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Jmunky85 Novice
Gender: Joined: Feb 09 2003 Posts: 77 Offline
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Posted: Thu Apr 21, 2005 11:56 pm Post subject: Merve plugin request |
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Would some one be willing to make a plugin allowing a player to type !spec and be specced? If possible could a !ship (1- command be added so a player with low energy is able to switch ships. I would need the option to turn that command on or off though!
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Fri Apr 22, 2005 1:04 am Post subject: |
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Here.
shipsetnow.rar - 14.18 KB
File downloaded or viewed 16 time(s)
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Maverick

Age:40 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Fri Apr 22, 2005 4:48 am Post subject: Re: Merve plugin request |
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Jmunky85 wrote: | Would some one be willing to make a plugin allowing a player to type !spec and be specced? If possible could a !ship (1-8) command be added so a player with low energy is able to switch ships. I would need the option to turn that command on or off though! |
Note that this kind of commands can easily be abused by players to avoid being killed when they are running low on energy in a battle... _________________
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Fri Apr 22, 2005 8:40 am Post subject: |
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Isn't !ship a command reserved for merv's core?
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Assassin2684 Server Help Squatter

Age:34 Gender: Joined: Jul 27 2004 Posts: 990 Location: Florida Offline
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Posted: Fri Apr 22, 2005 9:12 am Post subject: |
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yes i think it is...
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Maverick

Age:40 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Fri Apr 22, 2005 10:03 am Post subject: |
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Smong wrote: | Isn't !ship a command reserved for merv's core? |
yes it is. Its already used by mervbot to set itself into a ship.
However if you give !ship to players they won't have any problems with it. It only gets irritating when you have mod or higher on the bot
or if you have disabled !ship (it won't work for players aswell)
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Fri Apr 22, 2005 11:26 am Post subject: |
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yeah I used !shipnow # and !specnow. Theres also a Mod+ command to turn those on/off for players.
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Guest
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Posted: Fri Apr 22, 2005 11:46 am Post subject: |
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I tested the bot at it works perfectly, thanks!
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Guest
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Posted: Fri Apr 22, 2005 7:07 pm Post subject: |
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Hey, I tried the bot out a little further with the !shipnow command. The only ships that seem to be working are ships 1 and 2. My zone has a maximum of 2 freqs. freq 0 uses ships 1-4 and freq 1 uses freqs 5-8. Maybe this could be conflicting with the bot? I use a merve shipcheck plugin to manage the team/ship coordination.
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Fri Apr 22, 2005 8:38 pm Post subject: |
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I tested it better and it all seems to be working, maybe it's a settings problem.
Make sure that Misc:FrequencyShipTypes is 0 and not 1 .
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Guest
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Posted: Sat Apr 23, 2005 9:53 pm Post subject: |
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seems ot work fine now.. it must have conflicted with another plugin.
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