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newbff Guest
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Posted: Fri Sep 30, 2005 5:22 pm Post subject: Which is better? |
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Is it better to have lots of SMALL IMAGES for a lvz map to cover a area or a few LARGE images? |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Fri Sep 30, 2005 5:24 pm Post subject: |
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It depends on the actual filesize of each of those images... |
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Maverick

Age:40 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Fri Sep 30, 2005 5:24 pm Post subject: |
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Is it better to have the client process alot of SMALLER images (problem on slower computers) or have it downloading a few LARGER images (problem on dial up users) ?
Conclusion; define "better" _________________
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Fri Sep 30, 2005 5:32 pm Post subject: |
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Ignore my top post; I thought he meant big as in its filesize.  |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Fri Sep 30, 2005 11:15 pm Post subject: |
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It's almost always better to have large images. Downloading is just a one-time event. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Fri Sep 30, 2005 11:24 pm Post subject: |
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Graphics cards are usually more efficient when images are powers of 2. I did some testing for an arena idea I had an found that when filling up a large area (bigger than the screen), 128x128, 256x256, or 512x125 works best. _________________ 4,691 irradiated haggis! |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sat Oct 01, 2005 9:51 am Post subject: |
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I'm surprised 512x125 worked well.  |
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Guest
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Posted: Sat Oct 01, 2005 10:43 am Post subject: |
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So basicaly small images are worse than big images when it comes to playing? |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Sat Oct 01, 2005 11:14 am Post subject: |
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Well, I've been in zones where the images were just sized as big as the objects. In some cases over 1024x1024. When these objects were on screen, FPS went WAAAAAY down. |
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Guest
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Posted: Sat Oct 01, 2005 11:32 am Post subject: |
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So I have 2 images of same type: one is 256 by 256 and the other 1278x1278; should i use the 256 or the 1278? |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Sat Oct 01, 2005 11:52 am Post subject: |
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Huh? If they are different sizes, then they are different images, right? Or is the large one just a tiling of the small one? If so, definitely use the small one. If not, cut up the large one into 256x256 chunks. |
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Guest
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Posted: Sat Oct 01, 2005 11:56 am Post subject: |
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Yeah the 1278 one is a tiled version of 256; so your saying use use the small one instead of big one? I thought that would increase FPS |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Sat Oct 01, 2005 12:06 pm Post subject: |
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It will. That is a good thing. |
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Guest
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Posted: Sat Oct 01, 2005 12:41 pm Post subject: |
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so basicly the small image is better? |
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Mr Ekted Movie Geek

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Posted: Sat Oct 01, 2005 1:16 pm Post subject: |
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Go away.  |
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Guest
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Posted: Sat Oct 01, 2005 1:24 pm Post subject: |
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ALright thanks for your help |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Oct 02, 2005 12:37 am Post subject: |
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Basically, lots of small images on screen is evil, and really big images on screen are evil. |
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Guest
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Posted: Sun Oct 02, 2005 10:27 am Post subject: |
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But which is less evil than the other  |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Oct 02, 2005 11:17 am Post subject: |
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Small images. They take less time to download. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Oct 02, 2005 12:48 pm Post subject: |
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Show us what you want to do. Then we'll decide. |
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Guest
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Posted: Sun Oct 02, 2005 7:03 pm Post subject: |
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LVZ map |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Oct 02, 2005 10:48 pm Post subject: |
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A picture is worth 1000 words. You just gave us two.
That's 0.2% of what we asked for. |
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