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The X Guest
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Posted: Tue Mar 18, 2003 11:04 am Post subject: Couple of very hard things which you can explain to me. |
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1.
I've heard of something called .Lvz image maps, like you can draw a something to a tile the put it on your map and the attach an .Lvz image over thee easy and cool. But how do i use it, How do i make .Lvz pics appear on my map, how do i make doors and things ehit .Lvz system?
2.
I got problem whit a Logo too. I maded a image and named into Ad01.bm2 and putted the following lines to my Server.ini
[Advertise]
SendMode=2
DisplayMode=1
Duration=5000
I thought it can send the "welcome to blah blah" Image as an Ad, if it's named Ad10.bm2, But it's so. So how do i make the logo appear on my zone when you enter in there?
3.
I still got a problem in Greening process too following lines:
[PrizeWeight]
QuickCharge=50
Energy=50
Rotation=0
Stealth=0
Cloak=0
AntiWarp=0
XRadar=0
Warp=0
Gun=0
Bomb=0
BouncingBullets=20
Thruster=0
TopSpeed=0
Recharge=50
MultiFire=50
Proximity=50
Glue=10
AllWeapons=0
Shields=10
Shrapnel=50
Repel=0
Burst=0
Decoy=0
Thor=0
Portal=0
Brick=0
Rocket=0
MultiPrize=50
[Prize]
MultiPrizeCount=10
PrizeFactor=10
PrizeDelay=2000
PrizeHideCount=10
MinimumVirtual=500
UpgradeVirtual=10
PrizeMaxExist=80000
PrizeMinExist=40000
PrizeNegativeFactor=30000
DeathPrizeTime=10000
EngineShutdownTime=700
TakePrizeReliable=1
S2CTakePrizeReliable=1
And the greens won't appear
Thanks for your help |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Tue Mar 18, 2003 11:19 am Post subject: Re: Couple of very hard things which you can explain to me. |
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The X wrote: | How do i make .Lvz pics appear on my map, how do i make doors and things ehit .Lvz system? |
Try looking at the example.ini that came with the files. It tells you how it is used, and how you can place images either on the map (as you want above), or on the screen (as you want below).
The X wrote: | So how do i make the logo appear on my zone when you enter in there? |
The advertise system is now no longer needed, since you can do this with .lvz. I recommend trying this lvz out first before you do the tiling on the map, since that requires a lot of trial runs to make sure you placed your image correctly on the map.
The X wrote: | I still got a problem in Greening process... |
[Prize]
PrizeFactor=10
The PrizeFactor works like this: PrizeFactor * number of players in the arena / 1000. Your current value, 10, would yield .01 prizes, rounding down to 0. If you want say 2 and a half prizes per person, you can set this value to 2500 (1 person in the arena would cause 2 greens, 2 would cause 5, etc). If you want the max value, set it to 10000 (10 prizes per person). Try testing between those values. |
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Tue Mar 18, 2003 11:24 am Post subject: |
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1. U can read my lvz tutorial @ http://lvz.subspacedownloads.com
everything you need is explained there, if you have ne probs with lvz post it here.
2.
don't use [Advertise]!!!
use lvz instead... (see 1. )
3.
how many greens are in the arena depends on how many players are there.
Neways, i would simply increase PrizeFactor it's far to low.
and inc PrizeDelay, too.
Remember that its 1/100th second, means your creating prizes every 2 seconds.
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Tue Mar 18, 2003 1:50 pm Post subject: |
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yes...ads...bad...everyone tell hallucination of chaos east to STOP USING THEM |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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k0zy Server Help Squatter

Gender: Joined: Jan 11 2003 Posts: 571 Location: Germany Offline
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Posted: Tue Mar 18, 2003 2:04 pm Post subject: |
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akai, that makelevel thing...
i will remove clc and makelevel from the tutorial, maybe i'll prog CLV2-support into clc and add it again later...
And i'll have to add the new prefixes.
Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole.... |
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