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KomodoDragon Novice

Age:46 Gender: Joined: Sep 02 2005 Posts: 76 Location: Newfoundland, Canada Offline
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Posted: Tue Sep 13, 2005 8:30 am Post subject: TW MER /!buy <item> doesn't work? What is wrong? |
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Well I said I was using TW MER and it seemed to be working. Well It was partially. The default setting worked, whick only included buying points for 6000 creds. However, when I finally figured out the right format to list the store items that is when the problems started.
I can get the store inventory to list with the /!buy command, however when I go to buy and item from the store nothing happens. So I have included the buy.ini file for everyones perusal. If there is something wrong please let me know!
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[Item0]
# ^----------------- Up to 256 items
Name=points
# ^----------------- What this will be called. !buy points in this case
Description=Gives you 6000 points
# ^---------- Description in the list
Value=6000
# ^---------------- Item value in credits
[Item1]
# ^----------------- Up to 256 items
Name=repel
# ^----------------- What this will be called. !buy points in this case
Description=Gives you one Repel
# ^---------- Description in the list
Value=500
# ^---------------- Item value in credits
[Item2]
# ^----------------- Up to 256 items
Name=burst
N
# ^----------------- What this will be called. !buy points in this case
Description=Gives you on Burst
# ^---------- Description in the list
Value=500
# ^---------------- Item value in credits
[Item3]
# ^----------------- Up to 256 items
Name=gun
# ^----------------- What this will be called. !buy points in this case
Description=Gives you a Gun upgrade
# ^---------- Description in the list
Value=550
# ^---------------- Item value in credits
[Item4]
# ^----------------- Up to 256 items
Name=bomb
# ^----------------- What this will be called. !buy points in this case
Description=Gives you a Bomb upgrade
# ^---------- Description in the list
Value=600
# ^---------------- Item value in credits
[Item5]
# ^----------------- Up to 256 items
Name=thrust
# ^----------------- What this will be called. !buy points in this case
Description=Gives you a Thrust upgrade
# ^---------- Description in the list
Value=300
# ^---------------- Item value in credits
[Item6]
# ^----------------- Up to 256 items
Name=decoy
# ^----------------- What this will be called. !buy points in this case
Description=Gives you an extra Decoy
# ^---------- Description in the list
Value=300
# ^---------------- Item value in credits
[Item7]
# ^----------------- Up to 256 items
Name=rocket
# ^----------------- What this will be called. !buy points in this case
Description=Gives you an extra Rocket
# ^---------- Description in the list
Value=325
# ^---------------- Item value in credits
[Item8]
# ^----------------- Up to 256 items
Name=brick
# ^----------------- What this will be called. !buy points in this case
Description=Gives you an extra Brick
Description=Gives you an extra Portal
# ^---------- Description in the list
Value=450
# ^---------------- Item value in credits
[Item9]
# ^----------------- Up to 256 items
Name=portal
# ^----------------- What this will be called. !buy points in this case
Description=Gives you an extra Portal
# ^---------- Description in the list
Value=375
# ^---------------- Item value in credits
# Macros you can use:
# %name% - Name of player
# %points% - Points of player
# %squad% - Squad of player
# %freq1% - Freq of player. "(Private freq)" said if private
# %freq2% - Freq of player. Private freqs are said
# %param% - What the user typed after the item name(In "!buy arena This is an arena message", %param% would be "This is an arena message")
PrivAction0=*points +6000
PrivAction1=You got 6000 points!
# ^------------ Up to 10 actions
# ^---------- What to private message to player
PubAction0=%name% just got 6000 points!
# ^------------- Up to 10 actions
# ^----------- What to say publically
SpecialAction0=4
# ^--------- Up to 10 actions
# ^------- 0 -> Nothing
# 1 -> Say carried flags in private
# 2 -> Say uncarried flags in private
# 3 -> Say all flags in private
# 4 -> Say carried flags in public
# 5 -> Say uncarried flags in public
# 6 -> Say all flags in public
# 7 -> Say carried flags to team
# 8 -> Say uncarried flags to team
# 9 -> Say all flags to team
# 10 -> Say friendly player locations in private
# 11 -> Say enemy player locations in private
# 12 -> Say all player locations in private
# 13 -> Say friendly player locations in public
# 14 -> Say enemy player locations in public
# 15 -> Say all player locations in public
# 16 -> Say friendly player locations to team
# 17 -> Say enemy player locations to team
# 18 -> Say all player locations to team
# 19 -> NOT USED
# 20 -> Scorereset team
# 21 -> Scorereset enemies
# 22 -> NOT USED
# 23 -> NOT USED
# 24 -> Shipreset team
# 25 -> Shipreset enemies
# 26 -> NOT USED
# 27 -> NOT USED
SpecialPoints=0
# How many points to give/take from player
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Here is the credits.ini file too:
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# If negative, then credits are taken away
# The absolute maximum for credits is 2147483648 and mimimum is -2147483649
[Credits]
CanGoNegative=true
# Do credits stop decreasing at 0
SoccerGoalEnemy=-1000
SoccerGoalTeam=1000
FlagVictoryTeam=6000
FlaVictoryEnemy=-2500
Kill=10
TeamKill=-500
Killed=0
TeamKilled=0
AnyPrize=0
Prize-28=0
# ^----- -28 to 28
# Overrides AnyPrize for that number
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_________________ There is more to life than gain, and more to gain than life. ~ FJG |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Tue Sep 13, 2005 8:46 pm Post subject: |
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Except for the points, all of the buying actions can be accomplished through the [Cost] settings in the arena config (.cfg file). I'd suggest using that and not a bot.
About the points, I have no clue why it isn't working. The bot just doesn't reply? Can you see if the bot used the *points command on the console? Does anything happen at all? _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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KomodoDragon Novice

Age:46 Gender: Joined: Sep 02 2005 Posts: 76 Location: Newfoundland, Canada Offline
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Posted: Wed Sep 14, 2005 6:53 am Post subject: |
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I tried the *points command ingame, and zip.... It didn't even know I typed the command I don't think!
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Wed Sep 14, 2005 3:53 pm Post subject: |
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Were you/is the bot logged in as sysop?
And anyway, buying points seems rather silly to me. You get credits for kills/goal but you also get points for kills/goals. Why not just get more points in the first place? |
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KomodoDragon Novice

Age:46 Gender: Joined: Sep 02 2005 Posts: 76 Location: Newfoundland, Canada Offline
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Posted: Wed Sep 14, 2005 5:16 pm Post subject: |
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I think I have the bot as a smod....guess that could be the problem?  |
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Quan Chi2 Member of "Sexy Teenagers that Code" Group

Age:34 Gender: Joined: Mar 25 2005 Posts: 860 Location: NYC Offline
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Posted: Wed Sep 14, 2005 5:17 pm Post subject: |
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i just make my own buy bot |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Wed Sep 14, 2005 11:12 pm Post subject: |
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KomodoDragon wrote: | I think I have the bot as a smod....guess that could be the problem?  |
Yeah, *points is a sysop command. |
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