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Cerium Guest
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Posted: Sat Feb 05, 2005 2:46 pm Post subject: Bots + Sysop Warnings |
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Im running a bot or two without any powers in chaos, which works fine since theyre on VIP, but they still generate the sysop warnings about checksum failures. The bot isnt kicked or anything, its just annoying to see the warnings every couple minutes
I know the core doesnt respond with correct checksums, but I assumed since the bot was VIP the server wouldnt care enough to even generate the warnings... guess I was wrong.
I browsed server.ini but didnt see anything in particular... theres something im missing here, and Im sure one of you guys knows...
Thanks
-C |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Sat Feb 05, 2005 3:23 pm Post subject: |
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So make it respond with the correct checksums. It's not that much code. _________________ 4,691 irradiated haggis! |
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Cerium Guest
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Posted: Sat Feb 05, 2005 4:12 pm Post subject: |
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no, but it means I need the level, settings and subspace.bin on hand (unless I hijack catid's fileless checksum).
Then I need to either figure out the calc myself or get the code from someone else and implement it. Work Id rather not do since any bot needs atleast VIP anyway. Its extra work and resources for little to no gain. |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sat Feb 05, 2005 5:00 pm Post subject: |
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You're using a twcore variant if I remember correctly? I dunno, I can talk to some people about it though _________________
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sat Feb 05, 2005 6:30 pm Post subject: |
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Cerium wrote: | Its extra work and resources for little to no gain. |
Its either that, or hack subgame so it won't print sysop warnings from a specific IP address/username. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sat Feb 05, 2005 10:00 pm Post subject: |
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TWcore doesn't do security checksums, because it doesn't download the map, etc. It does do packet checksums [duh]. _________________ Performance is often the art of cheating carefully. - James Gosling |
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Guest
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Posted: Sun Feb 06, 2005 12:24 am Post subject: |
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Im not using the TWCore or a variant =(
Yeah, it seems Im going to have to add it in afterall... which ranks somewhere just below documentation on the 'shit id rather not do' list.
Was hoping it was a server setting... oh well. Thanks though. |
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Cerium Guest
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Posted: Sun Feb 06, 2005 12:25 am Post subject: |
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Oh, and in the mean time, if anyone wants to write some java code to do the checksum, ill gladly put em in since itll save me the work =) |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Feb 06, 2005 12:34 am Post subject: |
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I've been trying to do the same; but haven't had much time to work w/ it since winter break is over. So, if you get it done, you let me know, would you?  |
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Cerium Guest
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Posted: Sun Feb 06, 2005 1:30 am Post subject: |
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Mystery Meat is porting the code from Merv as we speak, and he agreed to let me leave that class open source. Soon as its done Ill post a link to it on the dev site (http://hybrid.shanky.com). |
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