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StepUp Guest
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Posted: Sat Feb 12, 2005 11:20 am Post subject: My .lvz backround doesnt work |
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this is what my lvz .ini file looks like, for some reason the image doesnt show up in the backround at all. plz help!
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Outfile=_bzw.lvz
File=disp.bm2
File=icons.bm2
File=rocket.bm2
File=turret.bm2
File=hlthbar.bm2
File=powerb.bm2
File=ships.bm2
File=turret2.bm2
File=repel.bm2
File=repel.wa2
[objectimages]
IMAGE0=steel2.bmp,1480,1200,100
[mapobjects]
704,4480,IMAGE0,AfterBackground |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Sat Feb 12, 2005 1:01 pm Post subject: |
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uhhhh....did u include steel2.bmp as well? because i dont see it
ex: File = steel2.bmp |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sat Feb 12, 2005 4:29 pm Post subject: |
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Just ignore Cypher. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Guest
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Posted: Sun Feb 13, 2005 11:15 am Post subject: |
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ive used it before it sucks, no offense
its still not showing up  |
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StepUp Guest
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Posted: Sun Feb 13, 2005 11:18 am Post subject: 4 got to type my username last time |
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StepUp wrote: | [..]
ive used it before it sucks, no offense
its still not showing up  |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sun Feb 13, 2005 12:17 pm Post subject: |
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LIE isn't bad.
Make your ini file this:
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Outfile=_bzw.lvz
File=disp.bm2
File=icons.bm2
File=rocket.bm2
File=turret.bm2
File=hlthbar.bm2
File=powerb.bm2
File=ships.bm2
File=turret2.bm2
File=repel.bm2
File=repel.wa2
File=steel2.bm2
[objectimages]
IMAGE0=steel2.bmp,1480,1200,100
[mapobjects]
704,4480,IMAGE0,AfterBackground,ShowAlways,0,0
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then put it in the server directory (possibly using *putfile). Also change the settings so Misc:LevelFile=_bzw.lvz
and look at 704,4480 on the map ("*warpto 44 280")
Last edited by Bak on Sun Feb 13, 2005 1:42 pm, edited 1 time in total |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Sun Feb 13, 2005 1:17 pm Post subject: |
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Bak wrote: | LIE isn't bad.
Make your ini file this:
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Outfile=_bzw.lvz
File=disp.bm2
File=icons.bm2
File=rocket.bm2
File=turret.bm2
File=hlthbar.bm2
File=powerb.bm2
File=ships.bm2
File=turret2.bm2
File=repel.bm2
File=repel.wa2
File=steel.bm2
[objectimages]
IMAGE0=steel2.bmp,1480,1200,100
[mapobjects]
704,4480,IMAGE0,AfterBackground,ShowAlways,0,0
--------------------------
then put it in the server directory (possibly using *putfile). Also change the settings so Misc:LevelFile=_bzw.lvz
and look at 704,4480 on the map ("*warpto 44 280") |
File =steel2.bmp not "steel.bm2" |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Feb 13, 2005 1:51 pm Post subject: |
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there is no reason to use .wa2 and .bm2, just leave them as .wav and .bmp (or better yet [usually] .png, .jpg or .gif) |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Feb 13, 2005 2:24 pm Post subject: |
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Cyan~Fire wrote: | Just ignore Cypher. |
Aw. lol |
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StepUp Guest
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Posted: Sun Feb 13, 2005 4:54 pm Post subject: still... |
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it still doesnt work, all the graphics and stuff works but the backround still doesnt show up  |
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Phyran I privately speak in public
Gender: Joined: Dec 25 2003 Posts: 280 Offline
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Posted: Sun Feb 13, 2005 4:58 pm Post subject: Re: still... |
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StepUp wrote: | it still doesnt work, all the graphics and stuff works but the backround still doesnt show up  |
post yer "updated" .ini file again lemme see |
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Guest
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Posted: Sun Feb 13, 2005 5:02 pm Post subject: Re: still... |
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Phyran wrote: | [..]
post yer "updated" .ini file again lemme see |
Outfile=_bzw.lvz
File=disp.bm2
File=icons.bm2
File=rocket.bm2
File=turret.bm2
File=hlthbar.bm2
File=powerb.bm2
File=ships.bm2
File=turret2.bm2
File=repel.bm2
File=repel.wa2
File=steel2.bmp
[objectimages]
IMAGE0=steel2.bmp,1480,1200,100
[mapobjects]
8192,8192,IMAGE0,AfterBackground,ShowAlways,0,0 |
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StepUp Guest
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Posted: Sun Feb 13, 2005 5:04 pm Post subject: |
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i changed it to 8192,8192, cuase thats the equivalent to 512, 512, and i warped there and it didnt show up |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Feb 13, 2005 5:23 pm Post subject: |
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1480,1200? |
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StepUp Guest
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Posted: Sun Feb 13, 2005 6:44 pm Post subject: |
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its a big picture  |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sun Feb 13, 2005 8:29 pm Post subject: |
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post the image, compiled lvz file, and .cfg file (just the misc section is fine) |
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