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Anborn Newbie
Joined: Dec 02 2002 Posts: 13 Offline
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Posted: Tue Feb 11, 2003 9:51 am Post subject: merv and pb? |
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can the mervbot pickup/move/place a powerball? does it have that kind of capability? _________________ Anborn
-- SSHZ |
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Tue Feb 11, 2003 11:00 am Post subject: |
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Try doing a /*warpto on the bot to put it over the ball, then warp it else where, if ball moves, then there ya go. Tho i suspect that it reacts the same way it does to flags, and immediately drop them unowned. _________________ There are no stupid question, but there are many inquisitive idiots.
Loot
Dr Brain> I hate clean air and clean water. I'm a member of Evil Conservitive Industries |
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Mine GO BOOM Hunch Hunch What What

Age:41 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Tue Feb 11, 2003 11:09 am Post subject: |
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You don't pickup the ball unless you send a ball-request packet, so unless Merv has a function for that, it cannot pickup the ball. Clients would see the ball disappearing because they think the bot should get it, but since the bot never sends the packet, the ball is never picked up. |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Wed Feb 12, 2003 12:36 am Post subject: |
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Yes, it can use the ball.
Just look in the source for the functions. _________________ 3y3 4m l33t h4x0r
j0! 3y3 4m t4lking to j00!
fux0red 5cr1pt k1dd13.
-"l33t h41ku" |
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Dustpuppy Server Help Squatter

Age:40 Gender: Joined: Jan 23 2003 Posts: 215 Location: England Offline
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Posted: Wed Feb 12, 2003 9:04 am Post subject: |
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SOS wrote: | Yes, it can use the ball.
Just look in the source for the functions. |
No it can't
The MERV doesn't support picking up balls yet |
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mrmannersneeds to login Guest
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Posted: Wed Feb 12, 2003 5:04 pm Post subject: |
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it ll prob crash the bot cuz the server program will get pissed off and tell merv to fuck itself in a corner |
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VampZ Guest
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Posted: Wed Feb 12, 2003 5:19 pm Post subject: |
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take a random player and *warpto ballx ball y. then
wait till ball_moved event occurs and randomplayer.ident == ball.carrier
then *warpto the player whereever you want and
*setship (nottheirship) them. ( so they drop pball )
Then *setship (their original ship) them.
Then you could even *wapto them to their original location and hope they don't notice the lack of velocty, random direction, and couple frames of being warped around. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Wed Feb 12, 2003 6:00 pm Post subject: |
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LOL! _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Wed Feb 12, 2003 9:12 pm Post subject: |
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i like this idea, what will we call it?...
executive hijacking???
im inspired, im going to write a plugin. "Guinea pig" - just to mess with people's minds. better yet... warp them to the positions of all the flags, then spec... warn "HEHEHE" then chacnge their ship randomly for 5 sec, msg "HEEHEEHEE" and prize them 3 points
we could even do subspace roulette... choose door number one, door number two, or................ door number three!!!!!
that sounds totally game immoral, lets tell SSC... _________________ Signatures just seem so quaint. |
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SOS Server Help Squatter
Joined: Dec 02 2002 Posts: 329 Offline
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Posted: Thu Feb 13, 2003 1:01 am Post subject: |
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It can't?? I guess Catid was too lazy... it was even in his VB bot
Adding a couple of functions for it would not be too hard for anyone though  |
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Dustpuppy Server Help Squatter

Age:40 Gender: Joined: Jan 23 2003 Posts: 215 Location: England Offline
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Posted: Fri Feb 14, 2003 10:48 am Post subject: |
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It's something to do with the new Continuum protocol:
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Catid: i think it's because i use a different type of synchronization than Ctm
Catid: Snrrrub was trying to get me to move to the Ctm sync clock, which i imagine would have fixed the bug
Catid: but i lost interest
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Doggeti Server Help Squatter

Age:40 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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ExplodyThingy Server Help Squatter
Age:38 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Thu Jun 12, 2003 4:09 pm Post subject: |
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You need to tell it to send certain packets. At, least, you do with flags.
Im not sure how to for the ball, though i would like to know |
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