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-Smong- Guest
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Posted: Sun Nov 14, 2004 6:02 am Post subject: afk |
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Spec or kick people that are afk. Afk defined as not shooting, not talking or drifting. Configurable per arena.
Quote: | [AFK]
Kick=0
Spec=1
InactiveTime=6000
InactiveSafeTime=12000 |
version 1
asss-afk.zip - 32.37 KB
File downloaded or viewed 38 time(s)
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Mine GO BOOM Hunch Hunch What What
Age:40 Gender: Joined: Aug 01 2002 Posts: 3614 Location: Las Vegas Offline
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Posted: Sun Nov 14, 2004 10:40 am Post subject: |
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Problem with this. If you are inactive in the middle of the zone, and get killed all the time, your position changes, but not by choice. Should maybe think about adding that into this, like Subgame has.
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CypherJF I gargle nitroglycerin
Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Nov 14, 2004 11:44 am Post subject: |
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But doesn't ASSS have the max deaths w/o firing? _________________ Performance is often the art of cheating carefully. - James Gosling
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-Smong- Guest
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Posted: Sun Nov 14, 2004 4:46 pm Post subject: |
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I think Cypher is actually right and has posted something useful for once.
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SuSE Me measures good
Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Nov 14, 2004 4:48 pm Post subject: |
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I didn't understand Mine
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CypherJF I gargle nitroglycerin
Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sun Nov 14, 2004 10:54 pm Post subject: |
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-Smong- wrote: | I think Cypher is actually right and has posted something useful for once. |
ew! i always post useful things.
*points finger at cyan~fire*
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Cyan~Fire I'll count you!
Age:36 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Nov 14, 2004 11:04 pm Post subject: |
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ROFLOMGBBQ!!!!1! _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him.
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D1st0rt Miss Directed Wannabe
Age:36 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sun Nov 14, 2004 11:12 pm Post subject: |
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kill yourself
*kicks Cyan in the face*
_________________
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-Smong- Guest
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Posted: Thu Jan 13, 2005 7:52 am Post subject: |
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Fixed a possible deadlock bug (I was sending chat and setship'ing from inside a loop while playerdata had been locked).
Also the binaries in this version have been compiled against 1.3.5.
version 1.1
asss-afk-1.1.zip - 29.86 KB
File downloaded or viewed 34 time(s)
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Grelminar Creator of Asss
Joined: Feb 26 2003 Posts: 378 Offline
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Posted: Thu Jan 13, 2005 3:02 pm Post subject: |
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I added an "idle" module and interface (in 1.3.5) that you might want to use. And sending chat while playerdata is locked should be ok. I'm not as sure about SetFreqAndShip, but if not, I should make it ok.
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