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Nous Guest
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Posted: Mon Oct 10, 2005 3:35 pm Post maybe stupid Post subject: Zone idea -- looking for helpers |
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Zone idea (for those interested in either hearing it or joining the development team)
You are a miner-mercenary, tasked with getting precious metals from other planets and sending them back to earth for the betterment of your home planet. To do this, you find minerals (powerballs) and take them to a refinery (goal). Upon succesfully delivering minerals, you get a cut of the profits to upgrade your ship.
At the same time you are a also a mercenary, tasked by your government with protecting your cargo, other miners, and the fields used to procure your precious metals. Other races (teams) are desperate to cut into your profits and this simply cannot be allowed.
Teams:
Two (maybe more as we grow) public teams will compete.
We will allow individual races (private teams) to attempt to get their cut of the profits. Some will do this by taking over mineral deposits, some will do this by killing miners as they approach the refinery and steal the cargo for their own gain. I believe this will encourage the growth of pirate squads who are devoted to the zone moreso than their pub freq counterparts.
Classes:
Miners -- the ones who cheifly do the heavy lifting. Their ships have more powerful engines able to carry the heavy loads, but are therefore quite a bit less agile when carrying minerals, and essentially defenseless.
Pirates -- Light, quick, and deadly. Unable to carry minerals due to the weight of the metals, they are the attackers and defenders of the team.
Mercenaries -- Can carry minerals, but speed and manueverability will be mildly diminished. They are the middle road between Pirates and Miners.
Engineers -- Every team needs at least one to rule the game. They can erect large powerful walls (at a price) that can seal in their mineral deposit from outside attack. They are also the only ones in posession of a powerful warp core that allows miners to attach to them back home after depositing minerals (or when under attack) thereby cutting mining time effectively in half.
Thats about it. If you are interested in helping design/build/code, AIM me @ Euphoricism.
Thanks!
Nous |
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newb Turds are yummy
Age:32 Gender: Joined: Mar 15 2005 Posts: 1267 Location: England Offline
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Posted: Mon Oct 10, 2005 5:33 pm Post maybe stupid Post subject: |
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I like the gameplay ideas! I might contact you later!
lpstvb@hotmail.com (MSN) if you can.
Or e-mail, whatever. _________________ Haha SpecShip |
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Assassin2684 Server Help Squatter
Age:33 Gender: Joined: Jul 27 2004 Posts: 990 Location: Florida Offline
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Posted: Mon Oct 10, 2005 6:14 pm Post maybe stupid Post subject: |
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That is very interesting idea! I loved it. I would truly hope to see this come true because it sounds very neat. |
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Guest
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Posted: Mon Oct 10, 2005 9:09 pm Post maybe stupid Post subject: |
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I will need help. I have the idea, and I know what I want the map to look like -- but I'm not a graphics guy -- can't design the ships, tilesets, etc.
I'll also need a temporary host as I'm behind a router that I don't have access to.
Email me: Euphoricism@gmail.com
AIM me: Euphoricism
~Nous~ |
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Guest
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Posted: Mon Oct 10, 2005 10:01 pm Post maybe stupid Post subject: |
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Its a soccer zone with an illusion of a story line. |
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Confess Zone Hoster
Joined: Feb 10 2004 Posts: 532 Offline
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Posted: Mon Oct 10, 2005 10:36 pm Post maybe stupid Post subject: |
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Zone sounds real cool! I'd be glad to help ya!
Contact me on AIM/etc <my info is on my contact information> and I will host your zone on SST _________________ I know that I myself cannot do anything, that I will fall, and that I am a sinful man, but I know that I can do ANYTHING through God Almighty, whom strengthens me. |
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Spyed Registered Spam Offender
Joined: Mar 21 2005 Posts: 824 Offline
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Posted: Tue Oct 11, 2005 3:51 am Post maybe stupid Post subject: |
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I like the idea of miners and stuff (you could add a great story line).
Surely then this would be RPG? |
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Guest
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Posted: Tue Oct 11, 2005 2:20 pm Post maybe stupid Post subject: |
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Yes, a type of RPG. I'm thinking of putting the game on say a 20-30 minute timer, so that every one starts with a blank slate at the lowest levels and has to work as a team to upgrade. The team that works best together will then get the best upgrades. |
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Spyed Registered Spam Offender
Joined: Mar 21 2005 Posts: 824 Offline
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Posted: Wed Oct 12, 2005 3:45 am Post maybe stupid Post subject: |
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So when will this zone have a test zone open? |
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Default Server Help Squatter
Age:43 Gender: Joined: Aug 25 2005 Posts: 286 Offline
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Posted: Wed Oct 12, 2005 8:21 am Post maybe stupid Post subject: |
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I love to help but I just begin to play Continuum, this month.
I am learning right now |
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Guest
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Posted: Wed Oct 12, 2005 4:01 pm Post maybe stupid Post subject: |
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The zone is up under the name SST Conquest.
However, without a bot coder, I'm dead in the water. |
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1stStrike Cute like a kitty
Joined: Dec 28 2002 Posts: 426 Offline
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Posted: Wed Oct 19, 2005 1:13 am Post maybe stupid Post subject: |
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Try using ASSS instead or learning yourself. Sometimes it's just better to do things yourself rather then trying to track down people to do it for you.
From what I'm told creating plugins for mervbot is quite easy. |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Oct 19, 2005 3:42 pm Post maybe stupid Post subject: |
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It is if you actually know C++. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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D1st0rt Miss Directed Wannabe
Age:36 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Wed Oct 19, 2005 11:53 pm Post maybe stupid Post subject: |
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Even script kiddies can write mervbot plugins if they use Underlord's tutorial as a reference
(I did back in the day when I only knew Java) _________________
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Spyed Registered Spam Offender
Joined: Mar 21 2005 Posts: 824 Offline
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Posted: Thu Oct 20, 2005 3:23 am Post maybe stupid Post subject: |
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What is the age where people no longer are refered to as kids? |
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Assassin2684 Server Help Squatter
Age:33 Gender: Joined: Jul 27 2004 Posts: 990 Location: Florida Offline
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Posted: Thu Oct 20, 2005 8:53 am Post maybe stupid Post subject: |
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about 13 or 14 because thats when they become teens/young adults. |
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Oct 20, 2005 3:33 pm Post maybe stupid Post subject: |
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It's easy if you know C++, but you can work it out with underlord's if you don't. |
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Guest
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Posted: Wed Nov 09, 2005 6:18 pm Post maybe stupid Post subject: |
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My coding knowledge died with QBasic back in middle school. ;/ |
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Spyed Registered Spam Offender
Joined: Mar 21 2005 Posts: 824 Offline
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Posted: Thu Nov 10, 2005 8:51 am Post maybe stupid Post subject: |
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Thank you for telling us that "guest" i'm sure he'll contact you really easily. |
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BDwinsAlt Agurus's Posse
Age:33 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Fri Nov 11, 2005 3:18 pm Post maybe stupid Post subject: |
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Sounds cool, i bet there are some nice Java coders who will code you a bot in TWCore. |
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D1st0rt Miss Directed Wannabe
Age:36 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Mon Nov 14, 2005 1:38 pm Post maybe stupid Post subject: |
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I could be wrong, but I think he just volunteered to write you a bot. |
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BDwinsAlt Agurus's Posse
Age:33 Gender: Joined: Jun 16 2003 Posts: 1145 Location: Alabama Offline
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Posted: Mon Nov 14, 2005 6:41 pm Post maybe stupid Post subject: |
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Yea if i have time, im putting the finishing touches on my duel bot and race bot. School and all . I'll come by and check it out sometime. |
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Spyed Registered Spam Offender
Joined: Mar 21 2005 Posts: 824 Offline
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Posted: Tue Nov 15, 2005 9:03 am Post maybe stupid Post subject: |
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I have no Idea what's happening with this zone now? |
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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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Posted: Fri Nov 18, 2005 9:10 am Post maybe stupid Post subject: |
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What's stopping everyone being a pirate and reducing the zone to deathmatch which will then mean everyone leaves? |
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