Dark Warrior XIII Guest
 
  Offline
  | 
		
			
			  
			    
				
					 Posted: Mon Jan 20, 2003 1:05 pm     Post subject: bmp screwed in lvz test (background) | 
					  | 
					      | 
				 
			     
			   | 
			 
			
				
  | 
			 
			
				everytime i try to test the background, the colors of my image goes ugly (its 256colors).
 
 
Outfile=scene.lvz
 
 
File=ground.bmp // *(tried bm2 already)
 
 
[objectimages]
 
IMAGE0=ground.bmp //*(tried bm2 already)
 
 
[mapobjects]
 
0,0,IMAGE0,AfterBackground
 
0,424,IMAGE0,AfterBackground
 
0,848,IMAGE0,AfterBackground
 
0,1272,IMAGE0,AfterBackground
 
0,1696,IMAGE0,AfterBackground
 
0,2120,IMAGE0,AfterBackground
 
0,2544,IMAGE0,AfterBackground
 
0,2968,IMAGE0,AfterBackground
 
0,3392,IMAGE0,AfterBackground
 
0,3816,IMAGE0,AfterBackground
 
0,4240,IMAGE0,AfterBackground
 
0,4664,IMAGE0,AfterBackground
 
 
etc etc etc.. | 
			 
		  |