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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Sun Feb 23, 2003 11:53 pm Post subject: Setup |
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Ok, how do I set up the chat server on ASSS? Im gonna write a Java app as a proof of concept for the tcp part of my biller. Anyone know off the top of thier head how to start the chat stuff up on a freshly compiled win32 asss? _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Mon Feb 24, 2003 12:08 am Post subject: |
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Same way as you setup any other module. First you get the dll/so name (in this case Funky.dll), then the MM_* name of the module you want to run (in this case, MM_chatnet), combind the two without the excess stuff (.dll/.so removed, and the MM_ removed) to get funky:chatnet. Now either add that line to the module.conf file if you want it to always startup with server, or ingame do ?insmod funky:chatnet to start it up when needed. |
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Dr Brain Flip-flopping like a wind surfer
Age:38 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Feb 24, 2003 8:58 am Post subject: |
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Ty |
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