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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon Jul 18, 2005 4:48 pm Post subject: [DEV] tutorial on compiling custom modules |
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Here's a picture tutorial I wrote/screenshotted today on how to compile a custom module with dev-c++:
http://wiki.minegoboom.com/index.php/Installing_New_Modules#With_Dev_C.2B.2B
It's for asss 1.4.0 but the only difference between that and earlier versions is the include paths. As I heard someone say earlier today 'anyone with half a brain [should be able to figure it out]'.
I also notice this in the stickied thread:
Quote: | If you want to leave C++, check out some C+ tutorials: | It's not as if asss is c++ anyway... |
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50% Packetloss Server Help Squatter
Age:39 Gender: Joined: Sep 09 2003 Posts: 561 Location: Santa Clarita, California Offline
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Posted: Mon Jul 18, 2005 10:34 pm Post subject: |
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I don't think you add the dll to the project. If you want to use util.h then you need to link to libpthreadGC2.a or whatever the build is for your compiler. But this is not the best way to do things, the best way is to link your dll with the main project so that the dll calls the util.h functions in the executable. But if they aren't using any functions in util.h, then they can just compile the program without any library files.
But as far as your images, they are very nice and very helpful. _________________ Current Terror Alert Level
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Smong Server Help Squatter
Joined: 1043048991 Posts: 0x91E Offline
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