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Big lvz unpack problem

 
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SuperDAVE(postal)
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PostPosted: Sun Nov 07, 2004 6:33 pm    Post subject: Big lvz unpack problem Reply to topic Reply with quote

I have made an lvz with fairly large Images, so it takes a while for my comp to unpack the lvz and 2 out of 3 times when entering the arena I get a "Disconncected to the server" message. I tried bumping up the kickoutdelay but this doesnt seem to work. What else can I try changing to avoid this.

[Latency]
ClientSlowPacketKickoutPercent=200
ClientSlowPacketSampleSize=100
ClientSlowPacketTime=40
CutbackWatermark=2400
KickOutDelay=2000
LatencyKickOutTime=2200
MaxLatencyForKickOut=120
MaxLatencyForPrizes=80
MaxLatencyForWeapons=45
NegativeClientSlowPacketTime=0
NoFlagDelay=300
NoFlagPenalty=1000
S2CNoDataKickoutDelay=500
SendRoutePercent=500
SlowPacketKickoutPercent=200
SlowPacketSampleSize=300
SlowPacketTime=50
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SuSE
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PostPosted: Sun Nov 07, 2004 6:43 pm    Post subject: Reply to topic Reply with quote

let's see the lvz(s)
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Hunch Hunch
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PostPosted: Mon Nov 08, 2004 12:28 am    Post subject: Reply to topic Reply with quote

If you want, I could hack up a program that will allow you to not compress certain files (using zlib's 0 level compression). On wave files and such, you don't need to compress it, and thats where your system maybe hogging up on.

Post the output of my debuildlevel program here, not the whole lvz.
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SuperDAVE(postal)
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PostPosted: Mon Nov 08, 2004 1:11 am    Post subject: Reply to topic Reply with quote

I have no big wav files, I think it might be the two 25mb bmps that it is trying to unpack. I tried using jpeg format but I get a nasty "close to black" outline showing up around the edges.
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Cyan~Fire
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PostPosted: Mon Nov 08, 2004 6:14 am    Post subject: Reply to topic Reply with quote

25mb?! Why?!
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PostPosted: Mon Nov 08, 2004 9:12 am    Post subject: Reply to topic Reply with quote

Cyan~Fire wrote:
25mb?! Why?!

My personal bombs.bm2 is four and a half megs. Then again, every one of my bombs have rings around them showing proximity lines. Made this a long, long time ago back when Priit was making Continuum.





Bombs.png - 0.86 KB
File downloaded or viewed 22 time(s)
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PostPosted: Mon Nov 08, 2004 11:31 am    Post subject: Reply to topic Reply with quote

Cyan~Fire wrote:
25mb?! Why?!

Why don't you post the lvz and we can try to shrink the size for you, etc.
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Purge
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PostPosted: Mon Nov 08, 2004 3:37 pm    Post subject: Reply to topic Reply with quote

Will saving it as a PNG help? icon_confused.gif
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Cyan~Fire
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PostPosted: Mon Nov 08, 2004 6:32 pm    Post subject: Reply to topic Reply with quote

If so, only slightly. The major advantage to PNG is that it uses zlib compression... sounds familiar.
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SuperDAVE(postal)
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PostPosted: Mon Nov 08, 2004 10:42 pm    Post subject: Reply to topic Reply with quote

Sorry guys I think it was just my comp acting up. subgame and subbill really seem to hog up the cpu lately.
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CypherJF
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PostPosted: Mon Nov 08, 2004 11:15 pm    Post subject: Reply to topic Reply with quote

What OS u running on?
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Cyan~Fire
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PostPosted: Tue Nov 09, 2004 7:55 pm    Post subject: Reply to topic Reply with quote

Subbill always hogs CPU. That's why you you catid's biller.
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CypherJF
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PostPosted: Tue Nov 09, 2004 8:03 pm    Post subject: Reply to topic Reply with quote

subgame is known to eat processor on XP... thats why MGB suggested to me a while ago settings for the thread(?) -- sleep timer... modifying the ini to longer sleep periods
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Solo Ace
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PostPosted: Wed Nov 10, 2004 11:32 am    Post subject: Reply to topic Reply with quote

OH TIME FOR SOME CPU JOKES $$$.

I eat processor too, they're very tasty with BBQ sauce.
AMD CPU's are great, you don't even have to cook them, they do it themselves.
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D1st0rt
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PostPosted: Sun Nov 14, 2004 11:19 pm    Post subject: Reply to topic Reply with quote

this is funny

http://d1st0rt.sscentral.com/files/macintosh.7z

(flash movie)
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SuSE
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PostPosted: Sun Nov 14, 2004 11:34 pm    Post subject: Reply to topic Reply with quote

it is funny, but I bet ole Steve saw it, laughed, and then took steps to make sure his gripes became invalid

Bill is currently going to stop e-mail spam...lol
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D1st0rt
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PostPosted: Mon Nov 15, 2004 4:57 pm    Post subject: Reply to topic Reply with quote

are you referring to Ballmer and Gates?
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PostPosted: Mon Nov 15, 2004 5:04 pm    Post subject: Reply to topic Reply with quote

Jobs and Gates
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PostPosted: Fri Dec 03, 2004 3:07 am    Post subject: Reply to topic Reply with quote

The arenas are up in trench now. A few people are getting kicked when they enter after finishing the download but have no problem when they try again. It is a golf game ?go frontsix, ?go middlesix and ?go backsix.
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SuperDAVE(postal)
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PostPosted: Tue Dec 21, 2004 4:00 pm    Post subject: Reply to topic Reply with quote

Also I found out that if I set the startinspec setting to 1 this solves the problem. Don't understand why this is but it totally solved the problem.
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D1st0rt
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PostPosted: Tue Dec 21, 2004 7:44 pm    Post subject: Reply to topic Reply with quote

I had to change my color depth from 32 to 16, it was taking up like 97mb of ram and I got booted for the timeout while it was drawing it
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Hunch Hunch
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PostPosted: Wed Dec 22, 2004 1:41 am    Post subject: Reply to topic Reply with quote

SuperDAVE(postal) wrote:
Also I found out that if I set the startinspec setting to 1 this solves the problem. Don't understand why this is but it totally solved the problem.

Because the server excepts you to enter the zone at some point in time, and to start sending position packets. If you are still downloading a LVZ, it boots you for not sending position packets. Entering in spec doesn't require position packets to be sent.
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