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tansey Novice
Joined: Nov 03 2004 Posts: 53 Offline
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Posted: Thu Mar 03, 2005 4:51 pm Post subject: Watch damage? |
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Does MERV have a built in way to automatically watch damage for all players? Right now I have a function watchAll() that just iterates through the playerlist and pms everyone *watchdamage but for some reason that's occassionally saying it's turning watchdamage off which makes no sense. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Thu Mar 03, 2005 6:07 pm Post subject: |
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I don't think MERV has something like that. Your best bet is checking the reply and re-messaging the player if it says OFF. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Thu Mar 03, 2005 6:45 pm Post subject: |
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Or if you didn't want to deal with the chat messages, you could set WATCHED as a tag _________________
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50% Packetloss Server Help Squatter

Age:40 Gender: Joined: Sep 09 2003 Posts: 561 Location: Santa Clarita, California Offline
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Cerium Guest
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Posted: Thu Mar 03, 2005 9:30 pm Post subject: |
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Actually, im fairly sure watchdamage shuts off once they leave the arena...
The way MRBots work for that, is whenever a player enters the arena, it adds them to a list of people who *dont* have it. When they enter the game, the bot sends them the *watchdamage message, and removes them from the list. Works perfectly. Never once does the bot check the servers response.
The only time this doesnt work is when the bot reloads during primetime when people in the arena already have *watchdamage, so when the bot re-enters, it undoes its own work.
Of course it could all be a fluke, and I could be wrong, but whatever. |
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50% Packetloss Server Help Squatter

Age:40 Gender: Joined: Sep 09 2003 Posts: 561 Location: Santa Clarita, California Offline
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Posted: Fri Mar 04, 2005 3:15 am Post subject: |
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Oops, my bad. I was thinking of *watchgreen. But that mervbot event does work. |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Fri Mar 04, 2005 6:12 pm Post subject: |
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Cerium's way is a variation of what I was saying, you could do it that way as well |
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