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Solo X Novice

Age:37 Gender: Joined: May 04 2005 Posts: 52 Location: Indiana Offline
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Posted: Sat Jun 11, 2005 7:24 pm Post subject: warp bot problems |
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i have a warp plugin that i have in but for some reason its not working... plz tell me how to fix it...
[Warp0]
# ^------- Up to 256 warps
FromX1=504
FromY1=498
ToX=100
ToY=100
Ship=-1
# ^------- Ship to warp. -1 = any
Freq=-1
# ^------- Freq to warp. -1 = any, -2 = any public, -3 = any private
# Macros you can use:
# %name% - Name of player
# %points% - Points of player
# %squad% - Squad of player
# %freq1% - Freq of player. "(Private freq)" said if private
# %freq2% - Freq of player. Private freqs are said
PubAction0=
# ^--- Up to 10 actions
PrivAction0=
# ^--- Up to 10 actions
[Warp1]
# ^------- Up to 256 warps
FromX1=519
FromY1=498
ToX=925
ToY=100
Ship=-1
# ^------- Ship to warp. -1 = any
Freq=-1
# ^------- Freq to warp. -1 = any, -2 = any public, -3 = any private
# Macros you can use:
# %name% - Name of player
# %points% - Points of player
# %squad% - Squad of player
# %freq1% - Freq of player. "(Private freq)" said if private
# %freq2% - Freq of player. Private freqs are said
PubAction0=
# ^--- Up to 10 actions
PrivAction0=
# ^--- Up to 10 actions
[Warp2]
FromX1=498
FromY1=504
ToX=300
ToY=300
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp3]
FromX1=525
FromY1=504
ToX=725
ToY=300
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp4]
FromX1=498
FromY1=518
ToX=300
ToY=725
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp5]
FromX1=525
FromY1=518
ToX=725
ToY=725
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp6]
FromX1=504
FromY1=524
ToX=100
ToY=925
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp7]
FromX1=519
FromY1=524
ToX=925
ToY=925
Ship=-1
Freq=-1
PubAction0=
PrivAction0= |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sat Jun 11, 2005 8:08 pm Post subject: |
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Well, the INI looks correct... |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Sat Jun 11, 2005 8:14 pm Post subject: |
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No it dosen't, on the FromX1= and FromY1= there's a reason that there is also a FromX2= and FromY2=. The from locations are to form a box that the person will be warped from, why you would jsut delete part of the ini, I don't know. Besides, Solo, didn't we discuss filling out ini's earlier? bleh :\ |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sat Jun 11, 2005 8:16 pm Post subject: |
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Meh, forgot. |
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Solo X Novice

Age:37 Gender: Joined: May 04 2005 Posts: 52 Location: Indiana Offline
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Posted: Sat Jun 11, 2005 8:45 pm Post subject: |
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well i just want there to be one warp point |
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Solo X Novice

Age:37 Gender: Joined: May 04 2005 Posts: 52 Location: Indiana Offline
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Posted: Sat Jun 11, 2005 8:48 pm Post subject: |
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could i just make the x2 and y2 the same as the x1 and y1 like this
[Warp0]
# ^------- Up to 256 warps
FromX1=504
FromY1=498
FromX2=504
FromY2=498
ToX=100
ToY=100
Ship=-1
# ^------- Ship to warp. -1 = any
Freq=-1
# ^------- Freq to warp. -1 = any, -2 = any public, -3 = any private
# Macros you can use:
# %name% - Name of player
# %points% - Points of player
# %squad% - Squad of player
# %freq1% - Freq of player. "(Private freq)" said if private
# %freq2% - Freq of player. Private freqs are said
PubAction0=
# ^--- Up to 10 actions
PrivAction0=
# ^--- Up to 10 actions
[Warp1]
# ^------- Up to 256 warps
FromX1=519
FromY1=498
FromX2=519
FromY2=498
ToX=925
ToY=100
Ship=-1
# ^------- Ship to warp. -1 = any
Freq=-1
# ^------- Freq to warp. -1 = any, -2 = any public, -3 = any private
# Macros you can use:
# %name% - Name of player
# %points% - Points of player
# %squad% - Squad of player
# %freq1% - Freq of player. "(Private freq)" said if private
# %freq2% - Freq of player. Private freqs are said
PubAction0=
# ^--- Up to 10 actions
PrivAction0=
# ^--- Up to 10 actions
[Warp2]
FromX1=498
FromY1=504
FromX2=498
FromY2=504
ToX=300
ToY=300
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp3]
FromX1=525
FromY1=504
FromX2=525
FromY2=504
ToX=725
ToY=300
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp4]
FromX1=498
FromY1=518
FromX2=498
FromY2=518
ToX=300
ToY=725
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp5]
FromX1=525
FromY1=518
FromX2=525
FromY2=518
ToX=725
ToY=725
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp6]
FromX1=504
FromY1=524
FromX2=504
FromY2=524
ToX=100
ToY=925
Ship=-1
Freq=-1
PubAction0=
PrivAction0=
[Warp7]
FromX1=519
FromY1=524
FromX2=519
FromY2=524
ToX=925
ToY=925
Ship=-1
Freq=-1
PubAction0=
PrivAction0= |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sat Jun 11, 2005 8:59 pm Post subject: |
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Yes, you can, but they have to be there. |
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Solo X Novice

Age:37 Gender: Joined: May 04 2005 Posts: 52 Location: Indiana Offline
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Posted: Sat Jun 11, 2005 9:18 pm Post subject: |
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k ... thank you |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sat Jun 11, 2005 9:55 pm Post subject: |
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1 tile works for me. |
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Solo X Novice

Age:37 Gender: Joined: May 04 2005 Posts: 52 Location: Indiana Offline
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Sun Jun 12, 2005 10:07 pm Post subject: |
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Solo X wrote: |
FromX1=504
FromY1=498
FromX2=504
FromY2=497
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Look at this, it a negative rectangle, the froms form a BOX, where the x1 and y1 coord makes the upper left corner, and the x2 and y2 for the bottom right corner. Try putting what I said in the earlier post for that instead. |
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Solo X Novice

Age:37 Gender: Joined: May 04 2005 Posts: 52 Location: Indiana Offline
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Posted: Tue Jun 14, 2005 12:50 pm Post subject: |
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aight i got it to work... thankz for the help |
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Guest
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Posted: Mon Jun 20, 2005 5:32 pm Post subject: |
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I'm having this problem aswell, I don't understand this. I hate math 8( |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Mon Jun 20, 2005 7:20 pm Post subject: |
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math?!?!?! who said anything about math? this is simple counting, one square.... two squares... put in the number...
Just look at the map as a grid of tiles, and specify the top-left coords of the box from which someone will be warped with fromx1 and fromy1, and fromx2 and fromy2 for the bottom-right. Then use tox and toy to specify the destination. |
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