

it can prize energy depleted, yes.

You could usually kill people by energy depleting them then firing a thor or two with a bot.
_________________
SubSpace Discretion: A Third Generation SubSpace Client
Back to top
View users profile Send private message Add User to Ignore List AIM Address
Ori Klein
Novice


Gender:Gender:Male
Joined: Sep 20 2005
Posts: 81
Location: CyberSpace
Offline

PostPosted: Sun Oct 09, 2005 2:00 pm    Post subject: Reply to topic Reply with quote

In theory the server is to send the client a fake packet telling it that it had been damaged to a certain capacity which would ensure the player's demise.

Subgame will require much hacking to implant this.
In ASSS it could be coded seperately and implanted much easily in the form of a module.
_________________
It matters if you just keep trying.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Bak
?ls -s
0 in


Age:26
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Sun Oct 09, 2005 2:22 pm    Post subject: Reply to topic Reply with quote

that functionaliry is not implemented client side, so doing anything with the server won't work.
Back to top
View users profile Send private message Add User to Ignore List AIM Address
Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:41
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3615
Location: Las Vegas
Offline

PostPosted: Sun Oct 09, 2005 2:31 pm    Post subject: Reply to topic Reply with quote

Ori Klein wrote:
In ASSS it could be coded seperately and implanted much easily in the form of a module.

Or it could send a Kill packet to that player, and the client would actually kill themselves that way.

How much of a death do you want? If a bot is going to do it, what is wrong with just setship them back to their original ship, or send a warp prize and ship reset? The only difference is that their score wouldn't include one more death, no death prize, and no little pretty Killed by MERVBot message.
Back to top
View users profile Send private message Add User to Ignore List Send email
Quan Chi2
Member of "Sexy Teenagers that Code" Group
Member of


Age:34
Gender:Gender:Male
Joined: Mar 25 2005
Posts: 860
Location: NYC
Offline

PostPosted: Sun Oct 09, 2005 4:08 pm    Post subject: Reply to topic Reply with quote

Ah yes.. I thought of that before and forgot about it lol. Thats a good idea. I just want the attack to inconveniance another player or 2..
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Dr Brain
Flip-flopping like a wind surfer


Age:39
Gender:Gender:Male
Joined: Dec 01 2002
Posts: 3502
Location: Hyperspace
Offline

PostPosted: Sun Oct 09, 2005 4:35 pm    Post subject: Reply to topic Reply with quote

Mine GO BOOM wrote:
Or it could send a Kill packet to that player, and the client would actually kill themselves that way.


Have you actually tested that? It's my impression that many people have, and nothing has happened.
Back to top
View users profile Send private message Add User to Ignore List AIM Address Yahoo Messenger MSN Messenger
Smong
Server Help Squatter


Joined: 1043048991
Posts: 0x91E
Offline

PostPosted: Sun Oct 09, 2005 6:14 pm    Post subject: Reply to topic Reply with quote

Something happens, but it doesn't produce the desired effect.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website MSN Messenger
Bak
?ls -s
0 in


Age:26
Gender:Gender:Male
Joined: Jun 11 2004
Posts: 1826
Location: USA
Offline

PostPosted: Sun Oct 09, 2005 6:29 pm    Post subject: Reply to topic Reply with quote

it prints the kill message that you have died, but nothing happens to your ship
Back to top
View users profile Send private message Add User to Ignore List AIM Address
Quan Chi2
Member of "Sexy Teenagers that Code" Group
Member of


Age:34
Gender:Gender:Male
Joined: Mar 25 2005
Posts: 860
Location: NYC
Offline

PostPosted: Wed Oct 12, 2005 9:27 pm    Post subject: Reply to topic Reply with quote

it just prints it? does the record show that you died aswell?
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website AIM Address Yahoo Messenger MSN Messenger
Maverick
broken record


Age:40
Gender:Gender:Male
Joined: Feb 26 2005
Posts: 1521
Location: The Netherlands
Offline

PostPosted: Thu Oct 13, 2005 5:40 am    Post subject: Reply to topic Reply with quote

yes

It's the same thing that happens when you PM !kill to a Mervbot spawn. (You have to have the command enabled though). Mervbot will send a kill packet to the server that it has died. It will show a kill message on everyone's screen, but your ship won't explode.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Cyan~Fire
I'll count you!
I'll count you!


Age:37
Gender:Gender:Male
Joined: Jul 14 2003
Posts: 4608
Location: A Dream
Offline

PostPosted: Thu Oct 13, 2005 10:32 am    Post subject: Reply to topic Reply with quote

Uhh what? The !kill in MERVBot works just like any normal SubSpace kill. It's client-side, we're talking about server-side.
_________________
This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Maverick
broken record


Age:40
Gender:Gender:Male
Joined: Feb 26 2005
Posts: 1521
Location: The Netherlands
Offline

PostPosted: Thu Oct 13, 2005 11:22 am    Post subject: Reply to topic Reply with quote

the both can be compared, but whatever.
Back to top
View users profile Send private message Add User to Ignore List Visit posters website
D1st0rt
Miss Directed Wannabe


Age:37
Gender:Gender:Male
Joined: Aug 31 2003
Posts: 2247
Location: Blacksburg, VA
Offline

PostPosted: Thu Oct 13, 2005 1:02 pm    Post subject: Reply to topic Reply with quote

Your ship won't explode, but the bot's ship will
_________________

Back to top
View users profile Send private message Add User to Ignore List Visit posters website
Display posts from previous:   
Post new topic   Reply to topic    Server Help Forum Index -> Bot Questions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum
View online users | View Statistics | View Ignored List


Software by php BB © php BB Group
Server Load: 102 page(s) served in previous 5 minutes.

phpBB Created this page in 0.564254 seconds : 41 queries executed (80.6%): GZIP compression disabled