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BMP to LVL

 
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hlper
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PostPosted: Mon Sep 19, 2005 6:29 pm    Post subject: BMP to LVL Reply to topic Reply with quote

How can I convert a IMAGe.bmp to a LVL? I know I need facts but what are the dimensions needed; and ifso any colors required? please help.
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Hunch Hunch
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PostPosted: Mon Sep 19, 2005 8:55 pm    Post subject: Reply to topic Reply with quote

The best way is to first convert some LVL files into BMPs with FACTs. This will create the images exactly how it is needed, and you'll get to know the specific colors needed for specific tiles, such as safety zones and goals.

For reference, 1 tile = 1 pixel, thus the image will be 1024x1024.
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PostPosted: Fri Sep 23, 2005 8:05 pm    Post subject: Reply to topic Reply with quote

It wont work it does it then goes ERROR IN CONVERT, anad image is 1024x1024 and it IS in the middle and I outline it with the PINK outline and still no work plz help
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PostPosted: Fri Sep 23, 2005 9:21 pm    Post subject: Reply to topic Reply with quote

Here is the thing i am trying to convert PLESE TELL ME WHAT I AM DOING WRONG I tried to convert and says error in convert at the end; adn renders a 50kb empty .lvl file. NOTE THE FILE WAS ORIGINALLY BMP 256 colors!!!



Why wont this convert to LVL

bg.JPG - 94.51 KB
File downloaded or viewed 42 time(s)
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PostPosted: Fri Sep 23, 2005 9:29 pm    Post subject: Reply to topic Reply with quote

it doesn't look 1024x1024 to me
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PostPosted: Fri Sep 23, 2005 9:56 pm    Post subject: Reply to topic Reply with quote

It is 1024x1024, expand it on windows XP/2k or save and look at attributes
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Mine GO BOOM
Hunch Hunch
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Hunch Hunch<br>What What


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PostPosted: Fri Sep 23, 2005 11:24 pm    Post subject: Reply to topic Reply with quote

Try zipping up the bmp instead of using a jpeg. I converted that image into a 256 color BMP, changed all the white to black (otherwise you'd have a map with every tile filled in), and FACTs took it perfectly.
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PostPosted: Fri Sep 23, 2005 11:41 pm    Post subject: Reply to topic Reply with quote

Ok I changed to black; did it MUCH faster but still said error in convert. I am using the DEFAULT bzw tiles as well and still; I dont know why either can you post the file you tried? I uploaded the zipped bmp image



zipped image exact using not work

bgBLAK.zip - 6.68 KB
File downloaded or viewed 19 time(s)
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PostPosted: Sat Sep 24, 2005 9:58 am    Post subject: Reply to topic Reply with quote

AH problem fixed the position was just worng
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PostPosted: Sat Sep 24, 2005 10:45 am    Post subject: Reply to topic Reply with quote

Ey another question; when working what color would be a FLY OVER OPAQUE tile? limegreen or grey? Because the normal tile are grey too
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Mine GO BOOM
Hunch Hunch
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Hunch Hunch<br>What What


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PostPosted: Sat Sep 24, 2005 4:54 pm    Post subject: Reply to topic Reply with quote

Add a flyover tile to a lvl, use FACTs to convert to BMP, and read in that color.
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