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Server Help Community forums for Subgame, ASSS, and bots
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xor eax Novice
Joined: Jun 01 2005 Posts: 93 Location: Spain Offline
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Posted: Thu Jun 30, 2005 10:00 am Post subject: |
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It's not me, it's the server the one who has problems with SET files... I'm really pissed off thinking about it.
SET works just fine if you don't put more than 99 chars in alphanum fields (and you use a right template.sss file). I think SET files are much more than a temp file. They are a transaction file. What is the usual way to work with settings? Edit server.cfg at server? How long it takes for the server to refresh changes at clients? You have to do a *recycle if you want the settings to be refreshed instantly? I'm not used to work with CFG so I guess I'm missing some command or something to get settings refreshed. But I still think it's a shame to be forced to work with CFG due to a wrong SET implementation. The game WAS initially designed to work with SET files.
Back to SubSet, I'm not going to do strange validations to alphanum fields. The program is accepting 255 chars for all of them, the user will have to learn to deal with the right lengths for Message settings (I guess most zones are using bots for messages).
A last big enhancement is pending ,but I will do it for the ASSS version, not for the subgame version of SubSet. The program will be turned into a bot, so there will be another option in the "File" menu called "Connect To Zone..." or something like this. Instead of a client with a good built-in editor (that's something we'll never have), the program will act as an editor with the necessary parts of the client built into it. But... if SET is not well implemented in ASSS I will throw the whole project into the litter bin.
SubSet 1.12 is at top (yes, Airbus, AT THE VERY TREETOP OF THE PALM TREE)
And some more bahh grrr wtf etc ;) |
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D1st0rt Miss Directed Wannabe
Age:36 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Thu Jun 30, 2005 2:59 pm Post subject: |
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I never actually use the whole .set file when dealing with ASSS because it has filtering with ?quickfix. Plus, if you have access to the cfgs, you can just put a line that says #include somefile.cfg in your arena.conf and that's that. _________________
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xor eax Novice
Joined: Jun 01 2005 Posts: 93 Location: Spain Offline
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Posted: Fri Jul 01, 2005 10:10 am Post subject: |
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So no setting editor is needed for ASSS... okay. Thank you D1st0rt for the information.
I'm done with this. SubSet 2.0 at top |
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